The Twilight Mexican
Ex-SeeD-ingly good
- AKA
- TresDias
That supremely thin ice/living on borrowed time-Rufus's honor/reputation being at stake combo we've been talking about.
Nothing in the remake indicates any of that.
Easily got around by 'failing', even if it was true.
Clem said:We get so many cutaways about the Turks' feelings about the pillar, how come none of this ever comes up in any of them?
Clem said:Even in BC, the Execs genuinely seem to believe that killing Veld proved their loyalty ...
Clem said:... and Rufus talks only about how they owe him, not how he's staking his reputation on them or anything.
Clem said:Rufus has already been caught red handed trying to assassinate his father and funding terrorism. Despite that, Prez considered Rufus important enough to hold off on kill orders because the Turks had him captive, Rufus is not at risk here.
Clem said:But I guess we'll disagree on that.
It doesn't need to be referenced in the remake for us to consider it. It didn't come up in the original game either, but that shouldn't have impeded us from retroactively folding it into our acknowledgement of their characterization.
Not so easily if the result is their deaths in combat (it's not as though Avalanche wasn't fighting to kill); their executions; and/or discrediting Rufus, who had convinced the other board members that losing the Turks would be both foolish and "the company's greatest loss."
Clem, you say that they "frequently wriggle out of orders because they don't like them", but I cannot think of any instance of this aside from the Wutai sidequest, when they refuse to tackle Avalanche for the trivial reason that they are on vacation. Every other time they "wriggle out of orders", as you describe it, they have compelling reasons to do so, usually, as I said before, of a personal nature and/or due to conflicted loyalties. If you can think of another occassion where they "wriggle out of orders" for a trivial reason, I'd love to hear it.
I mean, the entire theme of Before Crisis was "conflicted loyalties". On the one hand, they have their personal feelings and wishes, and on the other hand they have the quasi-military job that they freely signed up for, knowing perfectly well what it entailed. Sometimes this is played seriously and sometimes, as in the beginning of the Wutai subquest, for laughs.
I agree that the writers dropped the ball and missed an opportunity to make the Turks' position more explicit. But it has always been the habit of this game, and SE games in general, to hint and allude rather than say something plainly, and to say too little rather than too much. They're not in the business of spelling things out for us. That's just their writing style - or maybe it's just Nojima's writing style.
How do you remember enough about your posts to be able to dig up specific paragraphs six years later?
People complained about XIII yet it became the fastest and best selling FF in the franchise's history in 2010 ...
I've never, ever, been let down, or truly angry at Square Enix before. They've been my childhood friend and neighbor for years. They've always done right, and while there have been lows, there have also been highs, and over all its been a positive, and healthy friendship and relationship over the years. Hell, we went to barbecues, picnics, parties...we've been through thick and thin.
....And then one day, Square Enix shat on my lawn, threw a rock at me and gave me the finger. And called it FFXIII.
Clem said:Also, wow, long time. I wonder how Cameo's doing.
Not just mine. All of you live in my head.
Ask @ForceStealer or @Makoeyes987 how many times my seemingly infinite repository of useless information has performed necromancy on something they said at the dawn of time just to be a fabulous bitch.
On a related note, Mako made a post earlier that I need to give him shit for because of one he made 10 and a half years ago.
Yes ... "people" ...