The Twilight Mexican
Ex-SeeD-ingly good
- AKA
- TresDias
Nothing else in this post could possibly be as entertaining as that, but I do have other cool stuff to share:
—Based on the minimap visible early on in the 15-minute preview for Episode Gladio, a fan going by kinnikuroy on Reddit was able to locate the entrance to the Tempering Grounds in the regular game (the cave entrance is sealed off, of course)
—A line spoken in the game's final battle on extremely rare occasions adds an interesting angle --
during parries, Ardyn might say "I was so very close...so close to taking those friends of yours...and making them into daemons." I wonder if he chose not to because he realized Noct needed them with him to the end in order to get him to fight at his best?
—Watch new technologies be unveiled for the Magitek Troopers in this glitch video
—And for their ships
—The Square Enix Café will soon be offering coasters with original art of the FFXV cast, as well as a placemat with Amano's "Big Bang" painting
—If you've ever wanted Noctis and co.'s ringtone for your own phone, here it is, along with Carbuncle's texting notification sound effect; you can also get Noctis's ringtone without the annoying vibration sound here
—Exploration-through-glitched-flight of the fancy building in Altissia, as well as Luna's room therein (Chapter 9 gameplay spoilers)
—If you've never noticed Noctis's eyes turning red when he summons, you get a really good look at them doing so for nearly ten seconds at the 0:45 mark in this video (Chapter 7 spoilers just because that's when this video takes place)
—Iggy receives inspiration for recipehs from a summoning, not just once but twice
—Leviathan emerging from above a waterfall and somehow looking creepier than usual
—In case you've never gotten a good look at Leviathan's departure, this video taken at Galdin Quay is a good place for it
—Ramuh throwing down at the Rock of Ravatogh (pretty cool looking)
—Ramuh somehow missing an enormous target completely
—Shiva showing up after the enemy is already dead (Chapter 12 spoilers just because of her summoning sequence)
—Random observation, but it's cool how summoning Shiva in
—Nothing too interesting came of it, but there's an exploration-through-glitched flight video for Costlemark now (gameplay spoilers for Chapter 9, of course)
—Perona77 is still at it, this time with a new theory that has a few elements (amidst all the crazy + that annoying salesman way of speaking) that sound like they could actually prove true.
They believe Pitioss and Gilgamesh are related in some way, with this mural inside the spinning globe depicting him. It's hard to disagree that it looks like him, and, as they also point out, it does appear that there are (what may or may not be) disembodied souls flowing toward him.
Given his apparent command over the "wandering souls" seen in the preview for Episode Gladio, this fits eerily well -- and certainly there's been speculation that didn't come from just Perona77 about those flying blue things in Pitioss being lost souls.
At any rate, I'd argue that the flying things depicted in the mural are at least inarguably the flying blue things seen in Pitioss. They even have a thin "cord" connecting them all.
Perona77 has also suggested that the random severed left arm seen in the room with the giant moving skull represents Gilgamesh's severed left arm, since Gilgamesh as he's been seen in the previews for Episode Gladiolus so far is missing that arm, and it would have been severed in the same spot (just above the elbow). Again, hard to argue with this reasoning.
Finally, they point out that the Genji Gloves found in the navel of the giant statue at the bottom of Pitioss suggest a connection to Gilgamesh given the association between the two in the FF series (including FFV and FFXII, arguably Gilgamesh's most notable appearances).
While they haven't made this point I'm about to make, the fact that the loading screen seen early in one of the preview videos for Episode Gladio offers an explanation for what the Rock of Ravatogh is also gives me cause to think there may be a connection between Gilgamesh and Pitioss, as the dungeon is near to Ravatogh.
It's not entirely convincing yet, I'll admit, but it does bear the stench of plausibility. Guess we'll soon(?) know.
Given his apparent command over the "wandering souls" seen in the preview for Episode Gladio, this fits eerily well -- and certainly there's been speculation that didn't come from just Perona77 about those flying blue things in Pitioss being lost souls.
At any rate, I'd argue that the flying things depicted in the mural are at least inarguably the flying blue things seen in Pitioss. They even have a thin "cord" connecting them all.
Perona77 has also suggested that the random severed left arm seen in the room with the giant moving skull represents Gilgamesh's severed left arm, since Gilgamesh as he's been seen in the previews for Episode Gladiolus so far is missing that arm, and it would have been severed in the same spot (just above the elbow). Again, hard to argue with this reasoning.
Finally, they point out that the Genji Gloves found in the navel of the giant statue at the bottom of Pitioss suggest a connection to Gilgamesh given the association between the two in the FF series (including FFV and FFXII, arguably Gilgamesh's most notable appearances).
While they haven't made this point I'm about to make, the fact that the loading screen seen early in one of the preview videos for Episode Gladio offers an explanation for what the Rock of Ravatogh is also gives me cause to think there may be a connection between Gilgamesh and Pitioss, as the dungeon is near to Ravatogh.
It's not entirely convincing yet, I'll admit, but it does bear the stench of plausibility. Guess we'll soon(?) know.
—On a related note, while making observations about the ruins at Pitioss, Steyliff and Costlemark, I've noticed the three share similar design sensibilities and technologies, even if they're not precisely the same across the board:
- All three have mechanisms that require nightfall for entry
- The floor switches that are abundant throughout Pitioss make appearances in the other two dungeons. There are five in Steyliff Grove shortly before the boss fight in Chapter 7. Meanwhile, there's one at Costlemark Tower right near the entrance, along the stairway leading in from outside; a second in the wide room with the puzzle cubes; and a third at the very bottom of the tower, in the room with Jabberwok
- The doors seen throughout Pitioss are identical in appearance to those present throughout Steyliff Grove; one of these doors also appears in Costlemark Tower
- The bars on the cage in the first room of Pitioss are identical to those on the gated doorways in Steyliff Grove; gated doorways very similar to these -- and identical to one another -- also appear throughout the Menace Dungeons at Steyliff and Costlemark
- The stonework throughout Steyliff and Costlemark is the same
—Finally, this might be kind of random, but I think the most powerful dialogue in the game for me might be the exchange at 1:05 in this video:
Noctis: "Ignis, can you...sense light?"
Ignis: "To a degree, yes."
Noctis: "So when dawn breaks, you'll know it."
Ignis: "I should."
Noctis: "Good to know."
Ignis: "To a degree, yes."
Noctis: "So when dawn breaks, you'll know it."
Ignis: "I should."
Noctis: "Good to know."
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