Erotic Materia
[CONFUSED SCREAMING]
Ok, I need a basis for comparison here: how did you feel about XV?Definitely missing out on 12
Ok, I need a basis for comparison here: how did you feel about XV?Definitely missing out on 12
I actually really enjoyed 15. While it has it's faults, it's one of my favorites. A lot of people hated the ending, but I loved it.Ok, I need a basis for comparison here: how did you feel about XV?
That sucks. It has multiple non canon endings. There's only one true ending though. I personally didn't need to watch Kingsglaive or Brotherhood to enjoy the game, but they do make the whole story better. Same as the DLCs.I left off at the point you start collecting those special weapons from the tombs. For some reason, XV didn't hold me as much as past FF's have. I used to play a new FF start to finish as soon as I got it, but with XV I just haven't feel gripped enough to do it. I don't really know why. I've also heard it has multiple endings?
BTW, how do you do spoiler tags again?I left off at the point you start collecting those special weapons from the tombs. For some reason, XV didn't hold me as much as past FF's have. I used to play a new FF start to finish as soon as I got it, but with XV I just haven't feel gripped enough to do it. I don't really know why. I've also heard it has multiple endings?
I agree! It would've been cool to have him and Glauca in the game, but oh well.I liked Kingsglaive, Nyx was great! Too bad you don't get to see or play as him in the actual game, that'd be fun for sure.
They will try to make a consistent scale as much as they can, but it doesnt make sense to expand both in the same way. In one game, Midgar is the only location you would go. Of course it has to be expanded greatly. If they were to give the same treatment to the overworld, then say good bye to Part 2 in this new decade. Realism is very important, but it would be crazy to do that. It's actually something I hope they wont do (they probably wont but just in case lol). I certainly dont wanna spend 10 hours in Kalm Town. That sort of effort should be spent in other stuff like adding other content as you said.Not keeping the scale consistent with Midgar, though, would seem to detract from the sense of realism they seem to be going for. They even revised the plate height to be more realistic. And just because the distances might be made to be more realistic doesn't mean the lands in between the points we know would have to be empty. New locations - towns, dungeons, etc. - could be added along with narrative points to bring them into the story. For example, instead of just one Mythril Mine, there could be several (many likely being optional areas) in the region with the one from the original being the biggest and busiest - at least until the monsters showed up. And it would solve the issue of the miners living so far away from where they work.
If there are more towns and mines in the area, then that would be more realistic than trying to believe that people traveled halfway across the continent just to go to work every day. Having one of the new settlements be just outside the main mine (the one from the original and the only one leading to Junon) and plagued by monsters would provide both story material and added gameplay in terms of quests, hunts, etc. Also, I hope they'll greatly expand the journey across the marshes and make it much longer and more dangerous, with you having to evade the Zolom as it continually shows up again and again to hound you like X-ATM from FFVIII. And like that boss, you could fight it, but in this case, you would never be able to beat it, just hit it long enough to get a chance to escape. This would make the sight of the dead Zolom at the end of the swamp more frightening and effective and highlight just how much stronger Sephiroth is than your group at that time. Also, I'd like to see the crossing handled in a more realistic way, as there's no way that four humans and a red panther creature could all fit on one chocobo.
I'm in the same boat as Jairus; I just couldn't get into it. Too much time spent roaming around, pointless encounters, fetch quests, etc. I worry XII will be similar enough to put me off it.I actually really enjoyed 15. While it has it's faults, it's one of my favorites. A lot of people hated the ending, but I loved it.
I'd say just play itI'm in the same boat as Jairus; I just couldn't get into it. Too much time spent roaming around, pointless encounters, fetch quests, etc. I worry XII will be similar enough to put me off it.
I wasn't talking about blowing up every town to Midgar size, I know they won't be. But the distances between locations and the proportions of those places could be done with regards to Midgar's size. If Kalm is say, a tenth the size of Midgar and about a diameter or two of Midgar's distance away from it (like a single day's travel, storywise), then that could work, as an example.
Back on the topic of Remake, I've been wondering what they might do with Yuffie. I doubt she or Vincent will still be optional, so maybe there will be a new subplot revolving around her to fill the void between Kalm and Junon.
I'm assuming that there's going to initially be some heat between herself and Avalanche since (according to the trailers) they're tying together Shinra's anti-Wutai views. Should be some great character moments in Part 2!
Anyway, I could easily see Remake doing a similar thing to introduce her. .
And speaking of the group taking a break in Costa del Sol, sunbathing Tifa and Aerith on the beach, please.
Could we please not ignore the many male-attracted persons of all genders who are also fans of this game?