Hopes for Remake & Rebirth (story/content)

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Gary Caelum

Pro Adventurer
AKA
Gary Caelum
O....k.

I'm afraid I don't exactly know how Encyclopedia Dramatica works. I think I've maybe read entries on there about twice in my entire life.
Is that supposed to be all factual but just exaggerated?
And why are they calling everyone Nazis for no apparent reason? Is it the Neogaf kinda thing, or something else?
Confusion.
 

looneymoon

they/them
AKA
Rishi
It's written in mid-2000s *Chan language, which relies on a bunch of outdated memes/memeified phrasing. I think at least some of it was written by members here - but idk who, or if anyone is still active. I believe the way ED works is that you write an article and it automatically translates certain words/phrases into something that links to another article. I think it's some shit like that at least.

I couldn't get through all of it again because I wasn't present for a lot of the shit that happened on AC.net, and it's pretty uninteresting unless you know some of the people. In any case, forums were more popular hubs for social media/fandom platforming, and AC.Net was massively popular. So yeah, lots of crazy.

Speaking of which, does anyone know what happened to Summoner Yuna? I am curious about her hot take regarding her husband's appearance in this remake :monster:
 
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Random Nobody

local roach
@Chip The owner of the original AdventChildren.Net was an obsessive Sephiroth fangirl who claimed that she was married to him on the astral plain. When her interest in FF7 waned after the film's release, she redirected her obsession towards Cloverfield of all things.
4h9h68.jpg
 

Ite

Save your valediction (she/her)
AKA
Ite
Unfortunately Summoner Yuna probably ditched that username long ago, and I imagine it was a pretty popular handle from 2001-2010. Wherever she may be, she’s probably obsessing about something to the point of attaching her identity to it, a cycle of misery... or perhaps she’s grown? Best of luck out there.

(I wasn’t even around back then I’ve just lol’d at it long time)
 

Cthulhu

Administrator
AKA
Yop
Oh yeah, that article was definitely written to be full of memes and politcally incorrect pisstaking. It's based on true stories, but written from the perspective of... well, certain people :monster:.
 

Ite

Save your valediction (she/her)
AKA
Ite
On topic, what do you think is going to happen with dialogue options? They occur in FFVII’s main scenes, with minimal changes to the story (dem love point tho) but adding a bit of control roleplay-wise during the main plot (particularly at the beginning) Does XV give you choices in the same way? XII certainly didn’t, and even in X it was almost entirely relegated to side content (aka not voice acted) iirc
 

Gary Caelum

Pro Adventurer
AKA
Gary Caelum
The more dialogue choices you have, the less likely it is to be all voice acted. I'd rather it be all voice acted like Witcher 3 was.
 

ForceStealer

Double Growth
FFX's admittedly more minor romance options were all voiced.

"Good luck, little boy. You're going to need it."
<3 Lulu

(as a matter of personal preference, if it had to be choice, I would prioritize dialogue options over voice acting. But I wouldn't expect SE to make that a choice anyway)
 

ChipNoir

Pro Adventurer
Square seems to be relying on this new trend of theirs with Fly-By dialogue rather than addressing each NPC individually. It's been around in XIII-Trilogy, XV, and now Kingdom Hearts III has it as well. I kinda don't like it since it's weirdly isolating.
 

Clement Rage

Pro Adventurer
Eh, Mass Effect manages. They could easily voice all optional dialogue if they really wanted to, everything except choosing you character names should be fine.
 

The Twilight Mexican

Ex-SeeD-ingly good
AKA
TresDias
Square seems to be relying on this new trend of theirs with Fly-By dialogue rather than addressing each NPC individually. It's been around in XIII-Trilogy, XV, and now Kingdom Hearts III has it as well. I kinda don't like it since it's weirdly isolating.
I'm getting used to it, but there are times I still prefer the old way of listening in (e.g. when I want a particular NPC or group of NPCs to repeat something immediately rather than walk around with them/stand with them until they do).

Ironically, though, I believe going back to the old way now would feel more isolating. I'm trying to imagine Lestallum in FFXV without ambient conversations and it just doesn't feel right.
Eh, Mass Effect manages. They could easily voice all optional dialogue if they really wanted to, everything except choosing you character names should be fine.
You don't really think you'll still be choosing their names, do you? =P
 

Makoeyes987

Listen closely, there is meaning in my words.
AKA
Smooth Criminal
The thing is, NPC dialogue in FFVII was used to convey a lot of the world building and setting history of the game.

From explaining the movement of the Sephiroth Copies, the fate of memorable key secondary characters, the backgrounds of some party members, and how the Shinra Company works regarding its employees...

A lot of the way the world work is explained by talking its people.

So they have to try to convey that feel while also ensuring the player doesn't miss it. And a lot of the memorable charm is in the choices and unique branches of dialogue you can see depending on what you say or who you have in the party. So, I don't think that's something they can just willfully change without losing something about the setting. They arguably should do a mix of both. Some NPCs you talk to, and others you just listen to like in FFXIII-2.
 
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