This guy does some pretty comprehensive docu-things on old developers, and his shit is well researched. His voice is a little weird but get past that and the information is so worth it:
I always think and feel that critics and some fans don't give enough credits to the first two sequels of Pirates of the Caribbean, which in my money are superb, ambitious, well crafted films that are superior in almost every way to the critically aclaimed Curse of the Black Pearl.
I am not good at articulating thoughts in a coherent long wall of text (and if I could, it would probably take lots of months to write them) but the following articles and video are for the most part pretty good explanations as to why I think and feel Dead Man's Chest and At World's End are great:
I love that guy's videos (there's others too, watched one on Klingon and shit earlier ). He knows his shit. Like retroflex consonants and uhh. Other such complicated technical werds .
Some minor spoilers for a couple things, but this Twitter thread is STUFFED with neat little tricks and ways that engineers and devs secretly tweak game mechanics: https://twitter.com/Gaohmee/status/903510060197744640
I honestly can't get enough of all the little things in here.
I think that Jennifer Scheurle‏ is gonna do an actual presentation of sorts about these things, and the Twitter post/feed was just a place for gathering comments. Twitter's a pretty good place to be able to easily check who's posting them, etc. for verification and such, and while it might not be the easiest for consumption, it was too cool not to share.