@Lex: HA! I GET IT CAUSE HIS ORIGINAL NAME WAS BUTZ!
Edit: My Main was going to be Monk but I didn't get it to 60 in time and it got pretty badly nerfed with the patch so I've been sticking with my DRG and levelling Samurai.
I'm also going to start levelling a White Mage so I can act as a healer for some of the newer crew trying to get into these obscene wait times. I might also level a Tank but I truly hate tanking, lol.
Edit 2: Details about the Stormblood "Level Boost" Potions.
First off the main site is:
http://na.finalfantasyxiv.com/tales_of_adventure
1. There are two types of items. Quest completion items and level items. Here's a rundown on the Quest Completion Items.
Tales of Adventure: A Realm Reborn ($18)
- Completes all Main Scenario Quests up to "Coming To Ishgard"
Tales of Adventure: Heavensward ($25)
- Completes all Main Scenario Quests up to "Beyond The Great Wall"
Both of these also give you 10 Silver Chocobo Feathers to accomodate gear purchases from the Calamity Salvager and 30 Allagan Platinum Pieces (300,000 gil).
Frankly, as the best thing about FF14 is its engrossing story, I find these items to be kind of obnoxious but I can see why they made them. There was a lot of pushback about people buying Heavensward and finding out they had to go through 120 hours of story before they could get there. Still I find it irksome but it's there for those who may need it.
Also it says it completes all appropriate quests for your starting class so I assume that means it will level boost, but I'm not certain - it doesn't expressly say that. The only reason I think it might not is because of...
2. Here's the Job Leveling Items
Tales of Adventure (Job Name I) ($25)
- Instantly Level a Job to 60, get a full set of ilvl 260 Armor (Shire Gear), 10 Silver Chocobo Feathers and 30 Allagan Platinum Pieces
This I can see some people wanting but again I see it being fraught with peril. Instantly jumping to a high level - and being expected to operate at that high level - seems like a huge pile of nope. The only place where I can see it being not disastrous is a place where it wouldn't be worth the $25 price point - where you got a job to 50 before Heavensward but didn't get it to 60 and want so skip the levelling involved. Taking a character from 1 (or even 30) to 60 seems pretty disastous.
The pacing of the job growth is pretty damned good and you learn how your job operates by the slow and steady acclimation to it. I mean yes if you do this for a DPS class you can just learn the meta rotation or priorty system and function but it will still be sloppy.
That said if I was going to do this (I'm not), it'd be with a tank or healer. If I'm dropping $25 it's going to be for reduced queue times. That said, imagine the swath of inexperienced Tanks and Healers handling high level raids. Problematic.