^I was wondering that too! I was looking at that Amano art and picking out summons and, I'm just getting excited thinking about these godlike summons that are huge and powerful. Bahamut pleasepleaseplease be a fucking huge dragon please.
I'm just curious which summons will be in the game. Seems like more traditional summons again this time.
Did anyone notice an appearance of Stella at some point during the Uncovered event? When Lex sent the footage over from twitch to youtube, one of the thumbnails it generated was of Stella, but I don't remember seeing her.
"Booklet" doesn't sound enough like "art book" for me to want this new bundle.
Holy frick frack, that is beautiful.
It's not enough to make me want to cancel my Ultimate preorder though.
Famitsu interview with Hajime Tabata and Takeshi Nozue in English.
http://www.famitsu.com/matome/ff15/interview01_EN.html
Famitsu interview with Hajime Tabata and Takeshi Nozue in English.
http://www.famitsu.com/matome/ff15/interview01_EN.html
That interview is brilliant. Tabata is basically saying "I went in and smashed up the hierarchy" which was apparently much needed. He's very open and positive when talking about the development of XV, which will hopefully only be a positive thing for the game.
They need an AA filter or something.
Famitsu said:Tabata: In principle, you can enjoy the film without having played the game, or vice versa. However experiencing both ensures a deeper appreciation of the two. They are made to complement each other.
I feel like if the game is going to be Duscae x100 with the newer UI and combat system I can definitely enjoy it, I just really really hope they nail down the framerate issues. I'm sure everyone else has noticed this too, but all the character hair is so fine that the dithering is so so noticeable and it actually looks worse. They need an AA filter or something.
They've made it clear that Platinum Demo is still pre-beta though, so I'm not too worried yet. I wouldn't mind a slight loss in graphics for a stable framerate, it's totally needed when playing an action-combat game.