SPOILERS INTERmission Chapter 2 Spoiler Discussion

Eerie

Fire and Blood
Why do people think Aerith is dead in Zack's timeline? Because NPCs are crying in the church?

I have already stated this, but only the kids are crying - and they loved Aerith. One is seemingly hurt, but no one is truly hurt aside him. The flowers are wilted, but more importantly, there is a sense of wrong in this scene, because Aerith is not there, and the church is full. Logically, you'd think that people are sad because of the plate fall, BUT in chapter 14 we have seen the church and it was empty. So people did not gather there after the plate fall.

Furthermore, "... Aerith?" definitely has that sense of dread - it's very cinematic. Aerith should be there, but she is not. So immediately, we think that "something has happened to her". The dedvs definitely want us to think that this is the case.
 

Claymore

3x3 Eyes
Absolutely loved the DLC. Yuffie is a lot of fun to play as, the music was on point, and the story (though we all saw it coming a mile away) still hit me ... only for it to be taken away seconds later once again. No one is going to actually die in this game, huh?

Aside from that, it was amazing, and the ending was emotional. Seeing the characters walking then riding to Kalm just brought back so many feels. Big ass open-world zones here we come!
 
My take on the Zack scene at the end of Intermission:

When Zack is standing on the church steps, he is almost definitely still in his own universe/timeline, at the beginning of October in year 0007. If Zack had seen the Sector 7 plate dropped, Zack would have worried for Aerith's safety and gone rushing to the church and looked overall distressed. The church may be in Sector 5 but it's still too close to comfort no matter where Aerith would have lived.

@Obsidian Fire's point about NKN emphasizing emotional resonance over causal coherence is still a frustrating truth and it's always there to negate any reasonable analysis, such as my assumption that the Sector 7 plate was still standing when Zack stood on the church steps.

Soon as Zack opens the church doors is when we can no longer be sure when or where we are. But I want to assume for a moment the, to me, simplest scenario.


Terrier Timeline, October, year 0007
Zack has not jumped universes or timelines when he opens the church doors. He is still in the Terrier Timeline, early October, year 0007. However, the explosion caused by the defeat of the Whispers was enough to injure many people and even result in Aerith's death. People, both injured and safe, gather in the church to mourn her.

Btw only just now noticed that the music playing when Zack looks into the church is a super-slowed-down version of Aerith's theme. A reunion between Zack and Aerith, while both are still alive, is something that fans have long been dreaming of and it's emotionally impactful to take that away when people thought the reunion was gonna happen.

Any complications to the story like timeline/universe-jumping, or the possible implications that maybe Aerith's death was supernatural and not simply a case of her getting crushed to death by some falling debris, will come later. If the story wants to make a big deal of the explosion that seemingly killed her and injured other people in Midgar, then Shinra may take this moment to claim the explosion was a terrorist attack.


The main problem with this speculated course of events is the inciting incident: The Whisper-explosion. If loads of people got hurt because of the Whisper-explosion, Zack would already have noticed when he entered Midgar. We're back to wondering why Zack wasn't already concerned for Aerith's safety when he was standing on the church steps.

Thus we consider scenarios of temporal displacement. When Zack opened the church doors he was either sent two months into the future (Terrier Timeline, December, year 0007) or sent into the main universe (Beagle Timeline, December, year 0007). This complicates matters beyond deduction. But if it WAS the Beagle Timeline Zack got sent into, it would remove the emotional impact of Aerith's death preventing a reunion between her and Zack. Ergo why I'm leaning more into this having all to do with events in the Terrier Timeline and not Zack suddenly jumping universe.
 
How do we even know that the scene of Zack appearing at the church door follows chronologically from the scene in which he defeats the Shinra troopers? People are making a lot of assumptions, for a game which has so far shown it enjoys playing with time and exploding assumptions.
 

a_apple 2.0

Pro Adventurer
AKA
a_apple
the theory that because Zack survived in his timeline and that this will lead to a chain reaction of bad things happening seems legit fucked up to me. Like it's such a dark and hopeless message that I can't really see the game going there.
It's like the reverse version of that old ass movie where there is that guy who says that he wished he was never born and then sees how shitty his town would be if he didn't exists. FF7r's version would be that Zack is happy that he is alive (even though he wouldn't really know at this point that he doge dat bullet) just for him to realize how bad that would be. Like the message of his story would be "kys" even though Zack never asks for any of this, it's unnecessary cruel and doesn't really fit with Nomura's other games.
Same with Aerith her story shouldn't be "Listen it's nice you are still around BUT you kinda have to die so everyone else can be happy" it should be the opposite everything should be even more fantastic with them around and then they tragically still die or something
 
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How do we even know that the scene of Zack appearing at the church door follows chronologically from the scene in which he defeats the Shinra troopers? People are making a lot of assumptions, for a game which has so far shown it enjoys playing with time and exploding assumptions.
This is correct and I do feel a bit dirty for allowing Square to stimulate my speculation-glands :monster:
 

a_apple 2.0

Pro Adventurer
AKA
a_apple
How do we even know that the scene of Zack appearing at the church door follows chronologically from the scene in which he defeats the Shinra troopers? People are making a lot of assumptions, for a game which has so far shown it enjoys playing with time and exploding assumptions.
For me it's because of Aerith's line before that scene. It looks to me like the game is pointing out again "LOOK AT THIS SOMETHING IS HAPPENING PAY ATTENTION"
Like I know some people say it's a reference to Aerith's fear of the sky, but just how the scene plays out makes that unlikely imo, she is the entire time outside and perfectly fine, but then when it's suddenly rains she becomes uneasy? That was never a thing for her that she feared rain or the night and the fact that she herself finds this strange is the biggest give away that something is tingling her spider sense.

Edit: I just realized that you were talking about the Shinra troops :monster:
 

Eerie

Fire and Blood
Thus we consider scenarios of temporal displacement. When Zack opened the church doors he was either sent two months into the future (Terrier Timeline, December, year 0007) or sent into the main universe (Beagle Timeline, December, year 0007). This complicates matters beyond deduction. But if it WAS the Beagle Timeline Zack got sent into, it would remove the emotional impact of Aerith's death preventing a reunion between her and Zack. Ergo why I'm leaning more into this having all to do with events in the Terrier Timeline and not Zack suddenly jumping universe.

I do think that Zack has moved through time without realising it, in the singularity. As you said, if he had seen the plate missing, then he would have worried. However, we can summit that, if Shinra did indeed kill Barret, Tifa and probably someone else from Avalanche, would they make the pillar fall? Probably not. Besides, as I said, it's once the FFVII timeline starts that Zack and Aerith cannot be alive at the same time, ergo December. Whether the two timelines are merged or not remains to be seen (probably not).

How do we even know that the scene of Zack appearing at the church door follows chronologically from the scene in which he defeats the Shinra troopers? People are making a lot of assumptions, for a game which has so far shown it enjoys playing with time and exploding assumptions.

Well, he hasn't visibly seen Aerith for a long time (he's practicing in front of the church), so chronologically, that's the only time when it fits. Whether it's right after or in December is unknown, but if in the OG Aerith has survived until the OG timeline starts, there is no reason for her to die before FFVII starts. Logically, it makes no sense to have her die before that.

the theory that because Zack survived in his timeline and that this will lead to a chain reaction of bad things happening seems legit fucked up to me. Like it's such a dark and hopeless message that I can't really see the game going there.

However, and I've stated this for more than a year already, the fact is that Zack being alive threatens the FFVII plot. I keep telling this, and people keep disagreeing for whatever reasons, but it's Zack dying that makes FFVII possible, it's because he dies that Cloud is able to walk by himself to Midgar and the chain of "good" events go on. Plus, FFVII has always been dark, in all honestly, yes it's bright and colourful, but the story has always been dark, the characters have been wounded in ways we can't conceive.

So Zack being alive is pretty much a butterfly effect; if he's alive, Cloud can't meet up with Tifa, he remains in a comatose state, with mako poisoning. Barret and the Avalanche gang die early. FFVII doesn't start. Aerith gets taken (at best, it seems worst have happened there) by Shinra, and Hojo doesn't have pretty plans for her anyway. Red XIII remains as a prisonner in Hojo's hands. This is plainly what happens if Zack remains alive. Obviously, Zack didn't meet up with other refugees from sector 7, so we can guess that *at least* the plate fall did not happen in his reality.
 

KindOfBlue

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Blue
BUT in chapter 14 we have seen the church and it was empty. So people did not gather there after the plate fall.
I’d chalk it up to inconsistency between the game and the prerendered cutscene but that aside, I don’t think it’s hard to imagine that some of the survivors who were still in Sector 7 (like the ones we see in chapter 15) might have gone to the church sometime after Cloud and the gang leave Sector 5 to go to Shinra HQ

How do we even know that the scene of Zack appearing at the church door follows chronologically from the scene in which he defeats the Shinra troopers? People are making a lot of assumptions, for a game which has so far shown it enjoys playing with time and exploding assumptions.
I’d say it’s a fair assumption that he got there after defeating the Shinra troops since Midgar was his destination, question is when exactly did he get to the church I suppose

I mostly gave up on trying to meaningfully guess at the future story because I know I'll probably be wrong anyway. I've found that being to certain of any one theory is a great way to be disappointed anyway.
My thoughts exactly, me defending the single-timeline theory has less to do with me thinking that’s what’s actually happening and more to do with us not still having any idea what the hell is going on lol
 

Theozilla

Kaiju Member
Before the Yuffie DLC was released I considered the possibility that they would somehow make her encounter with Deepground still congruent with the Dirge of Cerberus plot. In most aspects you could still make an argument that the Yuffie we see in Dirge of Cerberus is retro-actively the same Yuffie we now see in Remake.

The main dent in that notion now is the fact that Nero is directly responsible for the death of Yuffie's comrade. It's impossible to place Remake-Yuffie in Dirge of Cerberus and not have her react strongly to facing Sonon's killer. True, AC-Tifa on a chipper phone call with Reno is an impossible scene that still manages to exist.

When reasonable logic is applied however, DoC-Yuffie never met Nero three years prior (not even retroactively) and certainly didn't have her comrade killed by him. If this will ultimately *mean* anything is up to the future but everybody already knows the camp I'm in: The FF7R series will find a way to resolve Deepground, Hojo, Omega Weapon etc before Meteorfall and lead to Dirge of Cerberus not happening in the new timeline. If the FF7R series ends with the old status quo, with the old post-OG continuity still happening, then ALL THE SHENANIGANS with Whispers, changing fate etc will feel LEAGUES more pointless than it already does.

I think your overthinking trying to reconcile new material introduce in media that is a “prequel” to media made earlier. The the Watsonian reason reason why Yuffie doesn’t react strongly to Nero in DoC despite encountering him in Intermission is the same “reason” why Cloud doesn’t mention Genesis in the OG Nibelheim flashback, it’s whatever is beholden to the Doylistic motivations of the creators.

It’s the same phenomenon as “why” Darth Vader doesn’t react significantly to C3P-0 in the OT, or why Chewbacca doesn’t bring up Yoda to Luke, or why Luke still even has Skywalker as a last name. It’s because the prequel stuff was created later and the creatives are more concerned with doing emotional storytelling (and/or adding fun fan service) than being concerned with whether the nitty gritty plot details are super consistent with each other or require significant reconciliation for the suspension of disbelief.
 

a_apple 2.0

Pro Adventurer
AKA
a_apple
I do think that Zack has moved through time without realising it, in the singularity. As you said, if he had seen the plate missing, then he would have worried. However, we can summit that, if Shinra did indeed kill Barret, Tifa and probably someone else from Avalanche, would they make the pillar fall? Probably not. Besides, as I said, it's once the FFVII timeline starts that Zack and Aerith cannot be alive at the same time, ergo December. Whether the two timelines are merged or not remains to be seen (probably not).



Well, he hasn't visibly seen Aerith for a long time (he's practicing in front of the church), so chronologically, that's the only time when it fits. Whether it's right after or in December is unknown, but if in the OG Aerith has survived until the OG timeline starts, there is no reason for her to die before FFVII starts. Logically, it makes no sense to have her die before that.



However, and I've stated this for more than a year already, the fact is that Zack being alive threatens the FFVII plot. I keep telling this, and people keep disagreeing for whatever reasons, but it's Zack dying that makes FFVII possible, it's because he dies that Cloud is able to walk by himself to Midgar and the chain of "good" events go on. Plus, FFVII has always been dark, in all honestly, yes it's bright and colourful, but the story has always been dark, the characters have been wounded in ways we can't conceive.

So Zack being alive is pretty much a butterfly effect; if he's alive, Cloud can't meet up with Tifa, he remains in a comatose state, with mako poisoning. Barret and the Avalanche gang die early. FFVII doesn't start. Aerith gets taken (at best, it seems worst have happened there) by Shinra, and Hojo doesn't have pretty plans for her anyway. Red XIII remains as a prisonner in Hojo's hands. This is plainly what happens if Zack remains alive. Obviously, Zack didn't meet up with other refugees from sector 7, so we can guess that *at least* the plate fall did not happen in his reality.
I'm not disagreeing with any of that tho. Logically that should be the outcome of things, I just think it would be messed up to make that kind of story for two characters that really don't deserve any of this. Like the moral of their story would be "some people just need to die for good things to happen" like even though that might be true it's such a heavy and morally complex situation that I just can't see the devs really going for that.
 
D

Deleted member 13557

Guest
Watched Max play this; I'm not gonna get a PS5 any time soon and I'd probably be spoiled regardless so :mon:

Don't really have a lot of thoughts on this one. Cool seeing Yuffie, ending was neat.

Then there's the Deepground bollocks
 

Theozilla

Kaiju Member
My reasoning is indeed reliant on the author caring about Yuffie's reactions in DoC being consistent with the new lore of Remake. They very well may not care for such consistency. I hope they do, though.
Well, I personally wouldn’t hold my breath for it. Considering how “prequel” storytelling and these creative in particular have demonstrated in the past, I wouldn’t expect them to be as pedantic as we fans are.
Remember we’re all easily one pitfall from being these Simpson’s clips, if not already in it.
 

Eerie

Fire and Blood
Zack and Aerith are that kind of couple that can only reunite in death. Is it cruel? Yes, but it's always been their fate. I expect both of them to still die by the end of Remake. The only way for it to not happen would be:

- a merging storylines
- Zack managing to save Aerith (I believe that only he can do that)
- throwing the Lifestream scene before Aerith's death (not happening, Aerith dying is part of Cloud's fall).

However, Cloud failing Aerith is part of his story and... most of all Aerith needs to die to save the planet. I don't really know why people focus on Holy, which she manages to cast before dying anyway, but Aerith is needed in the Lifestream to counter Sephiroth, even moreso with the whole Compilation information. That is something she can't do while alive (because she hasn't been taught by the Cetras how to do Cetras stuff) and the only true way to save the planet. Zack and Aerith's story is tragic. And whatever SE is doing with Remake, is to double down on FFVII's story's characteristics, to expand each facet. So Zack and Aerith's story will be *even more tragic*.

Edit: this was for @a_apple 2.0 sighhhhhh. thread moving too fast, etc.
 

Roundhouse

Pro Adventurer
I thought Aerith needing to be dead to defeat Sephiroth was a fan myth? From what I recall, what actually allowed them to beat Roth was.....well, going into the crater and beating him, because he was able to suppress Holy before that anyway.
 

Theozilla

Kaiju Member
I thought Aerith needing to be dead to defeat Sephiroth was a fan myth? From what I recall, what actually allowed them to beat Roth was.....well, going into the crater and beating him, because he was able to suppress Holy before that anyway.
I think it’s a misunderstanding from after Holy failed, Aerith being dead in order to help rally the Lifestream to push back Meteor is what was necessary. So no, if Holy had gone off earlier, it would have presumably been able to push back Meteor on its own, and Holy didn’t need Aerith dead for it to work. But once Holy failed, the Lifestream needing a kick in butt to start up was implied to be significantly due to Aerith being dead.
 

Eerie

Fire and Blood
Yes basically what the Compilation tells us is that Aerith is needed in the Lifestream to counter Sephiroth. She's the only one who can go against him, and can only do so from the Lifestream. So her surviving would be problematic - she casted Holy but it failed to move, and I did think during the OG that she had managed to cast it. However, because of Sephiroth, it couldn't move, basically failing.
 

Obsidian Fire

Ahk Morn!
AKA
The Engineer
However, Cloud failing Aerith is part of his story and... most of all Aerith needs to die to save the planet. I don't really know why people focus on Holy, which she manages to cast before dying anyway, but Aerith is needed in the Lifestream to counter Sephiroth, even moreso with the whole Compilation information. That is something she can't do while alive (because she hasn't been taught by the Cetras how to do Cetras stuff).
once Holy failed, the Lifestream needing a kick in butt to start up was implied to be significantly due to Aerith being dead
Aerith has been talking to the Cetra in the Lifestream ever since she was at ToA. They're the reason she even know to go to the Forgotten City to cast Holy to begin with. We even see her talking to Cetra outside ToA and inside ToA. So it's safe to say she was probably talking with them all the way to the Forgotten City. If you go by the novella Picturing the Past, Aerith has talked to the Cetra and the Lifestream when she was a kid. And the OG has her talking to Ifalna in the Lifestream at the Church after Ifalna dies. So... Aerith can talk to Cetra in the Lifestream just fine. She's been doing it her entire life.

It's also canon that Cetra can control the Lifestream while alive. This is why Shinra wanted to find the Cetra in the first place and make a hybrid of them. We also see Aerith control the Lifestream in Remake! She does... something... to Sephrioth's portal to the Singuarity that turns it white. That's her controlling the Lifestream while she's alive. So no, Aerith doesn't *have* to be dead to stop Meteor. Or Raise the Lifestream. She can do it while she's alive. Death just isn't a *hurdle* for her ability to do that.

Incidently, the one place that goes into Aerith in the Lifestream in detail, Case of Lifestream - White, never has Aerith raising the Lifestream to push back Meteor. Even though Case of Lifestream - Black goes into Sephiroth trying to protect Meteor from the rest of the Lifestream. The OG is very vague on if Aerith actually *is* controlling the Lifestream at the end also. So there's room to think that Aerith might not have had anything to do with the end of the OG at all and it was the Lifestream acting independently of her that was acting against Meteor.

By NKN's own admission, the entire point of Aerith's death is that it's *pointless*. No one gains anything from it. Not Sephrioth, not the Planet, not Cloud. Up until Aerith, NKN felt like the deaths in FF games were done with a sense of "gaining" something for the story from them. So you'd get people sacrificing themselves so someone else could go on, etc. Aerith's death has always been meant as a contrast to that. Her death "doesn't work" if something is gained from it based on what NKN were doing with it.

From FFVII 10th Anniversary Discussion:
You can’t talk about FFVII’s heroines without talking about the tragedy that befalls Aerith at the Forgotten City. That event was a very memorable scene not only for the FF series, but all RPGs.

Kitase: In the past FFs as well, important characters died and went away. Like Galuf in FFV for example, they followed a pattern where the character would go down after giving it his all in a fight. In this case, often it went that the characters think something like, they’ve tired so hard, and just accept the death and overcome it. When creating stories I think that is an option, but in FFVII we were thinking, could we take this a step further? Bring out a sense of loss somehow? What I didn’t want to have was the kind of story development where even when a character dies there’s no sense of loss, on the contrary it just raises motivation and pushes you forward.

Nojima: Kitase’s loss talk has been consistent since back then.

Kitase: And with a lot of stories, before they die there’s a lot of dramatic preparations, aren’t there? Like a “pre-prepared excitement”, or “using this as a step to fight evil further”, those are the kinds of developments I wanted to avoid. In reality, death comes without warning, and you’re left feeling dazed at the gravity of the loss… Rather than wanting to fight evil, you’re just overcome by a great sense of loss, like you just want to give up everything. I was in charge of the direction of that scene, and I tried to bring out that sort of sense of realism.

Nomura: It’s related to ‘life’, one of the themes of FFVII, so it’s not portrayed as a “death for excitement’s sake” but expresses a realistic pain. Death comes suddenly, so I think the emotion there wasn’t excitement or anything, but sadness.

Nojima: Speaking from a scenario standpoint, FFVII is ‘a story of life cycling through the planet’, so someone needed to be part of that cycle. In other words, although what happened to Aerith isn’t really based on logic, as far as the story goes, maybe one of the team was destined to lose their life from the very start. But how that one became Aerith wasn’t decided through a notice as is popularly mentioned. It was decided after everyone, including myself, racked our brains about what to do.
 

Theozilla

Kaiju Member
Aerith has been talking to the Cetra in the Lifestream ever since she was at ToA. They're the reason she even know to go to the Forgotten City to cast Holy to begin with. We even see her talking to Cetra outside ToA and inside ToA. So it's safe to say she was probably talking with them all the way to the Forgotten City. If you go by the novella Picturing the Past, Aerith has talked to the Cetra and the Lifestream when she was a kid. And the OG has her talking to Ifalna in the Lifestream at the Church after Ifalna dies. So... Aerith can talk to Cetra in the Lifestream just fine. She's been doing it her entire life.

It's also canon that Cetra can control the Lifestream while alive. This is why Shinra wanted to find the Cetra in the first place and make a hybrid of them. We also see Aerith control the Lifestream in Remake! She does... something... to Sephrioth's portal to the Singuarity that turns it white. That's her controlling the Lifestream while she's alive. So no, Aerith doesn't *have* to be dead to stop Meteor. Or Raise the Lifestream. She can do it while she's alive. Death just isn't a *hurdle* for her ability to do that.

By NKN's own admission, the entire point of Aerith's death is that it's *pointless*. No one gains anything from it. Not Sephrioth, not the Planet, not Cloud. Up until Aerith, NKN felt like the deaths in FF games were done with a sense of "gaining" something for the story from them. So you'd get people sacrificing themselves so someone else could go on, etc. Aerith's death has always been meant as a contrast to that. Her death "doesn't work" if something is gained from it based on what NKN were doing with it.

From FFVII 10th Anniversary Discussion:
The Lifestream getting a last-minute rally from Aerith doesn’t contradict what NKN stated, the point is that it’s literally a last minute thing in the OG. The cast and player has no idea that Aerith could/would even help the Lifestream repel Meteor until the literal last cutscenes of the OG, the surprise is part of the point. The “pointless” and “not gaining anything” is in reference to how Holy didn’t require Aerith being dead (plus the thematic/narrative purpose behind it), and how her dying didn’t help with Holy (other than the fact she was able to cast it before being killed).
 

Eerie

Fire and Blood
While this is true, in the light of Lifestream White and Black, I do feel that she's the necessary good to Sephiroth's evil? Her role has definitely changed since the OG to me.
 
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