Played all day, got a handle on the different systems. I have been soft locked somewhere in the FS storyline. It wants me to either grind out levels to continue, or preferably pay through the nose. Typical.
I have played a lot of gacha this year because I find myself working on a team that is designing one at the moment. Ever Crisis does not get a passing grade from me.
None of my issues are with the gacha, by the way, I have no problem w gacha that’s just a reality of the industry. Gacha has nothing to do with what I’m about to say, you can have excellent games centred on gacha, and bad ones too, the blame or praise doesn’t have to land at gacha’s feet, so don’t blame gacha for this game’s failings. I’m also no stranger to ads-for-gems and the time and place to bitch about that would have been when Candy Crush was new on the market. Please enjoy Baldur’s Gate 3 or the original Final Fantasy VII if you want a more dignified experience.
Music: 11/10 epic stunning gorgeous
Graphics: 7/10 Good I guess but the recreations of the OG lack the original game’s inspiration, coming across pale and flat. #dutchanglegate I like the battle event graphics and it still looks good on the lowest settings without heating up my iPhone 12.
Story: 4/10 what the hell is this cloud atlas dogshit forcing me to stop one storyline and boot up a spoiler-laden prequel, only to stop again to boot up a spoiler-laden prequel to THAT? What’s available from the OG’s story is hacked to high heaven, but hey, points for at least playing it straight… this is still no way at all to experience FF7. Not only would I not recommend EC for newbies, I’d posit that one CANNOT enjoy it unless they’d already sunk hundreds of hours into the various Compilation titles already. Anyone still saying this is the “apology” remake can get bent.
Combat: 3/10 either stressfully slow or stressfully fast, it’s like pinball — you don’t need to do anything for a while until you REALLY DO. There’s no sense of flow or control, and the weapon and materia system doesn’t really bring anything fun to the table. None of the weapon perks I have access to are worth a damn against the vast majority of enemies, or if they are their abilities cost more ATB than the same elemental materia, which means the AI will never use those abilities and neither will I. The most interesting parts of boss fights - trying to interrupt a big charge up attack - is mostly impossible unless you successfully race to grab control of your own party members before the AI uses their ATB. Combat just isn’t fun for me, it takes all the dumbass aesthetics of the three-motherfuckers-in-a-row style and all the neck-bulging stress of an action RPG. Fail fail fail.
Menus/UI: 4/10 afaik there’s no way to sort your items, and your equipment and materia reset with every encounter, which makes the “party” section of the menu basically useless. The in-game shop is hard to find (hint: it’s the Exchange button underneath the irl money shops). For a brand new game this bodes really poorly. As they add features the menus are going to be pretty much impossible to navigate.
I have no idea if I’ll open this tomorrow. Another terrible disappointment from team Final Fantasy.