FFIX....Another Ultimania project?

Masamune

Fiat Lux
AKA
Masa
Please SE, no more screwing with classics. Do whatever the hell you want with FFVIII or anything else, but not FFIX. :duhard:
 

Makoeyes987

Listen closely, there is meaning in my words.
AKA
Smooth Criminal
I think I know why you don't quite mind it happening to FFVIII Masamune...:monster:
 

Masamune

Fiat Lux
AKA
Masa
[quote author=Makoeyes987 link=topic=544.msg19938#msg19938 date=1235077146]
I think I know why you don't quite mind it happening to FFVIII Masamune...:monster:
[/quote]

Because they can't ruin that plot any further? :monster:
 

Cthulhu

Administrator
AKA
Yop
Actually, I wouldn't mind a sequel or something on IX. Although a remake or port would probably work better, I mean, IX isn't that poor in terms of graphics or whatever. It would work pretty good on a handheld console.
 

Dark and Divine

Pro Adventurer
AKA
D&D
Even the FMVs don't look as they were made 8 years ago.

And there's not a lot of difference between FFIX's graphics and FFIV DS's graphics.
 

OWA-2

Pro Adventurer
[quote author=Tetsujin link=topic=544.msg19923#msg19923 date=1235075628]Even though FFIX was fecking awesome imo.

But we don't really need to have it raeped by continuity-messing sequels and prequels as well. :duhard:[/quote]

Amen to that. FFIX is already perfect the way it is.
 

curiousACfan

Pro Adventurer
I had intended to actually start on the encyclopedia section of the Ultimania tonight, but the most I'll be doing today is the rest of the World Chronology timeline:

Game starts
January 15: The theater ship Prima Vista visits Alexandria. Tantalus performs the play and the kidnapping of the princess occurs; the theater ship is bombarded and crashes below the Mist (in Evil Forest)
January 18: South Gate is damaged
January 19: Alexandria's troops attack Burmecia
January 20: The Festival of the Hunt is held in Lindblum. Immediately afterward, Burmecia's capital is destroyed
January 22: Cleyra's sandstorm disappears
January 23: Cleyra is destroyed by Odin's attack
January 25: Lindblum is attacked by Atomos and surrenders to Alexandria
January 30: The party travels from the Mist Continent to where there is no Mist. Because of this, all airships are useless
February 1: Brahne and Kuja cross swords
Brahne dies
February 3: Alexandria sets Burmecia and Lindblum free
February 6: Brahne is buried
Three days before Garnet is to be coronated as the new queen of Alexandria
Treno Card Tournament is held
The Invincible destroys the eidolon Alexander along with Alexandria castle
February 9: (The scheduled date of Garnet's coronation as the new queen of Alexandria)
February 10: Lindblum accomodates Alexandria's wounded
The loss of Dagger's voice is realized
February 11: In order to complete the new type of airship (the Hilda Garde 3), an attempt is made to revert Cid to human, but it fails
February 12: The Blue Narciss sets sail
February 15: Kuja kidnaps Eiko
February 17: Cid's wife, Hilda, is rescued
Zorn & Thorn die
February 18: Cid returns to human form. Based on Hilda's story, the party plans to pursue Kuja in the airship
February 19: Dagger gets her voice back and cuts her hair
February 21: The Hilda Garde 3 is completed and sets sail
February 22: The party travels to the four shrines
February 24: The party travels to Terra from the Shimmering Island
February 28: Kuja goes into Trance and goes wild
Garland disappears
March 1: Terra is largely destroyed
With the activation of the Iifa Tree, the whole of Gaia starts being covered in Mist
The activity of the roots is enormous and many villages are left in ruins
March 3: With the return of the Mist, it reaches the point that Mist mechanisms become usable again
March 4: A swarm of silver dragons appears
March 5: The source of all the silver dragons, the Nova Dragon, dies, and all the silver dragons disappear
March 9: The Iifa Tree begins running amok. Zidane parts ways from his companions
March 16: The Iifa Tree settles


Nothing really that surprising or interesting, other than that the Iifa Tree apparently destroyed all those places you can't access on Disc 4.

Also, is it just me, or did some of these events take a lot longer than it seems like they should have? The Terra and Memoria trips, for instance, or the time between Dagger getting her voice back and the Hilde Garde 3 setting sail (remember, the rest of the team had no idea she could talk again until she suddenly showed up on the ship).
 

Makoeyes987

Listen closely, there is meaning in my words.
AKA
Smooth Criminal
Wow, that's great dude. Thank you. I always love how timelines structure the events of the game within a set time frame. Kinda puts it in perspective.

Thank you so much. I totally understand you having to take a break. I'll start working on posting this now ^_^
 

curiousACfan

Pro Adventurer
You're welcome, Mako. And don't worry. It won't be too long before I come back to this. I just don't have it in me tonight.

By the way, I accidentally typed "Burmecia" for the FotH location. I edited my post.
 

Makoeyes987

Listen closely, there is meaning in my words.
AKA
Smooth Criminal
Yeah, I caught that and figured it was a typo, no worries.

And thanks so much. I can't wait to see that info on the Terra/Gaia assimilation. Just..wow. Thank you so much for this!!!
 

curiousACfan

Pro Adventurer
Alright, I woke up refreshed this morning, so here's all the information from page 40:

World Establishment (development materials)
Gaia and Terra

Gaia
The world that serves as the stage for FFIX. In its civilization, machines are becoming more dominant than magic. Its civilization is young yet -- covering only a portion of the planet's surface.

Terra
A world with a highly advanced magical civilization. Terra's people made use of the ultimate magical art, Fusion, in order to attain eternal life. In modern times, Garland watches over the people of Terra until the Fusion process ends and the day comes that they awaken once more.

Fusion
Fusion is cast when the crystal of the world of Terra's people becomes old. They seek out young planets whose cores have not yet grown through receiving the experiences of living things, assimilating the pure crystals of such young worlds and circulating the power of souls through each person of Terra to finish the process -- this is Fusion.

Crystals
At the center of planets, the presence which governs the cycle of souls. Crystals send out souls to be born as living creatures, and when they die, the memories from their lifetimes are sent back to the crystal with their souls. Crystals grow through the accumulation of these memories, and from these complexities, are able to create ever more complex creatures. As crystals grow, their radiance increases and the planet becomes richer. If the circulation should become unable to continue, the accumulation of memory ends, the planet begins to decay, and the crystal itself is returned to the cosmos along with the planet.

Gaia's crystal has a blue radiance, while Terra's crystal has a red radiance.

The fusion of Gaia and Terra
Unable to find a young planet with a pure crystal, Garland was driven to the limit and had no choice but to select the young planet Gaia for Fusion. [See Figure 1]

However, Gaia's crystal was not pure and rejected the process; Gaia's entire civilization was destroyed in the subsequent cataclysm, and the surface of the world was left in ruin.

The effect of the incomplete Fusion on living creatures and nature was the production of many sub-races, as well as several structures from Terra shifting to the surface of Gaia; as for Terra itself, it was shifted inside of Gaia. Also, because of the incomplete Fusion, Terra's moon remained and adjusted to Gaia's original, giving Gaia two moons.

The moons receive their crystals' radiance, which is why Gaia's moon is blue and Terra's moon is dyed red. Also, in the sea near Esto Gaza is "the Shimmering Island," the "interval of both dimensions (Gaia and Terra)," where the radiance of the crystals emanates (for more details on the moons, refer to P.43, "The relationship between the moons and the radiance of the crystals").

In order to facilitate the recovery of the ruined environment, Garland transplanted Terra's magical tree Iifa to Gaia. This incident was 5000 years ago.

http://img145.imageshack.us/img145/520/terraandgaiarp7.jpg
[Figure 1] Picture from development (Illustration: Hideo Minaba)
Gaia World
•The Shimmering Island (portal entrance) [top arrow]
•Gaia's moon
•Overlap of both dimensions
•Gaia's crystal [bottom arrow]

The Iifa Tree [the "bridge" in the middle of the diagram]

Terra World
•Overlap of both dimensions
•The Shimmering Island (portal exit) [top arrow]
•Terra's moon
•Terra's crystal [bottom arrow]



So there we go. Basically just a confirmation of most of what OWA-2 quoted earlier, though it didn't include the detail that crystals turn red when a planet is dying. Maybe that's on page 43 or was just what that other person thought it indicated. Right now I think that their natural color (blue, red, green, whatever) just grows brighter or dimmer depending on how healthy the planet is.

I'll translate page 43 later and find out.

One interesting detail to come out of this is that the Iifa Tree apparently existed on Terra before the cataclysm, and Garland just moved it over to Gaia.

Put together with the information from the timeline, it seems the Iifa Tree's purpose for some 4200 years was just to encourage the regrowth of Gaia's environment. It was only 800 years before the game that Garland created the Soul Divider (whether that be Necron or whatever).
 

Makoeyes987

Listen closely, there is meaning in my words.
AKA
Smooth Criminal
Holy shit curiousACfan, this is exactly what I was looking for, THANK YOU! This is wonderful!

Oh gosh, this makes FFIX make so much more sense!!! Thanks dude for the awesome info! ^_^
 

OWA-2

Pro Adventurer
It makes me sad(and a little angry), that all this information wasn't presented in the game.
You know what, forget what I said about FFIX not needing a remake. It needs one, even if it's just to add this information to the actual game.


And curiousACfun... I think I love you. Can I kiss you?

 

Dark and Divine

Pro Adventurer
AKA
D&D
[quote author=OWA-2 link=topic=544.msg20176#msg20176 date=1235157315]
It makes me sad(and a little angry), that all this information wasn't presented in the game.[/quote]

This was usual with FF games before FFVII. Lots of info was only presented in Ultimania-like guides and not the games themselves.
 

Cat Rage Room

Great Old One
AKA
Mog
That's pretty much my main beef with the Ultimania's; a majority of them has shit that should have been in the game. I understand that supplemental material has always existed for games, movies, TV shows, comics, whatever. I don't mind extra, interesting information on non required stuff in mythos.

The problem with the FF series is that some of the games REQUIRE reading the Ultimania's to make sense of the basic tenets of some story aspects. I never did like that. However, it is interesting reading them.
 

Tetsujin

he/they
AKA
Tets
None of the games require you to read the Ultimania. You can figure most shit yourself if you try to. And all the story information exclusive to the Ultimania is usually only expanding upon the main game but not necessary to make sense out of it.

The only game that really needed the Ultimania was FFVII. Mostly because you couldn't be too sure of anything because of the shitty translation.
 

Cat Rage Room

Great Old One
AKA
Mog
None of the games really require you to read the Ultimania, true, but like I said before, some of the games Ultimania's really leave important shit out (FFIX), clarify what should have been clarified in the first place (FFVII, but that can be attributed to the translation), or just has SO much information you realize that you didn't know SHIT about the game before you read it (FFX and FFVI).
 

Tetsujin

he/they
AKA
Tets
[quote author=The Notorious M.O.G. link=topic=544.msg20195#msg20195 date=1235161149]
None of the games really require you to read the Ultimania, true, but like I said before, some of the games Ultimania's really leave important shit out (FFIX), clarify what should have been clarified in the first place (FFVII, but that can be attributed to the translation), or just has SO much information you realize that you didn't know SHIT about the game before you read it (FFX and FFVI).
[/quote]

I don't see how that stuff is that important. You don't need it for the main story. It's just background information for people who like to delve even deeper into the game's stories.
It's like the appendices of Lord of the Rings and all the other stuff he wrote. You don't need it to understand the LotR books. They already explain a lot about the characters and the world. The other stuff is just for the geeks who want to know even more and want to know all the details.

Also, you should be aware of the fact that sometimes, they just can't put all those details into the game because of time constraints or because of other stuff.
 

Cat Rage Room

Great Old One
AKA
Mog
I don't see how that stuff is that important. You don't need it for the main story. It's just background information for people who like to delve even deeper into the game's stories.
It's like the appendices of Lord of the Rings and all the other stuff he wrote. You don't need it to understand the LotR books. They already explain a lot about the characters and the world. The other stuff is just for the geeks who want to know even more and want to know all the details.

Well, I think it's important, especially considering what I've read in the FFX and FFIX Ultimania's falls under the 'Really pertinent to understanding the story' category and not the 'Supplemental information' category, and FFVII's Ultimania is almost required to make sense of anything. We'll have to agree to disagree there.
 
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