My guess is part 2 will be on ps5. Especially since the ps5 is coming out this yearMuch of this will likely be dependent on whether or not the next game is a next-gen title or a PS4 game. Personally, I'd hope for a next-generation game for the final entry, wherein you'd have the Highwind and could more adequately explore the world. That being said, it's really not out of the question to pack in a larger world for the next part. Even on a PS4. It's not nearly as limited as some are making it out to be.
Kalm could be it's own little area. The stretch from Kalm to the Mythril mines would just be a large area, and the mines again their own area. Open space is something modern games have more or less mastered. From The Witcher III to Breath of the Wild to Red Dead Redemption 2. Another two blurays of data for a large, mostly open world.
They mentioned something about options being part of the reason for this first part's size, so there's no real reason to rule out Yuffie and/or Vincent remaining optional in the Remake. That being said, I love your idea of including Yuffie in the main game like that. Especially if they find a really organic way to do so.
And this is exactly that! They've already now baked-in a reason for the group to both clash and ally with Yuffie right there!
I'm all for changing outfits. Even if they're DLC.
...and especially if they're bathing suits.
Open World only works for games or stories that lend themselves to the concept.
Cloud wandering the vast empty wilderness, playing in the dirt, and doing a billion random unrelated tasks while a Meteor hangs in the sky would not fit VII at all. Not all games or stories are made better with the open world sandbox style of playing. VII has a much tighter and focused narrative. Cloud fucking off from the plot anytime he wants to just wander the world out of sequence for fun kills the pacing and dramatized sequence of events.
Cloud and the others shouldn't just be able to hop a ship and find the Temple of the Ancients, just because. Cid and the others shouldn't just happen to fly by and randomly see the Forgotten City of the Ancients and decide to check it out. VII works on a specified sequence and order of events and visits to locations.
I want VII to have a lot of side quests and things to do. But I don't want VII to just have you randomly fucking off across the whole map doing quest after quest after quest 'til you forget where you're supposed to go or do for the plot. The plot ends up holding almost zero relevancy when that happens.
Not all games or stories are made better with the open world sandbox style of playing. VII has a much tighter and focused narrative.
Mako said:Cloud fucking off from the plot anytime he wants to just wander the world out of sequence for fun kills the pacing and dramatized sequence of events.
Cloud wandering the vast empty wilderness, playing in the dirt, and doing a billion random unrelated tasks while a Meteor hangs in the sky would not fit VII at all.