Is anyone Considering the Whisper Harbinger being the player of the OG controlling the original versions of the characters in which the Remake player is forced to defeat in order to defy a destined plot? Every time a whisper is killed the heart glows on the Harbinger. We fought our own nostalgia.
Aside from that being contradicted entirely by the game itself, Whisper Viridi, Rubrum and Corceo do not match the main characters at all.
Rubrum is left handed and fights with a single-handed blade. Cloud is explicitly right handed and uses a two-handed great-sword.
Corceo uses guns in each hand. Barret obviously does not.
And Viridi's fists look more like claws or something. Not just barehanded fists.
If anything, they resemble the Remnants of Sehpiroth more than anyone else, but that itself makes no sense because the Whispers are agents of the planet. Agents of the Lifestream. So what they are, has yet to be fully elucidated.
CrazyRabbit, I'm aware Barret was the original choice for killed-off character and that's probably why he got 'killed' in the Remake. Also, for me, he was the soul of this Remake, more so even than Aerith, who I loved, but the changes to her characterisation bugged me. I've said it before: if they make her a willing sacrifice who forsees her own death - Jesus-Aerith - it will be a travesty. The original Aerith wasn't like that.
This isn't the original either
I'm not sure how having Aerith carry agency over her death, or at least face it's possibility courageously robs any of the tragedy or emotion from the scene. Given how the moment is right up there with Vader being Luke's father and Norman Bates being his own Mother, it being a "surprise" is hardly the only reason it carries meaning or emotional resonance.
Mako, if the Whispers are all defeated and gone now, presumably we will never get a satisfactory explanation of how they fit into the established ecology of the planet. Red and Aerith know so much, surely they could have given us a one-liner such as "they are defensive mechanisms emanated by the Lifestream during times of heightened stress for the Planet" or something.
The Ultimania comes out in 2 weeks, so there will be some sort of deeper answer within it.
And Red XIII actually did say that. In chapter 16 Red explains that the Whispers, or Arbiters of Destiny are entities that prevent those from defying the fate as dictated by the planet, through the current which controls all life on the planet. The Planet controls it's own direction and fate, and opposes those who try to thwart it.
Plus, in the OG, while it's true Aerith knew more than she was letting on, there was plenty she didn't know - like Jenova being an alien and Sephiroth being the real threat to the planet. She went with the party in order to discover what it truly means to be a Cetra, and she died in ignorance of the full truth of what they were facing. Seems like in this game, she already knows exactly what it means to be a Cetra.
Considering Ifalna knew what Jenova was, and they've gone into more elaboration of Aerith's time with her mother while imprisoned within Shinra, it makes a lot more sense for Aerith to have some knowledge of Jenova as a Cetran. Seeing as how Jenova is the literal cause of the extinction of their entire race. Aerith certainly didn't die in ignorance given she had been to the Temple of the Ancients back then. In the Remake, she may not know all about the Cetra but seeing as she
is a Cetra who communicates with the planet itself, she would be privy to a lot of knowledge. Aerith has spoken to the planet since being a young child. She's the reason the house she lives in, and the church she visits is able to grow flowers, after all.