The trick, he realized, was to lean into the original material as much as possible.
"What I have personally come to realize, through trial and error, was not to create a completely new work merely borrowing the setting of the original [Final Fantasy 7], but to revive elements that are beloved by the fans," Hamaguchi says. "And without changing them, expand how they are depicted, utilizing the advancement of technology and game design over the last 20 years. In order to be accepted by the players of [Final Fantasy 7 Remake], we thought to retain the elements that people love and just change the presentation in a way that modern gamers would enjoy."
In other words, Final Fantasy 7 Remake stands to be very faithful to the original game, if not exactly slavishly devoted to its source material. Still, there are differences,
which I pointed out when I played the demo about a month ago. Some of those differences are quite large.
Nevertheless, even the biggest differences are rooted in the original game in the same way, Hamaguchi says. "Every concept in the game has been expanded from elements of the original title in some way, and I believe that we were able to produce a game that will leave a lasting mark in regard to remakes in the entertainment industry."