Scenes you expect to see in HD

Pixel

The Pixie King
It should be more of a swatting away motion, then kind of dismissively scratching his eyebrow, ignoring Wedge. In the trailer, it looks like "Here, have a cream bun. I'm going to look away while you take it." :P

Also, Wedges line should have been changed to "You're doing all this for the planet". That way the voice actor wouldnt have had to awkwardly slow his speech so much. But thats a different conversation :P
 

Tennyo

Higher Further Faster
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I don't see what's so off about the hand gesture. I think it looks natural, and like a recreation of what Cloud does in the OG. He's just not made of Legos anymore. :monster:
 

Octo

KULT OF KERMITU
AKA
Octo, Octorawk, Clarky Cat, Kissmammal2000
If thats the gesture we're talking about, then yeah it looks odd. It almost looks like he's saying 'give me the keys I'm driving' or something like that. Not 'I'm ignoring/being dismissive'

I mean, the OG did a good job with the limited graphics. But it would be utterly demented to use the same movements on the remake.
 

Tashasaurous

Tash for Short
AKA
Sailor Moon, Mini Moon, Hotaru, Cardcaptor Sakura, Meilin, Xion, Kairi, Aqua, Tifa, Aerith, Yuffie, Elena, Misty, May, Dawn, Casey, Fiona, Ellie
How do you figure? It's a proof of concept video that has nothing to do with the rest of the game.

I'm one of those types who cries at pretty much every emotional scene, game or not. Strongish imagination that doesn't get in the way of my studies.

Tasha said:
Who would take off the helmet? Cloud, or Kunsel? And if anything, they might, and do say dare say might, combine both or pick whichever they would like to place in the remake best or recreate Zack's death scene all over again(for the recreating the death scene again though, I hope that doesn't happen).
You lost me.

Lex made a comment on the helmet part, and I thought the helmet part was a new scene within the remake, but then I realised it's when Cloud takes off his helmet within the Mako Reactor in Nibelhiem after he stabbed Sephiroth with the Buster Sword.

I still don't know who the fuck Kunsel is, other than a guy who was friends with Zack and has a rather unfortunate name. But, he doesn't belong in that scene (at the end of the Lifestream flashback) at all.

That's the only Kunsel I know of from Crisis Core-the guy who is friends with Zack. No one knows what he looks like without his helmet.

I think you're misunderstanding what I was saying. When Tseng is injured (and most of us here were already aware that he didn't actually die) Aerith is crying, she pretends shes not crying when Cloud talks to her but shes clearly upset about Tseng. Thats what I was referring to. Not Aeriths death.

Also, I think Aeriths death scene was perfect as it was (dated CGI aside) it's more of a shock, it's more or less an insta-kill. To have her cry out or anything...I dunno, I think it would cheapen the impact personally.

Sorry, I meant that Aerith cries because she thought Tseng was gonna die due to his injuries. I forgot to fix that up yesterday, and I know Aerith was trying to hide the fact that Tseng had watched over her and he didn't want to hand her over to ShinRa(especially since he knew what Hojo would do to the poor girl). I know how that scene goes.

I think the remake will make Aerith's death scene twice as shocking as the original game did. I can just see blood being spilled, but not Aerith's screaming or anything. I think she kinda expected that she would die, and yet she was happy that the last thing she saw was Cloud.

I knew what you meant, I just forgot to fix up my mistake because yesterday I had to pick up my cousin from the airport since he's visiting for a while.

@Tasha- When Cloud takes his helmet off revealing he was a Shinra Soldier instead of actually in SOLDIER, right after Omega Weapon attacks.

Right, I realised that. Thanks. Don't think Kunsel's gonna be appearing again anytime soon. I mean, Barret, Cid and Nanaki weren't even mentioned in Crisis Core, so, to be fair, it's more realistic that Genesis, Angeal and other characters from Crisis Core won't be mentioned in the remake because Cloud doesn't remember them or even know them as much which makes more sense.

If Square had the guts to continue the Compilation, then maybe most of the events from the other titles including the remake would be mentioned in at last a final sequel set after Dirge of Cerberus.

Or at least remake Before Crisis. But yeah, it's like how everyone in reality remember everything every single day.

Crisis Core-No mentions of Heidegger, Scarlet, Reeve, Cid, Barret, Vincent, Nanaki, or even Lucrecia.

Before Crisis-No mentions of Angeal, Lucrecia or Deepground-except Azul who was crazy even before he was experimented on.

Final Fantasy VII/Remake-No mentions of Genesis, Angeal, Hollander, Deepground, Grimoire Valentine or Lazard, or the original AVALANCHE.

On The Way To A Smile-Don't remember, have to read them again.

Advent Children/Complete-No mentions of Hojo, Lucrecia, original AVALANCHE, Genesis, Angeal, Hollander, Scarlet, Heidegger, ShinRa President(I'm not talking about Rufus), or even Nanaki's grandfather.

Dirge of Cerberus-No mentions of Zack, Aerith, original AVALANCHE, or Angeal.

Just because these characters are not mentioned in these titles doesn't mean they don't exist and they don't have to be mentioned all the time.

You know what I'm saying? But in the end, even this doesn't stop me from at least hoping against hope that the Compilation would continue.
 

Unit-01

Might be around.
AKA
Sic, Anthony
@Tasha, yea... I mean it wouldn't really be breaking canon tho unlike Genesis being in the remake... which HE SHOULDN'T BE.(Can't stress it enough).

Kunsel tho in CC he had 2 lines of spoken dialogue at the beginning of the game with Voice Acting. However that VA was forgotten about because the credits to his VA aren't in game.

It would be pretty cool, and already from the game play trailer we see that the one Shrina Soldier recognizes Cloud himself. So it's not far out of the realm of possibility.
 

The Twilight Mexican

Ex-SeeD-ingly good
AKA
TresDias
Tasha said:
I'm one of those types who cries at pretty much every emotional scene, game or not. Strongish imagination that doesn't get in the way of my studies.
What's emotional about this?:



And how does it ruin the rest of the game?

Tasha said:
Crisis Core-No mentions of Heidegger, Scarlet, Reeve, Cid, Barret, Vincent, Nanaki, or even Lucrecia.
Crisis Core mentions all of those characters except for the last two.
 

Tashasaurous

Tash for Short
AKA
Sailor Moon, Mini Moon, Hotaru, Cardcaptor Sakura, Meilin, Xion, Kairi, Aqua, Tifa, Aerith, Yuffie, Elena, Misty, May, Dawn, Casey, Fiona, Ellie
What's emotional about this?:



And how does it ruin the rest of the game?

You do realise that scene is definately not on the emotional list, right? That's more on a "Wha?" and disappointment list. I definately didn't cry on this scene.

And the scene itself, other than the possible reincarnation, it doesn't make sense. It just feels more like something from fanfiction.

Crisis Core mentions all of those characters except for the last two.

I don't remember either of them ever being mentioned... save for Vincent when Zack finds him sleeping, which I only just remembered now.
 

ForceStealer

Double Growth
After Lazard's disappearance, Heidegger assumes command of SOLDIER, the player is informed in an email.

One of the Scientists in the Materia Room mentions that Scarlet tried to shut them down and was humiliated by doing so at the next board meeting.

A man in the museum room admiring the model of the Shinra No. 26 gives the whole breakdown of how Cid Highwind was chosen to be the pilot.

Vincent, as you recalled, is in the coffin.
 

The Twilight Mexican

Ex-SeeD-ingly good
AKA
TresDias
You do realise that scene is definately not on the emotional list, right?
Yes? Which would be why I asked why you referred to it as emotional. =P

Tasha said:
And the scene itself, other than the possible reincarnation, it doesn't make sense. It just feels more like something from fanfiction.
Which doesn't answer my question. How does it ruin the rest of the game when it has literally nothing to do with the rest of the game, involving a character we don't know in a location we don't know returning to life through means we don't understand after apparently dying under circumstances we know nothing about.
 

Tashasaurous

Tash for Short
AKA
Sailor Moon, Mini Moon, Hotaru, Cardcaptor Sakura, Meilin, Xion, Kairi, Aqua, Tifa, Aerith, Yuffie, Elena, Misty, May, Dawn, Casey, Fiona, Ellie
Yes? Which would be why I asked why you referred to it as emotional. =P

I think you misunderstood. I was refering to the original ending in which
Class 0 have died and Machina and Rem, for the first time in their lives, cry for the loss.

Which doesn't answer my question. How does it ruin the rest of the game when it has literally nothing to do with the rest of the game, involving a character we don't know in a location we don't know returning to life through means we don't understand after apparently dying under circumstances we know nothing about.

Well, it doesn't ruin the game, per se. They should've left that secret ending out, because it was such an awesome game that had no need for a continuation and despite the ending being very sad but the world was saved, it was a perfect way to end the story.(and the alternate ending is awesome too).

But then Tabata had to go and convince the staff to create a new scene and decide to work on a sequel after FFXV is released, which a sequel to Type-0 is really un-necessary.
 
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ForceStealer

Double Growth
I don't have a specific argument against that, but it is kinda strange to hear you speak of unnecessary, damaging sequels when you advocate for for any prominence given to Before Crisis. The more damaging and unecessariest of sequels.
 

The Twilight Mexican

Ex-SeeD-ingly good
AKA
TresDias
From what I understand, the (so far unconfirmed) Type-Next game wouldn't necessarily be a continuation of Type-0's story anyway. Tabata said something about how the FF Type-series should be an umbrella for games too experimental or divergent to go under the main/roman numeral FF series.
 
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Roger

He/him
AKA
Minato
Zack has absolutely no reason to know Barret, Nanaki or Cid. Cloud definitely knows and has no reason not to remember Genesis and Angeal. Not saying either should in the game but I don't understand this argument.
 

hian

Purist
Theres just something about it that seems overblown. I dont really want them referencing the old animations too much. The gestures in the OG are a result of the limitations of the models, so charicatured animations were the way to get things across. Like Barret acting like a gorilla waving his arms around.

This isn't necessarily true though, and I'd make the case that it certainly isn't for FFVII. Watch anime, or play Japanese games even with current gen graphics, and overly dramatic and silly body-language found in FFVII is all over the place (Metal Gear, Bayonetta, Devil May Cry just off the top of my head) - and FFVII is, stylistically speaking, as Japanese and "anime" as it gets.
It's a cultural thing.

Silly arm-flailing is a comic relief thing that occurs frequently in Japanese animated media and was kept around even in FFVIII (along with several other overly dramatic mannerisms that we see even today in Japanese media) where such motions wouldn't have been necessary to convey anything meaningful other than comic relief.

In general at the mannerism thing (not directly directed at you Pixel, so don't take it the wrong way)
Lots of these mannerisms seem cringeworthy to western audiences, but really though - at the risk of sounding rude to those who don't like them - that's a kind of ethnocentric knee-jerk emotionalism I can do without.
The cringe is a result of what standards people in the west grow up with as the norm, especially as it pertains to as what is appropriate
levels of expressiveness in "mature media".
This distinction isn't as clear in Japanese pop-culture, because "mature" media in Japan isn't defined by the same metrics as in the west, where "juvenile" jokes or cartoonish scenes and expression somehow detracts from the "high-brow" nature of the media in question.
Thankfully, with the rise of gaming/geek/internet culture, western media/art pretentiousness seems to be slightly on the decline, so I'm not saying this is always a black/white/west/east thing.

Body-language isn't universal, even by a long shot - which is made especially apparent in Japan - and it makes little sense to me to superimpose ideas of what sort of mannerism "make sense" from a western perspective unto something being made by Japanese people, especially when you add to the mix that this game isn't even set in the real world.

Regardless, FFVII was campy as hell. The camp, to my mind, is what makes it great, and the character expressions are a part of that. Clearly the remake is going to deviate from the camp-factor of the original, and so I do agree that many of the mannerisms might feel out of place.
To my mind though, that isn't a demonstration of the problem with campy mannerisms, it's a demonstration of the problem with the new art direction, and the fact that they insist on using it despite how incongruent it is with the style, feel and character of the original game.

Simply put - "silly" mannerisms aren't the issue here - the issue is that they're forced on a game that, at least on its surface at the current moment (and yeah I'm specifically thinking of that horrible close-up of Cloud looking like a weeabo wearing a cheap wig) looks more like it's being designed by a western company than by a Japanese company which I think naturally sets expectations more towards a western standard of story-telling than that of a Japanese.
 
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ForceStealer

Double Growth
*shrug* It still doesn't strike me as all that over-the-top. You're right that I was misremembering a bit with regard to him waving the statement off. But it still looks like a gesture I've used before, it's kind of a "I've got nothing for you," showing an empty hadn symbolically. I'd film myself doing it if I had an easy means of doing so, haha.

It's not like this is Cid hitting the back of head in thought or something.
 
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hian

Purist
Yeah, that gesture wasn't even so bad. Cloud doing squats all over the place though... Not sure how well that will look.
 

Clement Rage

Pro Adventurer
A lot of emotional scenes will look good because we can now see everyone's faces. Downside is that could remove some of the ambiguity.

Places like underwater or the Great Glacier. Also Nibelheim Mountains need to be suitably bleak and desolate.
 

Tashasaurous

Tash for Short
AKA
Sailor Moon, Mini Moon, Hotaru, Cardcaptor Sakura, Meilin, Xion, Kairi, Aqua, Tifa, Aerith, Yuffie, Elena, Misty, May, Dawn, Casey, Fiona, Ellie
I don't have a specific argument against that, but it is kinda strange to hear you speak of unnecessary, damaging sequels when you advocate for for any prominence given to Before Crisis. The more damaging and unecessariest of sequels.

The reason why I say this is because, and I know this is both stupid and crazy, but I can tell with endings of certain manga, books, games, anime and movies with a certain feeling on whether they should have sequels to close up the storyline but at the same time, leave it somewhat a open ending(not one where mysterious deaths or disappearences are involved-I hate those kind of endings).

With FFVII, that left an idea in wanting the company to continue the storyline to resolve on what happened as well as forming new ideas for new adventures for the characters until they find the right one to close up the gap that leads to 500 years later, or something similiar.

With Type-0, thanks to
the text in the ending, while I'm really sad that Class 0 died, at least I'm relieved there was information that both left a bit of an opened ending but at the same time, closed up Machina and Rem's storyline and the world was rebuilt.

From what I understand, the (so far unconfirmed) Type-Next game wouldn't necessarily be a continuation of Type-0's story anyway. Tabata said something about how the FF Type-series should be an umbrella for games too experimental or divergent to go under the main/roman numeral FF series.

Well, fair enough, but why chose Ace as a character in a possible reincarnation in a different life? Why not just create new protagonists for Type-Next and make it similiar to how every single Final Fantasy title has different storylines and characters(apart from the connecting sequels in certain titles)?

Zack has absolutely no reason to know Barret, Nanaki or Cid. Cloud definitely knows and has no reason not to remember Genesis and Angeal. Not saying either should in the game but I don't understand this argument.

True. But since Cloud had Zack's memories merged inside him, it could leave a possiblity for him to suddenly go through some kind of messed up mind thing and when Genesis does something and Cloud sees him, it could trigger the Zack memories again and then eventually Cloud to realise that Genesis was another main reason why Sephiroth went insane against humanity rather than just go and kill Hojo.

Yeah, that gesture wasn't even so bad. Cloud doing squats all over the place though... Not sure how well that will look.

Yeah, I prefer Zack doing squats, because squats doesn't suit Cloud.

A lot of emotional scenes will look good because we can now see everyone's faces. Downside is that could remove some of the ambiguity.

Places like underwater or the Great Glacier. Also Nibelheim Mountains need to be suitably bleak and desolate.

And blood and tears, if possible.

I'm pretty sure they'll do something with underwater and the Great Glacier thing. At least they improved the graphics on scenery with the more recent games. It's not like the technology from the PS1 or Nintendo 64 era anymore.
 
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The Twilight Mexican

Ex-SeeD-ingly good
AKA
TresDias
Tasha said:
Well, fair enough, but why chose Ace as a character in a possible reincarnation in a different life? Why not just create new protagonists for Type-Next and make it similiar to how every single Final Fantasy title has different storylines and characters(apart from the connecting sequels in certain titles)?
We don't know that it is Ace, though. The dude resembles him, sure, but being a simple concept video, it doesn't necessarily have any bearing on what would be seen in Type-Next.

Hell, even if they legitimately used Ace's exact model for that, it's still a concept video in which the idea could be to say "The Type-series will be reborn." Before Square made FFVII, they made a tech demo using Locke, Terra and Shadow from FFVI -- and they even used Locke's model in early playtesting for FFVII towns.

A proof of concept video means essentially nothing.
 

X-SOLDIER

Harbinger O Great Justice
AKA
X
I'm most looking forward to (obviously) the Zack flashbacks and the bits of Cloud crazy, but the other one that comes to mind is the whole series of events of Nanaki finding Seto, and the confrontation with Gi Nattak.




X :neo:
 

Tetsujin

he/they
AKA
Tets
I'm terrified they're going to fuck up "the reveal" at the end of the Lifestream sequence. I want it to be modernised, perfect, and faithful to the original. I want to see him taking the helmet off, the music to kick in at the right point, and even his body to move the same way. That scene is the one for me. The one that inspired a passionate love of gaming that's never gone away. The one that made me realise storytelling in games could rival and surpass movies and even books. It's my single favourite moment in all of gaming. And I have a pretty valid fear they aren't going to do it justice.

It was the most perfect moment to ever be perfected.

Which means they're gonna fuck with it :@
 
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