Odysseus
Ninja Potato
- AKA
- Ody
It's not that that's the only reason a remake could exist (let's be real, the main reason things get remade is strict profitability,) but that's why I kept seeing so many people want one to begin with even before it was confirmed. The original is old, dated, the graphics are bad, game play is unapproachable for modern audiences... etc. Those are all the justifications I would see for why a remake was necessary, so I figured there must be some consensus among fans that the original was a flawed game now. As someone who only got into it long after it's prime, I don't see that as the case at all, it's still a very approachable game. I'm sure the switch port sold a ton just based on people who wanted to know me about Cloud because of smash bros. People still get in to this game like they always have so those arguments I have seen seem to fall flat under such circumstances, FF7 holds up to this day.I don't understand your rigid adherence to this idea that the only reason a remake could exist is because there's something wrong with the original. Stuff is remade all the time without a statement on the original. This is a weird position to insist on.
looney and Ite have covered the strawman that says people that didn't like it were just afraid of change, or I guess this permutation: that we fundamentally don't understand what a remake is. Like, how could you not see the difference between the first 90% of the game and the ending? Are you seriously suggesting that the additions made to that point - the Jessie chapter, the alterations to the Wall Market sequence, the world-building in the sidequests and the expanded Sectors 5 and 7 - WOULDN'T have constituted a remake, and would have just been them going through the motions to do something they've already done?
I never meant to imply that the only reason people would be upset is because of change, but that seemed to be a driving factor here. You guys wanted a faithful remake that was exactly the same (plus a few welcome additions like chapter 4) without anything else weird about it, but that's not what you got. You got Square going full ham into some out there plot ideas and bizarre new concepts like the whispers. From my perspective, you never should have expected it any other way, because Square isn't going to spend millions of dollars to make the same story again with a few new additions. I'm saying you never would have gotten it with the high production values we got if it were like that. It would have been
because that's all a faithful remake would warrant from square. Maybe a better example would have been Trials of Mana since that's actually them, or those crash remasters. It would have been fundamentally the same but with a few tweaks because that's all they'd want to budget for. If they don't have something radically new to show for their effort, they're just not going to do it. they'll make a new game instead (which is what I would have preferred.)on par with Ocarina of Time 3D on 3DS
I'm not the biggest fan of it either really, I probably would have preferred the remake you and Ite want too, but that's never what Square would have made, becauseBut again, the time ghost metanarrative is different. It works to actively push you out of the story, out of the world. "REMEMBER HOW THIS WENT BEFORE?!" they scream.
andI think from a creator’s perspective, it can be pretty unsatisfying when your audience already knows exactly what’s going to happen in the story so doing this forces us back into a place where we don’t know what to expect
(@KindOfBlue sorry for stealing your words but they're so on-point lol.)the creators are actively against the idea of Remake being some kind of definitive replacement to the original, hence why the Remake even exists in the first place.
My viewpoint is that if we wanted FFVII with these levels of production values, it had to be like this. The creative staff would never do it otherwise.