You mean Sazh's token best damn story in the game and one of the most real characters in the series?
Red Dead Redemption...
What influences would Square take from that?
What is that game about, and what kind of game is it?
No I mean tokenism.You mean Sazh's token best damn story in the game and one of the most real characters in the series?
"When it comes to actual movie files, which was very heavy, the compression capacity of the two consoles was quite visible. In the meantime, we are now capable of event scenes/drama scenes as real time graphics rather than movies.
You can still be the token black guy and be a good character. You're pretty much saying nothing of substance in response to his post.
And yet his post was about how Serah was a better character than Hope, Lightning, and Sazh by virtue of their whininess, angstiness, and tokenness, respectively. I didn't get the impression he was calling him token-but-a-good-character.
So apparently the game has multiple endings, and they will approach "Snow and Serah's love story"; you know what this basically means. You've surely got the chance of having her dump Snow for Noel, or stay faithful to her hero, or probably... dump them both?
idk i'm starting to think snow is just dead
probably ran at a behemoth screaming about how heroes didn't need plans
Well how am I supposed to know that?
And he's still definitely better than Serah
So apparently the game has multiple endings, and they will approach "Snow and Serah's love story"; you know what this basically means. You've surely got the chance of having her dump Snow for Noel, or stay faithful to her hero, or probably... dump them both?
Seriously, I never thought they could mess up even more... the game was looking good, and now I hear they've got multiple endings approaching a supposedly closed love story, and I read the game will be player-centred. Well, you know, I LIKE STORIES, TOO.
And it seems "you can control Lightning sometimes", which implies she won't be controlled often.
Seriously, S-E, what the hell?
Jesus, it's like FFX-2 without a soul...
I certainly don't recall any mention of granted powers other than magic. I mean I could certainly see how it might enhance someone physically as well, but nothing like that was ever mentioned or alluded to.
If they are redoing this purely to use serah then it seems a bit inept, they should at least attempt to make changes to the gameplay that they were slandered for the first time around. Look at FFX-2, even then they tried to re-do the battle system just to make it slightly different from the last.
omg that sword looks awful
lol, what the hell is keeping Noel's sword together? None of its features look connected. I think some people get annoying when they bitch about unrealistic weapons in Final Fantasy, but that's on a different level.
Well when you have one person designing the head and other people designing the rest of him, what do you expect?
Speaking to Nowgamer on the E3 show floor, producer Yoshinori Kitase, explained that he felt the universe of XIII was complete, but saw huge potential for it.
Kagari's interview, link: http://ps3.rpgsite.net/interviews/282-e3-2011-final-fantasy-xiii2-developer-interview
...
RPGSite: One of the deepest criticisms that has been made was the lack of the traditional Final Fantasy town. In response in interviews, it was said by someone in the development team that making towns on a high definition system is actually quite difficult. So is that something that has finally gotten easier now? Have they developed ways to make it a quicker process? To make it a more painless process? Or can we still expect the towns to be smaller than what you would have found in games like Final Fantasy VII-IX.
Toriyama: Like Kitase said earlier, we did take it seriously that there was a huge criticism over no towns—we know people didn’t like it and so we took that and have towns in the new one. And you can explore the town and you can talk to all the people, and that will lead to other situations. Shops, as well now in XIII-2 you can find certain characters you can talk to and they can sell things to you and you can make purchases. I think if we created towns in the same way as we did for Final Fantasy VII-IX, it would be quite boring, and so it is very difficult. So with that we put an AI in every single person living in the town so they can do their own things. They may sit down and chat, or they may talk to their family members, or somebody they want to talk to, so they do their own actions. In that sense, it’s a quite different type of town you would find in a Final Fantasy [game].
Serah Farron said:Kitase: ... What do you think of the music in XIII-2?
...
Toriyama: ... Red Dead Redemption.
...
Kitase: ... we are now capable of event scenes/drama scenes as real time graphics rather than movies.
But she's cute and also she'd look good inmy living roomTres's bed
Luck and persistence won't work forever.
Jesus, it's like FFX-2 without a soul...
if they include a mini game where serah is massaging lebreau SE can have all of my money
Now wait, careful with your 'everything' there. I understand Serah is pretty crap and my liking is only down to personal preference, but there was still a lot worse than her in that game.By having read his posts on the board.
And everything is better than Serah.
Real time graphics rather than movies? So they're gonna stop slapping us in the face with pointless FMVs every five seconds? Halle-fuckin-lujah
Real time graphics rather than movies? So they're gonna stop slapping us in the face with pointless FMVs every five seconds? Halle-fuckin-lujah
RDR has a huge open world, with HD towns and a world that's actually alive. So probably that.
Didn't someone say they misinterpreted the bit about time travel?
Could be wrong