How do you know the story will no longer be as dramatic though? Up until this point in the Re trilogy, it's been even more dramatic than the OG. How do you know death won't mean anything anymore to the characters?
Because it's logic ? I don't know... I don't think I'm crazy when I say that going from a game where you see a character die and never interact with them again to a game where you can talk to them throughout the adventure like a Skype call... it's not the same degree of treatment of death... ?
That's all I'm saying. I don't know how to express myself “better”.
Death in FF7 is still something drastic. There's a message of hope at the very end, but it's still very ambiguous. The dead are dead.
Going the Jedi way, I just don't find that as powerful. That's all... I feel like you're trying to make me look like an extremist lol.
We won't agree so we won't beat around the bush forever. You're probably right and I'm wrong. Let's leave it at that.
Even in AC I think that Aerith appearing at all was due to extremely extraordinary circumstances, namely Sephypoo.
I also don't see why "there is an afterlife" automatically leads to "go ahead and die." That strikes me as wierdly nihilistic.
Are we discussing Sephiroth in AC or during OG and Remake/birth?
I just find AC even more flawed when we're considering the fact that, from the start, Cloud has been able to communicate with Aerith pretty much whenever he wanted, and that he's always known that she's perfectly at peace and happy in her little corner of paradise. I don't know, I think if she could communicate as well as Rebirth's ending suggests, we wouldn't be here in AC.
As for Sephiroth, whatever. I just wanted to emphasize that it was never a ghost per se.
Again. All of this is PERSONAL intepretation and feelings. I thought that was pretty clear, but apparently not for everyone. So I'll clarify it again. I don't hold the absolute truth about FF7.