Hopes for Remake & Rebirth (story/content)

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Tashasaurous

Tash for Short
AKA
Sailor Moon, Mini Moon, Hotaru, Cardcaptor Sakura, Meilin, Xion, Kairi, Aqua, Tifa, Aerith, Yuffie, Elena, Misty, May, Dawn, Casey, Fiona, Ellie
Thank god that scene never happened. Let's hope it doesn't happen in the Remake. It's bad enough that Aerith and Zack both died.
 

jazzflower92

Pro Adventurer
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The Girl With A Strong Opinion
dwt8z.jpg

:whistle:

Man, if they killed everyone except the three the player chose, they would have gotten even more fan hate.
 

Tashasaurous

Tash for Short
AKA
Sailor Moon, Mini Moon, Hotaru, Cardcaptor Sakura, Meilin, Xion, Kairi, Aqua, Tifa, Aerith, Yuffie, Elena, Misty, May, Dawn, Casey, Fiona, Ellie
Man, if they killed everyone except the three the player chose, they would have gotten even more fan hate.

Yeah, it would've been an epic fail if that ever happened.
 

Tashasaurous

Tash for Short
AKA
Sailor Moon, Mini Moon, Hotaru, Cardcaptor Sakura, Meilin, Xion, Kairi, Aqua, Tifa, Aerith, Yuffie, Elena, Misty, May, Dawn, Casey, Fiona, Ellie
Man, if they killed everyone except the three the player chose, they would have gotten even more fan hate.

Yeah, it would've been an epic fail if that ever happened.
Why?

Because it would be disasterous and fans would be like, "WHAT!? WHAT THE F&*#!?" Then there'd be tears, anger and then players would just storm out and toss their PS1 controller and throw away the game, then pretend that it never existed before going into protest against Square, and such.

At least that's what I think and what Nomura was gravely concerned about when Kitase wanted to do that. That's why they only killed Aerith(and Zack before the start of the game).
 

The Twilight Mexican

Ex-SeeD-ingly good
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TresDias
Nomura explained why it was a bad idea in that same interview:

"The theme of Final Fantasy 7 was 'life,' and we sacrificed Aerith in order to give weight and depth to that theme. Her death is a tragedy, but if we suddenly just killed off everyone else after that, it would dilute the meaning of her death."
 

Ite

Save your valediction (she/her)
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Ite
Yeah, it would've been an epic fail if that ever happened.
Why?

Because it would be disasterous and fans would be like, "WHAT!? WHAT THE F&*#!?" Then there'd be tears, anger and then players would just storm out and toss their PS1 controller and throw away the game, then pretend that it never existed before going into protest against Square, and such.

At least that's what I think and what Nomura was gravely concerned about when Kitase wanted to do that. That's why they only killed Aerith(and Zack before the start of the game).

I actually think that's kind of an awesome idea... I mean, I'm glad it didn't happen for the reasons Nomura stated, and also because there's no way to communicate to the player that they're faced with a Sophie's Choice, and because I like FF7's characters a whole lot. But it's still an absolutely ballsy-as-fuck move for a Final Fantasy game and I hope they use it for another game down the line.
 

Tashasaurous

Tash for Short
AKA
Sailor Moon, Mini Moon, Hotaru, Cardcaptor Sakura, Meilin, Xion, Kairi, Aqua, Tifa, Aerith, Yuffie, Elena, Misty, May, Dawn, Casey, Fiona, Ellie
Nomura explained why it was a bad idea in that same interview:

"The theme of Final Fantasy 7 was 'life,' and we sacrificed Aerith in order to give weight and depth to that theme. Her death is a tragedy, but if we suddenly just killed off everyone else after that, it would dilute the meaning of her death."

^That's very true, it has more weight that way.

Close enough to what I said, but that's a good point. Not to mention that the Lifestream gives life and when those who die return to it, they share their thoughts with it. Not to mention that having everyone except those the player chooses to end up splattered all over the place while landing in Midgar would make the entire heroics of the group pointless.
 

Ite

Save your valediction (she/her)
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Ite
Would it though? I mean, we all splat at the end anyway.

Edit: @Tash how do you mean? Why would dying make any group's heroics, or even their attempt at heroics, pointless? There's a Tifa quote that isn't coming to me, something about it being pointless not to try.
 

Tashasaurous

Tash for Short
AKA
Sailor Moon, Mini Moon, Hotaru, Cardcaptor Sakura, Meilin, Xion, Kairi, Aqua, Tifa, Aerith, Yuffie, Elena, Misty, May, Dawn, Casey, Fiona, Ellie
Would it though? I mean, we all splat at the end anyway.

Edit: @Tash how do you mean? Why would dying make any group's heroics, or even their attempt at heroics, pointless? There's a Tifa quote that isn't coming to me, something about it being pointless not to try.

Well, what I'm trying to say is, if they just died via jumping out of Highwind, it's just....practically and utterly stupid.
 

Ite

Save your valediction (she/her)
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Ite
Yeah, I think it would've been a bad call as well.

The major character deaths in the FF7 canon - Zack in CC and Aeris in the OG - are framed by boss fights before and after, respectively. In the former case, it's a devastating meditation on death from the player's perspective, as the mechanics you have mastered during your time living as Zack fail on you, and you finally succomb to exhaustion, your wounds, and a sense of hopelessness and grief that we'll all experience for ourselves one day. To quote Liz Lochead, "everything all smashed and skail'd forever." It's, uh, DARK.*

The other death happens to a loved one, while the player is in a passive state (watching a CG cutscene) and powerless to do anything about it. In this instance, the grief is immediate, shocking. The boss fight is our avenue for expressing the wealth of emotions that flood into us by a surprise death (I, for one, gave JENOVA-Death everything I had!). In both cases, the game holds space for the player to process.

Party members getting exploded left right and centre would add urgency and stakes LIKE NOBODY'S BUSINESS, which is why I think that in another game it would be awesome (I'm sure it happens in shooter games sometimes) but since the parachute sequence functions to lead us into a gauntlet of dungeons rather than lead us to a meditation on death (and, by necessity, a meditation on life) it is at best inappropriate and at worst insensitive. We are all touched by death. For a game about life, it's characters deserve better than to be swatted for the sake of urgency.

*Although I think that Zack getting swatted in the OG was moving in a different sense, and I hope they keep his death much the same as the OG in the remake. If not for anything else, to let Crisis Core keep it's main selling point.
 

Claymore

3x3 Eyes
I actually think that's kind of an awesome idea... I mean, I'm glad it didn't happen for the reasons Nomura stated, and also because there's no way to communicate to the player that they're faced with a Sophie's Choice, and because I like FF7's characters a whole lot. But it's still an absolutely ballsy-as-fuck move for a Final Fantasy game and I hope they use it for another game down the line.

Agreed. It definitely wasn't right for VII, but I would love to see it used in a future installment.
 

Tashasaurous

Tash for Short
AKA
Sailor Moon, Mini Moon, Hotaru, Cardcaptor Sakura, Meilin, Xion, Kairi, Aqua, Tifa, Aerith, Yuffie, Elena, Misty, May, Dawn, Casey, Fiona, Ellie
I actually think that's kind of an awesome idea... I mean, I'm glad it didn't happen for the reasons Nomura stated, and also because there's no way to communicate to the player that they're faced with a Sophie's Choice, and because I like FF7's characters a whole lot. But it's still an absolutely ballsy-as-fuck move for a Final Fantasy game and I hope they use it for another game down the line.

Agreed. It definitely wasn't right for VII, but I would love to see it used in a future installment.

This idea is more suited for games like the new Tomb Raider Reboot games or even Last of Us, or any of the very violent sort of games with all the gory stuff that kills off important characters. I don't fancy in this sort of thing used even for a Final Fantasy game.
 

Turlast

Lv. 25 Adventurer
I'm really hoping the story elaborates more on Jenova's origins. I've always been interested in observing how she was able to shape-shift and blend in with the Cetra. Everything about Jenova is creepy, but that makes me even more eager to learn about her existence.
 

ChipNoir

Pro Adventurer
I've long since held a prediction that they'll take the copy-mechanism from Crisis Core and use it to absolutely screw with Cloud's mind.

Imagine getting to North Crater, with all these creepy shambling figures slumped over in death. Against better judgement, Cloud and co take the hoods off one of them, and it's a silver haired Cloud underneath.

It would give a lot more strength to Cloud's "I'm just a puppet" paranoia and subsequent break down if there are a bunch of Cloud copies running around, and dying.
 

Octo

KULT OF KERMITU
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Octo, Octorawk, Clarky Cat, Kissmammal2000
This has probably been discussed elsewhere before, but after watching Sidoniac's playthrough it occured to me:

The Jenova fight right after Aeris, I think it's going to seem really jarring in full hd snazzy graphics. It already feels a bit jarring in the OG. Furthermore, even though that fight is a piece of cake if you know what you're doing, it's still a boss fight, so if there's a chance you can get killed, it should autosave right after her death. Otherwise, having to play through the death scene over and over is going to lessen it's impact (assuming there is any impact to still be had!)

So I dunno, personally I could do away with the boss fight, or even have it occur elsewhere. Maybe just have Jenova appear* to taunt Cloud and Co. Still have 'Beacause..... you are a puppet!

*Actually, I can't remember at what point the 'Sephiroth' we've been chasing is revealed to be Jenova. It's at the Northern Crater right? When Cloud hands over the Black Materia. But if I'm wrong and we're meant to know from early on, it would be kind of cool if 'Sephiroth' morphed into Jenova (horrible meat Jenova not 'pretty' Jenova) to taunt Cloud.
 

Ite

Save your valediction (she/her)
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Ite
If Midgar is going to be an "Open-Hub-World" (you're welcome Squeenix) I actually *gasp* wouldn't mind seeing a young Denzel as a recurring NPC, as his story adds a lot of depth to the Sector 7 plot. Not including him would be a missed opportunity imo, and it wouldn't strictly conflict with AC/C's canon if you run into the kid a few times before he collapses from disease post-Meteor -- hell, it might make his central role in AC much more palettable.
 

ChipNoir

Pro Adventurer
I literally can't see anywhere he could be fit in when taking his very specific story path into account.

I'm pretty sure they're going to extend the original 48 hours of chronology to be a few days to week, with missions and such. Plenty of time to go up to Sector 7 for a recon or supply mission and encounter Denzel.
 
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