I've purposefully avoided doing too much theory-crafting and anticipating for news on the remake, in order for this to surprise me as much as possible, and of course avoid disappointment.
And I'm so glad I did.
Because, this is impressive. I've got
chills from this.
To say FFVII is getting a remake doesn't quite capture what this is to me. It feels like a
rebirth, almost. Because, seeing the characters, the Midgar cityscape, and the detail of it all,from the Mako Reactor to the streets of Midgar is just... I'm floored.
Let's get the obvious out of the way. The characters look phenomenal. So far, I think they've struck the perfect balance between faithful adaption and breathing new life into the designs. Between Barret's sunglasses and redesigned gun arm, Aerith's newly designed jacket and necklace, and Cloud's updated outfit, this looks so familiar but also something that really utilizes the high def capabilities of the generation. Everyone looks good, like they should in a S-E game. I daresay this might even give FFXV and its world of beautiful people a run for its money.
But what also sent a warm sense of comfort and excitement over me was seeing the faithful commitment to details from the original setting.
Cloud's
Braver and
Cross-slash abilities are in tact.
Barret's got his
Big Shot ability too.
The Guard Scorpion looks
perfect. I recognized the on-board missile silos it launched its attack from immediately.
The Sweepers,
circular saw-blade arms and all, are back guarding the Mako Reactor in all their lethal, over-the-top-murder-bot glory.
Apps is as gruesome, silly and
bizarre looking as he was back in '97. With updated graphics and design to showcase the
sewer mutant monstrosity he is.
Even the fucking Sahagin are the same style as depicted in FFVII,
complete with their little tridents!
At this point, the question of if the designers were planning to capture the entirety of the uniquely bizarre fantasy elements of FFVII's enemies and setting has been answered. It's all here. They've all been gathered, thus far. And I'm hyped to see more and how it's showcased. There's a uniformity in the setting and depiction here that is
really encouraging from what has been shown before in previous depictions in other games, to now and it just... It feels so good to see the fidelity of FFVII's source material and setting being respected here.
For the part i'm less enthused about... I definitely noticed the difference in voice talent. Which is strange.
I could have sworn I heard Steve Burton as Cloud in the previous trailers for the FFVII Remake. Did something change?
Usually when voice actors are rotated out of projects that they were in continuity with over several years, it's either because the recording studio location changed and no travel expenses were provided, or the game developer simply wanted to hire cheaper, newer voice talent to cut costs in production. Either way, the result is depressing and I
really am gonna miss them. Sephiroth's new voice is... Going to take some getting used to. Cloud's voice is good and it sounds like the person is doing their best to capture Steve's portrayal of it. However I love Aerith's voice. The voice situation is certainly... The fly in the ointment of the FFVIIR, so to speak.
But aside from that, this.. Is surprisingly impressive and amazing. My jaw's on the floor. I can't believe I have no glaring fault or concern with it thus far. I feel like I'm dreaming and this is all too good to be true, or something. The deadline and predicted time frame of more info for this game was kept, and more is to come. This is actual, real footage of
tangible development. I think I can believe we'll be getting this game sooner rather than later... Wow. What a world...