Matsui: Unlike the two playable characters, you may grow attached to the monster(s) you capture.
So, no child!Serah and no child!Lightning?
Matsui: When you’re hit with Blood Damage, your maximum HP diminishes.
Toriyama: In FFXIII when you were in a pinch, getting back to full health was relatively easy if you had a Healer in your party, but with Blood Damage it won’t be, so you’ll have to finish enemies off quickly.
I almost fell for your link. Almost.
BUT I KNEW BETTER.
As if the game wasn't difficult enough...now they want to disminish our Maximum HP. Look bitches I work HARD to get my characters to a point where monsters are no problem to kill. DON'T YOU FUCKING TRY TO FINISH ALL MY HARD-WORK.
Toriyama said:You’ll see a new Cie’th outbreak, but not because of the fal’Cie. Missions similar to those of FFXIII will also be found.
Every fight with Barthandelus, except maybe the last one and especially the first one, was pretty darn rough.
The cystaium system really did grow on me. But I'll always hate the weapon upgrade system.I do like the system though, so far the leveling system I loved very much
I grinded for the Treasure Hunter with Cie'th Mission 24 "A Potent Sting". It's on the 5th floor of Taejin's Tower and the mark is literally feet from the stone (so you can just run back and forth between them)
You get a Moonblossom Seed for winning and the battle takes 12 seconds tops (and about 4 seconds if you get a preemptive strike). Moonblossom Seeds sell for 6,000 gil, and you can fight that battle between 5 and 10 times a minute. That gives you 30-60,000 gil per minute. I worked out, because I'm a dork, that should get you per hour, on average, what you would get for fighting Adamantoises that drop Platinum Ingots 20% of the time, and this way you're not leaving it up to luck.