What you're saying at the end is exactly what I was saying:
But Day One Patches should only come if they find something wrong with the game when it's already too late...
In that time period many previously unnoticed problems could be discovered and day one patches can remedy the issues that they may have overlooked.
So I'm not exactly sure what's bothering you there.
The build that's printed on disc is several weeks (if not over two months) old
The game was announced as having gone gold at the beginning of March. Assuming they announced it late (which could be the case, or not), I'd say it's 5 or 6 weeks ago at most. Definitely not over 2 months.
Also, since I think the meaning of what I wrote was lost somewhere: games used to be released before consoles were connected to the Internet and developers
had to be more careful. Because whatever they shipped was impossible to fix.
Since consoles nowadays are very often online, developers tend to take this for granted and push things that little bit more; trying to get shorter development times, stick to difficult release dates, etc. This is not even an opinion. They do because they can.
It really bothers me how "complete" is being misused as meaning error free, because no software is error free.
Assuming what other people's words mean can be a mistake. How about Square-Enix adding part of the ending to KH3? Was that game "incomplete" or just a quick fix?
I'll concede it's not exactly common for game companies to leave chunks of the ending out and add them on Day One Patches but I've seen a good amount of games over the years add CONTENT on Day One Patches. I'm not
just talking about errors that need to be solved.
If a game needs a Day One Patch, I'm willing to bet a couple more months of troubleshooting work would have been enough. Don't push things too much just to make impossible release dates. It'd be nice to avoid crunch, which we know Japanese definitely tend to have. My games are important but not so important that I'd prioritize them to other people's health.
Also, if it's not much to ask, Lulcielid, try not sound a bit less stuck-up next time? I've often seen you do that to others and that's none of my business but don't do it to me, okay?