One small change I think is notable is that, unlike in the original, Reno doesn't press the button before fighting the party. He easily could have, but he waits. Seeing as they already made Reno a little more morally conflicted about the plate drop, could it be that he was allowing for the chance that Avalanche might stop him from doing it? Am I reading too much into this? Probably.
I thought it was a weird change as well. In the original, you fought him as adrenaline-fuelled REVENGE! In this one, the fight is placed to give you the idea that you can prevent it from happening. A very different feeling indeed!
Honestly, I kinda prefer this one. I mean, I always thought it was a bit weird fighting this "long" battle, prolly because of turn based, when the plate was gonna fall like in the next minutes. I just dont like that the Remake makes it a "one button to be pressed" trope.
Honestly, I kinda prefer this one. I mean, I always thought it was a bit weird fighting this "long" battle, prolly because of turn based, when the plate was gonna fall like in the next minutes. I just dont like that the Remake makes it a "one button to be pressed" trope.
Well ok Ody. Now you ruined it for me on both games.
Jokes aside, I think it's the more cinematic way that they do it in the Remake? Like a movie trope, where there is a super dramatic view of them pressing the endgame button. I just really cant take it seriously. Its completely a me thing. Technically speaking, its not even unrealistic to have the big red button for such things. I think I just watched too many movies with it.
I just realized since a few people call me "Ody" here now, our names are only one letter apart pretty much. This amuses me.
It doesn't bother me much personally. I'm just happy the party actually tries to stop rude from pressing the button rather than just standing around like a bunch of jackasses like they did originally. Barret easily could have shot Reno before he pressed the button, man.
I think I like the fact that the blame is now equally shared between the two, although I'm sad that in future this will detract from all the plate-drop fics in which Reno wrestles with his conscience, some of which were little masterpieces.
Jokes aside, I think it's the more cinematic way that they do it in the Remake? Like a movie trope, where there is a super dramatic view of them pressing the endgame button. I just really cant take it seriously. Its completely a me thing. Technically speaking, its not even unrealistic to have the big red button for such things. I think I just watched too many movies with it.
The realism of the remake really brought to my attention just how stupid it is to have the Emergency Plate Release button on the Pillar itself.
Like, what is the emergency plate release? Presumably something to use in case there is a problem with the plate that makes repairs unfeasable. Why would the person pushing the button need to place themselves in extreme danger, when they could put the button somewhere sensible, like Shinra HQ?
In the Remake, the plate release exploded the plate. In the original, it just dropped it, like a controlled demolition. This one freakin' EXPLODED! I'm not really sure what to make of that.
Like, what is the emergency plate release? Presumably something to use in case there is a problem with the plate that makes repairs unfeasable. Why would the person pushing the button need to place themselves in extreme danger, when they could put the button somewhere sensible, like Shinra HQ?
In the Remake, the plate release exploded the plate. In the original, it just dropped it, like a controlled demolition. This one freakin' EXPLODED! I'm not really sure what to make of that.
Why would the city have a built in self-destruct sequence that relies on utterly destroying the people in it?!?!
What clown-shoes maniacal malevolent mastermind creates a city like that?!
Why do the plates come down? Why is that even a thing?
The people at the top, employees of Shinra no less, get fucking ruined because...They want to literally crush their opposition.
This is even more bizarre than Kefka poisoning an entire city's water and it somehow exterminating every man, woman, and child all at once, with no one surviving. Because apparently everyone drank water at the exact same time, at the exact same place.
City-wide genocide is weird in FF.
These questions are very interesting, I have no idea why Shinra would construct their cities to be capable of killing its own inhabitants
Maybe the fact that one has to be under the plate to activate the disconnection is a feature instead of a bug? So commands to disconnect it couldn’t be hacked over wireless communication, and instead has to be done manually to ensure security?
Not to get all meta here, but it does beg the question why is Midgar suspended 300 meters up in the air, ANYWAY? Sure the slums below are polluted but...chicken or the egg?
Junon, I get, if you're gonna build a city on a cliff-face, your only way to go is up.
Not to get all meta here, but it does beg the question why is Midgar suspended 300 meters up in the air, ANYWAY? Sure the slums below are polluted but...chicken or the egg?
Junon, I get, if you're gonna build a city on a cliff-face, your only way to go is up.
I mean aren’t there old underground cities from the Middle Ages/renaissance in Europe that got literally built over? Similar concept but taken up to 11?
Also it’s partially just visual metaphor for class and social stratification, like how the movie Parasite used the rising and below imagery of the rich family compared to the poor below areas.
Also it’s partially just visual metaphor for class and social stratification, like how the movie Parasite used the rising and below imagery of the rich family compared to the poor below areas.
Just finished going through this chapter again, and there's something about it that I just don't like--especially at the start. It feels a lot like the worst parts of XIII to me, but I don't know if that's a fair read. Some of the cutscenes are just bizarre, Wedge screaming at the guards before immediately launching into a maudlin description of his feelings. It seems more like something Snow would do at his worst. I think Biggs' death scene goes on just a little too long also, but at this point that might just be me being picky.
The music for most of the level is, to me, the most disappointing in the game. The only reason it isn't forgettable is because it stands out as being impressively bland. It reminds me of some songs from XIII with all the tension sucked out. And finally, even though the actual route is very windy, it feels like going through a XIII corridor because there is supposed to be a lot going on, but it doesn't feel like it. Not to mention some of the winds in the road feel excessively video gamey. When I'm running from the helicopter, why do I have to run around all of this waist high debris just to make sure I can't go directly to the next flight of stairs? It's frustrating.
Still though, it does a lot right--and by that I mean basically everything to do with the Turks and Marlene. The fight against Reno and Rude is really fun, especially on a second go when you can be ready for their swarming shenanigans. Reno is especially fun when you're going up the pillar, with his "Two birds with one shitload of bullets" being my favourite line in the Chapter.
Barret with a melee weapon just abuses these two. Overrun is like Gears of War 2, it's almost too good. And in case anyone is curious, if you have a melee weapon equipped Barret shoots at the helicopter with his gatling gun.
Finally, it took me until now to realize that the little helicopters look like the weird blocky ones from the OG; I like that.
i am about to go to bed so i've not read the thread and only posting quickly to say
was i the only one disappointed that tseng didn't give aerith a slap. idk if they're trying to soften his character or something as with the other turks (reno and rude showing some unease with their task) but i kinda feel like that's fine for the underlings but tseng ought to be a bit more far-gone
Not really, as IMO it fits better with his expanded characterization he got in the Compilation, as well as not flowing as well since Aerith gave herself up far more cordially than she did in the OG. And he still sounded plenty villainous enough in his melodramatic pontificating.