Clement Rage
Pro Adventurer
Hurray for cryptic abbreviations! Sorry Ite.
Godhood for me isn't necessarily about actual power, but there's a specific theme at play, as 'the reins of history back in the hands of man' as FFXII puts it.
Godhood for me isn't necessarily about actual power, but there's a specific theme at play, as 'the reins of history back in the hands of man' as FFXII puts it.
Kefka, Sephiroth, Kuja, and Ultimecia all gain power for different reasons, but they don't command worship the same way.
Necron if I understood correctly was the incarnation of death, so when Kuja destroyed the crystal he said 'oh, you want to destroy the universe. Okay, sure' and then when the gang fought him off realised 'hey, these people don't want to destroy the universe. Okay, see you when it's really time' Not quite the same.
Yu Yevon was effectively the god of the world which they had to be freed from, the Occuria serve a similar role (they were not killed, but depowered) In 13, the Fal'Cie are basically the gods of the world that it must be freed from again.
XIII-2 was not, but it was all about killing Etro. Then in LR we're killing god again.
And in 15 we're dealing with Ardyn, but the greater scope villain is still Bahamut the god. You don't deal with that in game, but there's no real indication that his characterisation or goals are different than in the branch of the timeline where he doesn't end up dead.
FF7R, the Whispers end up being similar thematically, which probably would have bothered me more If I hadn't found them so funny. But I still don't want to go to the same place yet again in future instalments.
Necron if I understood correctly was the incarnation of death, so when Kuja destroyed the crystal he said 'oh, you want to destroy the universe. Okay, sure' and then when the gang fought him off realised 'hey, these people don't want to destroy the universe. Okay, see you when it's really time' Not quite the same.
Yu Yevon was effectively the god of the world which they had to be freed from, the Occuria serve a similar role (they were not killed, but depowered) In 13, the Fal'Cie are basically the gods of the world that it must be freed from again.
XIII-2 was not, but it was all about killing Etro. Then in LR we're killing god again.
And in 15 we're dealing with Ardyn, but the greater scope villain is still Bahamut the god. You don't deal with that in game, but there's no real indication that his characterisation or goals are different than in the branch of the timeline where he doesn't end up dead.
FF7R, the Whispers end up being similar thematically, which probably would have bothered me more If I hadn't found them so funny. But I still don't want to go to the same place yet again in future instalments.