SPOILERS FFVII Remake Open Spoiler Discussion Thread

Tetsujin

he/they
AKA
Tets
But yeah, I would be really disappointed if we don't even make it past Nibelheim in Part 2. The PS5 hardware can handle it. Yes, it's a lot of work and a lot of content, but there are no more limitations.

It's not a question of hardware limitations but of workload, really.

I think Kalm to Nibelheim would be about as much as they did for part 1. Cramming in even more content would just mean even longer dev times before people get to enjoy the next part.
 

The Twilight Mexican

Ex-SeeD-ingly good
AKA
TresDias
Ending things at the Mt. Nibel reactor could be fun structurally because:

- a) it gives the party something to actually do there

- b) if Part 2 begins with the Kalm story, which ended mysteriously in the reactor, then ending Part 2 at the reactor instantly comes pre-loaded with effective narrative tension as we approach the facility

- c) the return to the reactor during the reveal of Cloud's true story in the Lifestream sequence down the line will come pre-loaded with a sense of gravitas in the approach to the place once again, as we'll recall two major sequences/set pieces that have already gone down there

- d) it would allow Part 3 to begin on a high point with Avalanche getting a win over Shin-Ra at Rocket Town ... before all the inevitable anguish and heartache that will follow with the Ancients' temple and the Forgotten City
 

ForceStealer

Double Growth
I'm on record as my druthers being part 2 going all the way to the Northern Crater, but given that that isn't happening, this would be preferable. Ending with the Forgotten City would the worst of all options. Hanging the end of an entire installment on that event would rob it of the sense of suddenness and needing to press on now without taking time to grieve that I think it should have. With the obvious caveat that they might futz with that sequence so much that any of the initial "senses" of the moment are gone.

But the bookend nature of the Nibelheim idea is an attractive one, and it also leaves one more character for the next part (or perhaps two, if Vincent gets the Red XIII treatment of Part 1). I'm sure they'd never be content to allow Materia Keeper to be the final boss, but I honestly bet it could make a pretty good/atmospheric one if they wanted :monster: (A piece of Jenova in the reactor is much more likely, I know)
 

Smoothie King

Pro Adventurer
AKA
Pat
The other issue is that if it does end at Nibelheim, we're easily looking at four or five parts. I think that's too much, personally. I like the idea of Midgar/Reunion/Meteor. Stretching this thing into a four or five part series seems to be asking too much from your audience.
 

Tetsujin

he/they
AKA
Tets
I've been on #teamfourparts for a while. Three or four parts have been the only realistic options imo and three seems less likely given the scope of this
 

Obsidian Fire

Ahk Morn!
AKA
The Engineer
Oh, the Clones in Nibelheim will be way worse than in the OG. We now know more about who is there at Nibelheim watching them for Shinra thanks to The Kids Are Alright. So... heh... they're going to be a huge deal. Nibelheim would make for an awesome "small town horror" type of feeling.

And we also have all the *other* Clones from MIdgar now. And Hojo has been making them for years. The ones in Nibelheim are just the last batch he made.
 

OWA-2

Pro Adventurer
If it ends at Nibelheim, I can see it interchanging with the flashback. Some time anomaly, or Sephiroth's illusion, or the power of memories affecting reality, or whatever crazyness you can think of, making Cloud re-live the incident, while making everyone(including us) confused about when we are, the past or the present? Something pretty crazy, surreal, confusing, and epic, like the end of part one.

Imagine if we have to fight multiple 'Sephiroths'(clones), and then a fully formed Jenova as a final boss(since Jenova's full body was contained in a tank in the Nibel reactor in the past, but since the past and present are mixed together, she/it is still there to fight us). Hell, one of the devs even said they wanted Jenova to help Sephiroth, during the fight in Crisis Core. And we know they tend to use thrown out ideas in later games.
 

Obsidian Fire

Ahk Morn!
AKA
The Engineer
That would be Nojima who wanted Zack to fight Jenova at the NIbelheim Reactor. Nomura put his foot down and said they were not doing that.

In Remake, Nojima wanted the gang to fight Jenova in the Shinra building and Nomura okayed it....
 

Ite

Save your valediction (she/her)
AKA
Ite
I find it fascinating how so much energy and speculation is devoted to conflicts — real or imaginary — in the FF writer’s room, often (not so much here as elsewhere) assigning blame for certain disliked plot points. Even I am guilty of that mentality, and yet, when I’m on the other side of it, as part of a writing team, I feel a sense of ownership of all parts, good and bad.
 

Obsidian Fire

Ahk Morn!
AKA
The Engineer
That's why I *really* try to not blame the devs too much for stuff. They are having fun with it on their end. They probably like how it's all turning out. Who comes up with an idea is less important than that the entire team is inovlved with the brain-storming. And there's a lot of fun to be had brain-storming out how a story will turn out with other people as you go.
 

Smoothie King

Pro Adventurer
AKA
Pat
For me... no more Sephiroth fights until that SOB is angel form hovering against a pink and blue sky.

Seriously... If there's four or five parts? How many times are we going to beat this guy up and suspend disbelief that this time he's really a threat?
 
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Smoothie King

Pro Adventurer
AKA
Pat
If P2 ends at Nibelheim as many speculate, look forward to another Seph boss battle at the end, seeing as he's waiting in the Nibelheim Mansion, and the opportunity is too good for the devs to pass up.

Ahh, I would hate that. One of the most powerful moments of the Remake was in the Shinra building, watching that video of the Ancients and Shinra. You see this unbelievably powerful corporation who has been kicking your ass thoroughly for the entirety of the game... and then you hear Sephiroth's music, and see him destroy the shining symbol of Shinra's city within seconds. And it's at that moment you realize that your TRUE enemy is far beyond anything you could possibly imagine.

... and then you beat him a few hours later. I can forgive it at this point because you're not actually fighting the real Sephiroth, but the novelty of beating up on a weaker Sephiroth will wear out quickly.

Guys, I'm not trying to be a downer here! I'm completely obsessed, I just don't want them to shoot themselves in the foot.
 

The Twilight Mexican

Ex-SeeD-ingly good
AKA
TresDias
I mean I agree with you...I just think three parts looks increasingly unrealistic and hoping against hope that they at least contain themselves to four.

I think Yuffie's DLC has almost solidified for me that there will be four parts. It just seems like Wutai is in for too much narrative expansion on top of everything else going on for it to be contained to three -- but I do remain hopeful.

If we really want it to stay at three parts, though, you know what we have to do: become influential, bitter YouTube personalities who convince most gamers to let Part 2 underperform financially. :monster: 'Cause that shit works. :monster:

The final confrontation in Cloud's mind is gonna feel like washing the dishes by that point
To be fair, that's all it was in the original. :monster:

... and then you beat him a few hours later.

Not really, though? More that he just leaves once he's said his peace and handily schooled Cloud.
 

Eerie

Fire and Blood
I find it fascinating how so much energy and speculation is devoted to conflicts — real or imaginary — in the FF writer’s room, often (not so much here as elsewhere) assigning blame for certain disliked plot points. Even I am guilty of that mentality, and yet, when I’m on the other side of it, as part of a writing team, I feel a sense of ownership of all parts, good and bad.

I'm co-writing a story with a friend (for fun purposes) and... while we sometimes disagree on details, we come to agree on them and own the whole story, yeah. This is how it goes down when you co-create something, you own every bit of it, but it's a mix of everyone involved. That's why I generally refer to "the devs" because it's their story. And they're really having fun with it!
 

cold_spirit

he/him
AKA
Alex T
I see this story as a collaborative effort between a bunch of folks: Kitase, Nomura, Toriyama, Hamaguchi, Nojima, and probably others who remain out of the spotlight. AAA games are so big these days that no one person is responsible for any one aspect. The narrative that certain devs (especially Nomura) are to blame for certain plots points is... wrong to me. We have no clue of 99% of what happens behind the scenes. Everything we do hear about is heavily filtered by PR. Despite this, fans are quick to point fingers. "Crazy Nomura" memes especially have stopped being funny to me for a looong time now.
 
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