Shademp
420
- My hands got to so gosh darn sweaty during the squatting minigame. Wasn't expecting to ACTUALLY work up a sweat here. 
- What adds to my shame with the Andrea Rhodea dance number is that I had perfected the tutorial and learned that, indeed, you shouldn't pay attention to the line but rather the enclosing hexagon. But ultimately I just don't have the reflexes for the minigame and there is too much shit going on for me to instantly spot where the button prompts appear. The only way I'm going to learn this minigame is with repeated tries and memorization.
- Honey Bee lady that's the least triangle-looking triangle I have ever seen air-drawn by somebody's stinger.
- Acupuncture is now a thing in FFVII.
- Back when the original game was made, Motomu Toriyama was in charge of the Honey Bee Inn scenario. This means that he was in charge of all the content that went unused and roughly 2/3 of his work got scrapped. With Motomu Toriyama returning to a lead developing role for FFVIIR, it isn't *that* surprising to see Palmer's presence revived in HBI, albeit in a much less over-the-top fashion. I'd say it's likely that even if the OG Palmer scene hadn't been unlocked by fans, we would have gotten to see Palmer in this remake.
I still like to think though that, at some point in the last eight years, Motomu Toriyama saw- or heard about this unlocked content and that he got a chuckle out of it. Maybe the positive reception from fans in regards to this old secret made Toriyama insist further on this discrete Palmer revival.
I haven't been reading all of the FFVIIR developer interviews so I could easily have missed some essential comments they might have made on how the Honeybee Inn was designed in the remake.
If FFVIIR is able to hype up Tankceratops to even half the degree that Team Four Star has, I will be so gosh darn pleased. And if they make "Vehicularsaurs" a thing (just that series of similarly themed enemies)......I will faint in hyped awe.

- What adds to my shame with the Andrea Rhodea dance number is that I had perfected the tutorial and learned that, indeed, you shouldn't pay attention to the line but rather the enclosing hexagon. But ultimately I just don't have the reflexes for the minigame and there is too much shit going on for me to instantly spot where the button prompts appear. The only way I'm going to learn this minigame is with repeated tries and memorization.
- Honey Bee lady that's the least triangle-looking triangle I have ever seen air-drawn by somebody's stinger.

- Acupuncture is now a thing in FFVII.
- Back when the original game was made, Motomu Toriyama was in charge of the Honey Bee Inn scenario. This means that he was in charge of all the content that went unused and roughly 2/3 of his work got scrapped. With Motomu Toriyama returning to a lead developing role for FFVIIR, it isn't *that* surprising to see Palmer's presence revived in HBI, albeit in a much less over-the-top fashion. I'd say it's likely that even if the OG Palmer scene hadn't been unlocked by fans, we would have gotten to see Palmer in this remake.
I still like to think though that, at some point in the last eight years, Motomu Toriyama saw- or heard about this unlocked content and that he got a chuckle out of it. Maybe the positive reception from fans in regards to this old secret made Toriyama insist further on this discrete Palmer revival.
I haven't been reading all of the FFVIIR developer interviews so I could easily have missed some essential comments they might have made on how the Honeybee Inn was designed in the remake.
I had completely forgotten that the enemy is blandly called Heavy Tank in OG, both in Japanese and in English. But ObstinateMelon's "Tankosaurus" is a way better name and Team Four Star's "Tankceratops" absolutely nails it.Hell House was only the prelude for the Tankasaurus thing in the next game
It's gonna be glorious
If FFVIIR is able to hype up Tankceratops to even half the degree that Team Four Star has, I will be so gosh darn pleased. And if they make "Vehicularsaurs" a thing (just that series of similarly themed enemies)......I will faint in hyped awe.