I knew that not driving the Regalia manually all that often would come to bite me in the ass because I spent a good half hour redoing the beginning of Chapter 13 several times over because I kept crashing into shit and couldn't properly reverse my way out in time.
But also, I was a lot more sad about the Regalia getting totaled up than I am about what happened to Luna. Now I get what car enthusiasts are all about... (...I also think that the offhand comment of Pyrna dying in chapter 12 also made me really sad.)
Amusing things/glitches about Chapter 13: When Ardyn locks Noctis (and everyone) out of his weapons, and they're all like "OH MY GOD NO WE GOTTA RUN", and starts running, I see Gladio just standing there...with his BFS out. USE YOUR FUCKING SWORD, GLADIO, OR WE ALL GONNA DIE. I mean, fuck, I didn't even know that Ardyn also locked Ignis and Gladio out of their weapons until I played 13.2 and Ardyn gives their shit back to them.
I wish I had thought to take a screencap of said glitch...
Also, Noctis, you reallllly, really gotta stop falling for Ardyn's illusion magic over and over again. Be more genre savvy, goddamnit.
But all in all -- Chapter 13 has that Silent Hill feel to it and I looove it. There has been several times where I actually got scared because of the MT soldiers grabbing me at random, and the roars of the daemons spawning actually spooks me more because I'm alone. I'm like waiting for the sudden plot twist that Prompto's actually dead because Noctis killed him but doesn't remember ala SH2, though I know it doesn't happen. XD
Also, I like how at the route split, it says that Gladio and Ignis's path was supposed to be easy, but that's fucking bullshit. Gladio's level 24, ingame I'm level 97. HOW IS THE LEVEL DIP SUPPOSED TO MAKE THINGS EASIER WHEN I DON'T HAVE MY ITEMS AND HP