Makoeyes987
Listen closely, there is meaning in my words.
- AKA
- Smooth Criminal
I wish I could say that it does for me. The Fabula Nova Crystallis concepts were based on a baseline something before meandering into nonsense they couldn't even bother to explain with consistent rules or terminology -- before ultimately giving up and just deciding "Eh, you know what, let's do another Lifestream."
I think they've learned a lot from that project, especially with their desire to scrap that overarching framework entirely with XV, and doing their level best to keep the relevant fantasy lore apparent and explained within the story. I doubt we're getting something nearly as convoluted or lore-deep like that now in VII. I personally loved that mythology myself, but it was a perfect example of the super-lore-Lore-LORE heavy storyline trends of early 2000s JRPGs. I think Square's moved away from that vein of storytelling now.
....Except Kingdom Hearts, because they still love doing that shit. That's kind of it's thing now.
If anything, you can see how Kingdom Hearts is a franchise still stuck in the 2002-2005 trappings of it's creation. It has not moved past that era of expression at all. It has in fact, it's baked them into its core identity. The awkward early 2000 esque character animations and methods of emoting Kingdom Hearts characters still do to this day, is a perfect example. But that's apparently it's charm now.
Suffice to say, I don't think that's at work here. The fact we didn't have to hunt every corner of the game for Hojo Reports that explain random shit that should've been said earlier and that hint at things in a sequel to come is proof of that, right there. We're not hearing Somnus play as