So I guess I know what you were referring to now; I completed the game.Yeah but there's other stuff
@Chip: Sorry, no. If your game is going to have multiple endings then you had better make sure all of them at least offer something interesting. Some reason to make the player want to go back and see another one. I didn't get anything even remotely resembling that.
I might watch the other endings on YouTube. Some day.
Some reason to make the player want to go back and see another one.
I killed Toriel. I couldn't figure out what to do so I started attacking her, thinking something might change when she was at low HP. Of course the mechanics of the fight don't let that happen.
I also decided to kill Flowey rather than spare it. Couldn't help myself.
I don't think I killed any other bosses. My ethos was "only hurt things when you have to". When a boss was too tough for me I gained a few levels from random encounters. I was level 7 by the end of the game, 44 HP. Had to eat a lot of burgers to survive the fights towards the end. Actually, I think I left New Home before fighting Asgore to buy those burgers so I'm not entirely sure what else I was supposed to do.
I'm fine with the choices I made throughout the game and I clearly got the ending I deserved. It was just a crap ending.
Has the game become predictable in its unpredictability?
Has the game become predictable in its unpredictability?
I haven't touched Undertale since my bad experience of the ending (a few posts back) but I do keep listening to the soundtrack, which is probably the best part of the game IMO. I'll probably give it another bash someday and try a pacifist run in the hope it'll give me a better ending.
Has the game become predictable in its unpredictability?
I haven't touched Undertale since my bad experience of the ending (a few posts back) but I do keep listening to the soundtrack, which is probably the best part of the game IMO. I'll probably give it another bash someday and try a pacifist run in the hope it'll give me a better ending.
Just a reminder: Pick up from your old save, don't start a new one. You haven't 'technically' finished the game yet.
Also, if you have killed ANYONE, and do want the true good ending, you have to completely delete the data from your Apps folder. Otherwise the game will still flag you even with a fresh new game, and it'll punish you. I wouldn't say that to anyone else, but I really want you to see how rewarding this game can be.
Just a reminder: Pick up from your old save, don't start a new one. You haven't 'technically' finished the game yet.
Also, if you have killed ANYONE, and do want the true good ending, you have to completely delete the data from your Apps folder. Otherwise the game will still flag you even with a fresh new game, and it'll punish you. I wouldn't say that to anyone else, but I really want you to see how rewarding this game can be.
...I don't think that's true, actually. I'm almost completely certain that you only miss out on the True Pacifist Ending if you've ever done a No Mercy run. That's the only one that irrevocably alters your save file, becauseat the end of a No Mercy Run, you literally have to agree to give up your Soul to Chara in order to restart, so Chara will ALWAYS haunt you at the end. Normal runs of the game won't encounter that ultimatum and shouldn't prevent you from getting the True Pacifist Ending.
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The game still flags every death, and keeps track of your LVs IIRC. I know from my limited time making a mistake, the game made comments about the fact that it knew I had killed Toriel before restarting the game. CBA to wiki this, put I'd strongly suggest going a full fresh file load and doing the game purely pacifist both runs to be on the safe side.