Alright. I guess I was reading too much into things because I was trying to understand how adding Jess would get in the way of a progression for the others that's only just beginning. I don't want to get all that going again, but I just wanted to share a thought I had about how it could be implemented without compromising Aerith and Tifa's arcs. I think SE confirmed that a date mechanic like in the OG would be in the remake, so that could be used to allow player choices to determine how certain scenes play out. The overall gist of the scenes would be the same, but they would go differently depending on which girl the player's actions and choices (such as who to give the flower to) have favored to that point, without necessarily being mean to the others to do it. It doesn't have to be a lot of scenes, just a few maybe, but enough to give a different experience each time you play, with a final Gold Saucer-esque date scene among them and maybe a more tender final exchange between Cloud and Jessie during her end if the player chose actions that favored her. So those that want to focus on Aerith, for example, could favor her with the choices and actions that would do that and get certain scenes that would reflect that interest, while those who prefer Tifa or Jessie could do the same for them with the same results, without affecting the larger story, just as who you end up with at the Gold Saucer in the OG doesn't affect how the larger story plays out. This way nothing is forced, it's all player-decided to a certain degree, so people can have the game experience that they want, and the larger story remains the same.