I should have known this thread would have been 12 pages of talking about Zack before any of you had even fucking played the thing.
Anyway. Chapter 2 was also a great time, although more for gameplay reasons than Chapter 1. This definitely very quickly started to have Dirge-y vibes. I'm curious to what extent I would have picked up on that had I not watched the trailers. But as soon as we're in the basement floors of the Shinra building it looks like every hallway in Dirge.
Gameplay continued to be great, I enjoyed all the abilities at play. And the fact that Sonon was definitively only going to be a support character made his materia loadouts a different exercise than the main characters. The fact that he started with all Purple materia alluded to that, I suppose.
I liked those materia manufacturing labs. The pods themselves resembled the materia fusion stations in Crisis Core, but the amount of power involved to make like...16 materia implies cool things about them. Also all the lovingly-rendered bits to giant mechs and wall of Heli Gunners, good stuff.
Love that the first thing Yuffie does in the main lab is the sit in Scarlet's chair. Relatable
Less relatable: if I'm to believe you're both as furious at Shinra as you say, how the hell does Scarlet get out unscathed from being completely at your mercy? I felt like beginning of Jurassic Park.
"Shoot her!" Obviously the Time Ghosts would have prevented you from killing her, but still.
Stealing the core being a way to weaken those mech enemies was awesome. (also, the item you take is called "Armor Core?" Amazing.)
Still completely wild seeing Deepground in the remake. Never would have imagined.... Frankly, I don't mind. As dumb as Dirge is, even it avoided including time paradoxes. It also helps that the Nero fight frickin ruled. They made him way more imposing than before. Seeing Shinra try to re-restrain him when things started going awry was appreciated. It's good to know that at least they had SOME kind of plan. Although I have to wonder how they got him under control after all this. In my fight, things were starting to go tits up at the end, but both of my team had limits, so I used Sonon's, it went off, and Nero promptly killed him, and then Yuffie's limit finished him. If the story had acted as though that was how Sonon died, it would have been a lot more impactful.
"Why this super drawn-out death? I don't even know who this guy is."
That shot of the topside view of the plate collapsing, though? That was chilling. Crazy how that alternate perspective just made me feel it differently on it's own.
And that ending, oh God that ending. That was everything I could have ever wanted for the actual ending to part 1
As with everything else, when the Remake plays something straight it does so in a way that is SO MUCH MORE THAN I COULD HAVE EVER HOPED. The camaraderie and chemistry, this is why I freakin love FF7 so much. It was perfection.
Then more timeline bullshit reared it's head but I'm going to continue to ignore that until the game refuses to allow me to ignore it further and just bask in the beauty of that main story addition. Kalm in the distance! Tifa teaching Aerith how to hitchhike
! Cloud smiling at the group! Barret angrily humming the chocobo theme. So, so, so good.