I wouldn't mind a CC remake with this game's battle system. It would actually be fun this time around.
That's interesting to think about, since the roulette system was designed specifically for portraying the moments of Zack's death, but if we're reaching the understanding of that tragedy via a different mechanism this time, that does seem like it's a good way to cover that overall content.
Does the leak say anything about Part 2's coverage?
But that would mean more Gackt...
Given that Project G is already confirmed, I assume that's an inevitability already on some level.
Vis-a-vis the general topic:
I think that given the leaks so far, that structure seems pretty straightforward. Especially with the PS5 modular installation style, it makes sense that there's a single interface, where each of the games could be played just by installing the next "part" and only keeping what you need installed, and all functioning off of existing save data, so that each game plays more like it was a single disc of the original game. The interface worked well with FFXV, so it's not too surprising to see them set it up like this, since I think that means that on a PS5, it'd let you play the entire thing as if it were a single, massive game, while still allowing you to split it up structurally for being played on the PS4.
If that's the case, I think that the CC could be viewed as a sort of side-story that links up with
Remake, but is presented within its own context as a way to explore what happened before in more detail, and not have to worry about fitting it into the narrative chronology. If we're gonna place the sort of "alternate timeline of defying Destiny" stuff into this framework, so that the main game maintains its continuity, but the decisions open up alternate scenarios in CC to explore that sort of "What If?" angle on things. I think that might be an interesting approach.
Also, this unified multi-part format means that when Red XIII is playable, it's likely that they'll update Part 1 to contain those elements as well, so it'd be interesting to see if the stuff I've been expecting with playable Red XIII might take the form of something that actually looks more like a massive content update, rather than DLC as it were.
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