I haven't poasted in here since January, so, update?
I haven't done much PC gaming so far this year; tried starting up some things here and there, so here's a quick overview:
- Graveyard Keeper: It's alright, needs a lot of polishing. Getting some materials is just annoying.
- Convoy - Only played it once or twice, I've had it a few years now; it's supposedly a bit like FTL but doesn't quite hit the same buttons.
- Kerbal Space Program - A bit of a revolving door game for me, but I keep restarting it and never getting much further than Duna, lol
- Divinity: Original Sin 2 - I just have trouble really getting into games like this. But, enjoyable.
- RimWorld - Also a bit of a revolving door game. Enjoyable enough, but I... haven't got a clue how to get from "build a base" to actually beating the game, lol. Which is probably fine, I like base building, I don't like finishing games,
.
Anyway, I don't play much on PC because it's right where I do work as well and I don't really want to spend my evening in the same spot as I spent most of my day, so,
. PS5 games!
- Elden Ring - Great game, finished it twice, will probably do so again.
- Kingdom Come: Deliverance - It's kinda jank in many ways, but it's a great game, lots of charm; it made me salty about Skyrim all over again, lmao. I really hope they do a sequel but not in the CryEngine this time, performance is shit and there's tons of graphical issues. Also the difficulty is all over the place, and while the combat system is interesting and manageable enough, it breaks down when you fight more than one enemy - especially if there's five of them in heavy armor. I've played this before on PC but never finished it though. Will probably pick it up again at some point.
- Hades - Also pretty good, I'm kinda "done" with it at the moment but there's still more story going on it seems. High replay value, high "pick up and do a round" value.
- Days Gone - Is actually a pretty enjoyable game IMO for a game that follows the common "3rd person open world" genre. It combines 3rd person shootybangs like in GTA with survival horror games (e.g. limited ammo) with a simple crafting system (e.g. crafting molotovs and healing items), and puts it into an asthetic and storyline that is a mix of Sons of Anarchy and The Walking Dead. It's a bit rough around the edges in many places, but a respectable effort for what was a smaller studio that in recent years only did some handheld titles. Biggest pet peeve is that especially at the start of the game your fuel tank runs out after 3 kilometers or whatever, which is more annoying than adding tension and challenge.