I haven't got the article to hand, but apparently, there is something wrong with the RNG (random number generator) within this version of the game, where it has become locked into one set instead of being random. So every encounter, and all moves, are exactly the same, regardless of timings or resets. I haven't played this game since it originally came out, but this is supposed to have a bearing on obtaining certain items and such?
In any case, just started replaying. I am enjoying the arranged music so far, but good god, I had forgotten just how awful the voice acting and writing truly was. I know it picks up later, but right now ... it's all very cringe-worthy. Oh, and I'd forgotten just how irritating the the one step - cutscene - one step - cutscene aspect was, lol. Still, beginning to slowly feel the game again. Battles are nice so far and I've just hit Besaid were finally the goosebumps and nostalgia is kicking in.