FINAL FANTASY VII REMAKE Theme Song Trailer

FFShinra

Sharp Shinra Shill
Maybe the creators think only fans really care about the trailers. Banking on sheer word of mouth for casual gamers or something.
 

Makoeyes987

Listen closely, there is meaning in my words.
AKA
Smooth Criminal
First off: this was not a good trailer, objectively. It's hectic, all over the place, doesn't tell a coherent story

I don't think all trailers have to have story. They have to have a theme, or rather some sort of cohesive message they're trying to convey as a preview or sell for what they're a trailer of. And the theme of this trailer is introducing the new characters of FFVIIR, with a mix of their iconic moments, their quirks and the memorable drama between them all. While also of course, showing some new footage with the main characters and teasing (albeit directly) some of the heavier moments of the game. It follows a clear ramp up progression that begins with highlighting some of the new characters (or new appearances of known characters) that we've never seen before that matches the music.

The trailer opens with one of the most symbolic and important shared moments between Cloud and Tifa, as children.

Before cutting to a zoom in shot of one of the most important creatures in VII's entire story. Which then cuts to Cloud suffering a mental attack as he and seemingly the rest of the party are face to face with a threat so unbelievably dangerous and unreal, Cloud even has to ask if it's really him. A sentiment shared by many fans at this sudden and direct confrontation. Which of course Sephiroth only replies with a menacing smile.

From there, the trailer lays out more heavy character driven moments. Moments of high tension, memorability, and emotional impact that previews what you're getting with each of the new VIIR characters we have not seen in the lead up to release.

Reeve's kindness is contrasted with the calculated callousness of his fellow Shinra board members.

Femdom!Scarlet's comedic cruelty and seductive intoxication with power is showcased next to good ole' man-child Palmer.

The badass and showstopping Andrea meeting Cloud and laying out the aesthetics, tastes and philosophy of the new Honeybee Inn. With style.

Don Corneo about to get the surprise of a lifetime.

Then Roche appears, and while at first he's comedic, he takes a menacing and dangerous tone as he brandishes his sword.

The song begins to crescendo as we're given our first glimpse of Red XIII and the 4 main characters meeting him from the first time, and he lays out quite succinctly he's merely another sentient and intelligent creature just like them.

And at the song's climax, Cloud screams in rage as he tries to attack Sephiroth head on, to the shock of everyone else. However, Sephiroth nonchalantly severs the bridge they're all standing on, leaving them all to plummet as he remains safely near Jenova's specimen container. Undeterred, Cloud leaps up towards Sephiroth for an overhead downward slice to cleave his nemesis in two (a recurring move apparently). But Sephiroth effortlessly blocks the strike with his own blade and delivers a single line before swatting Cloud back and down into the ruins of an unknown location. "A touching reunion" indeed. This is the first new dialogue of Sephiroth we've heard since his brief debut from the trailer back in summer of '19. So it's memorable and fitting in that respect as well.

Hojo then monologues in amusement as he witnessed Cloud's failed rendezvous with his enemy, hoping to find more amusement in his torment. Seemingly confirming they're in the Shinra Building. A new or at least vastly redesigned portion of it.

The trailer does make a huge shift tonally, going into high gear from that point on. I imagine it's because it's showcasing the gameplay, while also revealing plot elements no one would expect to find in this part of the game (unless they just so happened to be willing to spoil themselves).

Barret yelling "AVALANCHE ain't Wutai's or anyone's pawns!!!!" while showcasing Leviathan crushing Shinra mechas, is quite humorous and surprising, given the context.

Between cuts of gameplay, the trailer teases more new main character interactions regarding their conflict, the main narrative, and then finally it ends with an ominous shot of the Shinra Building being surrounded by darkness from the Guardians of Fate.

I definitely agree that the trailer sorta feels like two trailers merged into one, because you have the cool, emotional melody from the theme song "Hollow" ramping up with the character scenes and showcasing these strong, memorable and interesting moments and when that climax to the music ends, it suddenly shifts gears into the FFVII battle theme and goes super fast as it shows these new gameplay clips alongside quick shots of new plot material.

All this basically serves as a hook for those in-the-know, and those who have no idea what they're getting into.

But it all looks interesting and is meant to draw one's curiosity to it because it looks dynamic and exciting. Which is admittedly, from a media marketing standpoint, a good thing.
 

oty

Pro Adventurer
AKA
ex-soldier boy
I would say that the only trailer that I really think of "high quality" is the E3 one. The dialogue seems even good at that one, which the others completely failed. Even then, to me trailers shouldnt have much story? I always thought the best trailers were those that intrigue you but never show story progression, so you cant just pick up and figure out how the story will go. Even if it's just a bunch of cool scenes with a hype music underneath. But I'd say FFVIIR is a special case, being a highly anticipated remake.

I would say for Aerith's voice, I wanna see how it will be in the game. I was completely despising the Avalance trio's voice direction aftet the TGS trailer but the leaked demo completely sold me. 100%. It really was kind of a 180, so I'm interested to see how it will play out.
 
  • Like
Reactions: LNK

Cloud_S

Pro Adventurer
The proper localizations in the files are:

Feathered Gloves: "Lightweight gloves embellished with feathers."

and

Big Bertha: "A firearm that boasts unrivaled destructive force. Found in the slums' black market."
Ah thanks! I just quickly looked at the models and went by the names on the model folders.
 

Theozilla

Kaiju Member
I wouldn't really categorize the Hollow song as a "pop" song though. It's definitely an insert song with lyrics like Eyes On Me or Suteki Da Ne (Isn't It Wonderful?), but I don't think it sounds a like pop genre song.

As for the trailer structure, maybe it's because I watch a lot of anime so what I consider normal differs from other, but I thought it it was perfectly fine/normal.

That Hojo scene - in principle, I don't have an issue with this change to the story (because obviously, in the OG Hojo doesn't know Cloud is a clone until the first visit to the Crater), but I do have a massive issue with how he's literally just stood there spouting out wordy exposition that feels stilted. Everything in that scene could have been achieved with him watching the screen and saying "hmm..." with a knowing facial expression.
As for Hojo, I think you're misremembering a bit, Hojo had already known (or at least suspected) Cloud was a Sephiroth Clone before the first Crater visit, as indicated by the Costa del Sol interaction. What he didn't know was that Cloud never received a number tattoo.
Screen Shot 2020-01-31 at 6.36.11 PM.png
 

Odysseus

Ninja Potato
AKA
Ody
I'm pretty glad they seem to be setting Hojo up for a more involved role. After Shinra HQ, he just disappears from the plot up until the North Crater besides his brief scene in Costa Del Sol. There's this whole sub plot about him leaving Shinra that goes nowhere. Hopefully they'll make something out of that.
 

Nandemoyasan

Standing guard
AKA
Johnny
3nte8q.gif

"INFINITY!! Maximum Spider!!"

:D
 

Makoeyes987

Listen closely, there is meaning in my words.
AKA
Smooth Criminal
And to clarify, the theme song "Hollow" definitely isn't a pop song. It shares far more stylistic, lyrical and instrumental identity to progressive rock music. The artistry in composition, poetic lyrics, acoustic guitar, harmonica play, and more remind me of bands like Pink Floyd or King Crimson.

It certainly doesn't sound like anything akin to the likes of Ayaka, Gackt, or Utada Hikaru. FFVII Remake got a thoughtful, somber and emotional progressive rock theme song. And it trips me out in ways that are awesome and mind blowing at the same time.

I think that's a fitting, stylistic choice for a game so classic, yet revolutionary for it's time. It ended up setting the stage for so many other evolutions to the FF franchise that are felt and seen to this day. A classic that's relevant and alive.
 

ForceStealer

Double Growth
If it just plays in the credits, I seriously could not care less. And frankly if you like Eyes On Me, I can't fathom your opinion anyway, because that song is garbage. :monster:
 
I wonder if they are going to provide a plot explanation for Leviathan appearing so early or if it will simply be treated as a gameplay element that technically does not exist in the plot. It might be interesting if there is the explanation that Shinra stole/"confiscated" the Leviathan materia from Wutai at the end of the war. This would make Godo even more dishonored of a leader and make Yuffie even angrier at Shinra.
 

Claymore

3x3 Eyes
I wonder if they are going to provide a plot explanation for Leviathan appearing so early or if it will simply be treated as a gameplay element that technically does not exist in the plot. It might be interesting if there is the explanation that Shinra stole/"confiscated" the Leviathan materia from Wutai at the end of the war. This would make Godo even more dishonored of a leader and make Yuffie even angrier at Shinra.

That's a great explanation and set-up, but I honestly wouldn't mind if we didn't get a direct remark about it. Heck, we might be getting 'Leviathan Zero' or multiple variations of Summons per installment for all we know.
 

Cannon_Fodder

Pro Adventurer
I wonder if they are going to provide a plot explanation for Leviathan appearing so early or if it will simply be treated as a gameplay element that technically does not exist in the plot. It might be interesting if there is the explanation that Shinra stole/"confiscated" the Leviathan materia from Wutai at the end of the war. This would make Godo even more dishonored of a leader and make Yuffie even angrier at Shinra.
I like that plot explanation. It seems like something that could be told through the environment/datalogs rather than explicitly stated in a cutscene too. Like you raid a Shinra warehouse full of "claimed" items from Wutai and find the materia there.
 

Theozilla

Kaiju Member
That's a great explanation and set-up, but I honestly wouldn't mind if we didn't get a direct remark about it. Heck, we might be getting 'Leviathan Zero' or multiple variations of Summons per installment for all we know.
I like the multiple variations idea too, especially if the variations reflected the different regions they are found in, like the Wutai Leviathan could have a design that is reminiscent of a East Asian dragon?
 

Ite

Save your valediction (she/her)
AKA
Ite
I like the multiple variations idea too, especially if the variations reflected the different regions they are found in, like the Wutai Leviathan could have a design that is reminiscent of a East Asian dragon?

Awesome. After all, if materia is simply the collective memories of those gone before, why wouldn’t the gods have many faces? I bet there’s a male Shiva out there somewhere...

While I wouldn’t mind some kind of explanation as to why this materia isn’t safely in Wutai (wouldn’t it be interesting if we could get Yuffie in Midgar???) I doubt they thought too much about it, just wanted to include it so the game would ‘count’ as a ‘full Final Fantasy experience’ or whatever.
 

Eerie

Fire and Blood
Hi guys ! I'm french and the lips moves are not so convaincant :(

But, by watching the EN version, I see the lips moves was good :) ! It's the same impression for you ? (My english listening is not also fine tune as yours :p).

I watch the part when Cloud say "pathetique" and lips moves are the same for all 3 versions it's seems (EN, JAP, FR) .

So it's just because of the trailer way of edition?

Because I see this video last year
and I expected to see a great lips synchro. The french voice are cool and words are well adapted, it's the last thing to correct for a good french adaptation.

If in EN you think it's a good sync lips, I will be very glad for you guys !

I didn't care much about the lip syncing (hey, I'm French too), but about the VA's performance, because we usually get abysmal voice dubbing. However, it was a good show, and at least young!Cloud&Tifa do sound like teens - tho I wondered why Cloud was whispering to Sephiroth rather than acting like he did in the other trailers (EN&JP). That threw me off a bit. I also noticed some differences with what was said in English, so it's more the translations that bother me right now. It shifts the tone lightly.
 

Makoeyes987

Listen closely, there is meaning in my words.
AKA
Smooth Criminal
Awesome. After all, if materia is simply the collective memories of those gone before, why wouldn’t the gods have many faces? I bet there’s a male Shiva out there somewhere...

While I wouldn’t mind some kind of explanation as to why this materia isn’t safely in Wutai (wouldn’t it be interesting if we could get Yuffie in Midgar???) I doubt they thought too much about it, just wanted to include it so the game would ‘count’ as a ‘full Final Fantasy experience’ or whatever.

Ding, ding ding. Exactly.

In the current time of FFVII Leviathan is the patron deity of Wutai, however that wasn't always the case. It's just that over time, the ones who practiced this worship now all predominantly live in Wutai. And given that multiple versions, renditions and histories exist for certain summons, it's very possible we could see alternate versions of the summons in later installments.

Like a male Shiva named Shivalry :monster:

As for how you can get Leviathan so early, there is an explanation for it.

A rogue scientist from Shinra in the Sector 7 slums helps the slums by providing them with materia in hopes of giving them protection and one day overthrowing Shinra because they hate the company and what it means for the future and their own, which becomes apparent later on the more you help them. They're the ones who give you the "Assess/Sense" materia in hopes of you logging and gathering enemy data so that it can be added to their research on monsters. This scientist provides Cloud and the others assistance synthesizing and forging materia, as well as upgrading their weapons and unlocking their potential. However, they need data and experience to do all this, which Cloud can provide, and in turn earn free materia.

They then formulate a hypothesis that summon materia can be forged from encountering certain creatures and gathering enough data, which allows them to synthesize and forge their experiences to create the summon in the VR combat simulator as a complete summon beast. If you fight the summon and win, they take the resulting battle data, synthesize that information and experience into materia and it's yours. This is how you obtain summon materia and get to fight them in the game.

This character ends up being a pretty key character since you'll interact with them a lot, upgrading your weapons and obtaining materia.

I find it rather fascinating and a uniquely awesome way of incorporating summons for the game, while not precluding the possibility of obtaining higher level versions of the summons later on.
 
Last edited:
Top Bottom