The Twilight Mexican
Ex-SeeD-ingly good
- AKA
- TresDias
Whatever they ultimately go with, if they can provide a reward incentive in the form of progressed stats, equipment, abilities, etc. for players that have data from spending extra effort and time with the game long past its release (actually something game developers care about these days since stats are increasingly accessible on how active a userbase persists for modern games), that will go a long way towards diffusing my concerns.
There has to be an advantage that transfers from having put the effort into Part 1. On that much I can't be convinced otherwise. Especially if they want to call each installment a proper RPG.
There has to be an advantage that transfers from having put the effort into Part 1. On that much I can't be convinced otherwise. Especially if they want to call each installment a proper RPG.