"The previous game was story-driven and people said it was too linear,"
I don't get this. Oh wait, I do, I just fucking hate that they're pulling this again. That's not what your gamers said, SE. You're just using terms like"story-driven" and "player driven" to basically tell us nothing.
Thirteen wasn't a creative failure because it was story-driven. FFs by their nature are story and character-driven -- they're RPGs. That's what they are supposed to be.
This is nothing but them playing with words and adding descriptors that are different (with no real meaning if you really stop to question what the fuck they are saying) in order to make the two
sound different.
"Oh, well our previous game was
story-driven, but this one is
player driven. See? DIFFERENT."
Ja. Ok.
No, the problen with FF13 was that for 20 fucking hrs you were runnin around not knowing the motivations of your characters or what the fuck was going on or why they were doing what they were doing. Everyone was just doing
stuff in HD, but you knew nothing about them and therefore DID NOT CARE. On top of this confusion you had the ridiculous terms like Fal'Cie and Cieth or whateverthehell, because for some reason they assumed that the player was going to be immersed if he needed to check a dictionary every 5 seconds to find out what's what.
Add to that bland uninspired characters. Out of a party of 6 you got maybe one decent character -- that's not
good mind you. Just OK. Oh, and then a distinct lack of villains.
So no, don't fucking insult your gamers. It wasn't that it was story-driven and therefore people thought it was linear. Fucks sake, typical behavior from SE: blame their gamers for NOT GETTING THEIR AWESOMENESS. The fact that they are even talking about how much they are "listenign" to criticim shows exactly how shitty their 1st was. So why pretend otherwise? Are you not the company offering shit for free because your game sucked dickballs so much? Come on.
I want this to be a better game while retaining the feel of FFXIII."
Not really an achievement
/rant
Sorry, that pissed me off. This game is so unappealing to me, that it's now fun to follow just because of the ridiculous circus that it's become. It's like a train wreck. I wonder how many different ways they can repackage their failures and reword the same story to sell it back for a quick cash grab close to holiday season in 2012.
Yeah I think people overreact about pre-rendered cutscenes.
I don't think it's an overreaction to expect a game to allow me to interact beyond making the objective of the game to get to the next cutscene where I just sit and watch teh pretty. Having them is fine...having them make up over 50% of your game is not.