No, they were merely the first that came to my mind.
Damn thread's got me wishing again. What's the latest, official word on the remake?
"Not happening anytime soon. Go download the original off the PSN store":
http://tinyurl.com/yhckox2
Basically, it's still in that same phase it was years ago when the PS2 came out and people were asking them about it in interviews: it's something they like to think about, but haven't even gone into the earliest of pre-production stages with.
Anyways, people saying that remaking the game would take away the originals charm make no sense. Nothing can take away the original's charm because the original will always exist. It's not like they can erase the game from history or your collection. You want to play the shitty translated version with the lego people, go play it. Let the rest of us who want the story and game polished and updated for what the best this generation can offer play our version.
While I don't disagree with your premise, I take issue with the notion that an update will necessarily provide a polished story. I sincerely doubt it.
In any case, while the original can never be unmade, it's frustrating to see things that one appreciates dealt humiliating blows. That, I think, is what those who fear a "loss of the original's charm" are thinking.
Imagine your reaction if you heard that a live-action version of FFVII was being filmed -- and authentic Sephiroth hair and Cloud hair would be a must! It's pretty much the same concern, I imagine.
In my case it's partly that and partly a concern that the name of a great piece of work will be drug through even more broken bottle glass.
Still, as you've said, there's no reason both the original and a new version can't exist.
For that matter, I think a remake is a certainty. Just a matter of when.
This, times a 1000. That's the fun of RPGs, especially Final Fantasies. The enemies don't HAVE to make sense. They're just amusing, and sometimes, hilariously designed. I think that was lost post FFVII to an extent. It came back for FFIX though. And definitely FFXII. Fuck, the boss fight against the Fury was just pure gold.
Oh and FFXI as well. There are some hilarious notorious monsters in that one too.
I can't be the only one who appreciated and preferred FFVIII's more realistic assortment of monsters.
Besides, PuPu was there to balance things!
Hell Houses were by no means the stupidest enemy you fought in FFVII
No shit. That honor probably goes to the Dorky Face.
They were dropping some serious shit when they came up with some of these creatures.
Just wondering - can anyone see the Hell House making it into a remake of the game? Especially if encounters aren't random and don't take you into a different battle screen (meaning you can see enemies before you engage them on the map, like in Final Fantasy XII).
I can see it appearing as a side-quest boss.
Do you reckon that the "feel" of certain scenes might be lost? Like Don Corneo thrusting around, and the bath-tub scene in the Honeybee Inn? Would they feel any different rendered in far more detail?
Yes. XD Absolutely.
I'd love it if they could remake the game and iron out the contradictions. Particularly in the Nibelheim Incident.
In addition, I think with all this other stuff they've added to the Compilation that have been...well inconsistent I would like to see it resolved. I mean, they tried, but maybe not hard enough, to make all the other parts of the Compilation consistent.
They didn't even make the Compilation titles consistent with each other, much less the original. Remaking the original wouldn't fix that issue.
Anzu Mazaki said:
In fact, instead of a remake I think they should just compile the entire Compilation into one huge game, from CC all the way through to DC
It would definitely help me picture the timeline better. I would buy a PS3/Xbox just for that.
You mean do something like Super Mario All-Stars?
Also, I'd want to know about the missing year (at the end of CC, Aerith says in her letter it's been four years since Zack was reported MIA/DIA. In FFVII, its repeated several times that the Nibelheim Incident was five years ago).
That was the time in which Zack and Cloud traveled from Nibelheim to Midgar.
They went into the Shinra mansion in October of 0002, came out in December of 0006, and Zack died outside Midgar in September of 0007.