I'm curious how much we'll see differentiation on Enemy Affinity based specifically on character vs. Enemy Affinities that are mostly based around the weapons: Will Barret get things like the Cannon Ball, Atomic Scissors, and Chainsaw or will he be specifically equipped to have enemy affinities based around long-range weapons? While it's likely not something we'll see it until the second part, I'm wondering if characters like Vincent and Barret would have affinities based around them having guns, or if they'll have ones that are more character-specific since Vincent can have handguns, shotguns, and pistols.
The original game had Cut, Hit, Punch, Shoot, & Shout that made categories that're weapon-based for straightforward functionality just like Elemental Affinities. That general premise might work, but given that the combat mechanics for the characters have stances that are all specifically detailed, I'm wondering if there will be weapons that can alter character stances, or if the stances will essentially help to inform the character's affinity against particular enemies.
ATB charge to use items + ATB charge to use spells means that magic is going to carry some extra weight to how strong they feel. I'm also wondering if we'll see things like powerful Summon Spells requiring more than one ATB bar to execute. Speaking of which, with the summon spells confirmed by the preorder bonuses I'm quite interested to see how they end up feeling in combat. The bonuses are all tiny little things (Chocobo Chick, Cactuar, & Carbuncle could all very easily come in to combat without much interruption, compared to the massive entities like Bahamut. I'm wondering if the Remake will have constraints about using summons based on location because they're treated like physical entities. Do they require physical space to exist like in the fight again Bahamut Fury in Crisis Core or the Bahamut Sin attack in Advent Children, or will they be a cutscene in an extradimensional space where any of the rule-of-cool, world-obliteratingly-cataclysmic bullshit like Bahamut Fury disintegrating the goddamn moon into a plasma beam that obliterates an entire continent is just allowed to be what it is. Alternatively, will the big summons have slightly altered attack scenes for locations indoors / outdoors – like Ramuh does if you're in a dungeon, compared to the overworld in FFXV.
X