Just beat the whole game on Hard Mode.
What a ride that was. Holy shit. Sephiroth was
tough.
.....
Let's just give the Remake a round of applause for giving us a final battle Sephiroth who's
actually legitimately difficult and threatening
Seriously, this game was so fucking fun, it's not even funny. I'm gonna end up platinuming this. Even with the stupidity of Hell House, The Arsenal, and Bahamut this mode felt appropriately challenging. Losing all items and MP charging was a huge fucking loss but it actually really challenges you to make smart materia combinations and ration your magic use. It was really fucking awesome.
I mean, it's not even that those Comrades bosses take that long (they don't). I'm just saying there's no way these VR bosses could be more difficult.
Bahamut and Ifrit are like the
Team NWO of summon matches. They're the
real optional superboss that just fucking curbstomps you unless you specifically, carefully and mindfully take them on. Like, the Top Secrets boss gauntlet is one of the most challenging optional boss shit I've done in awhile in FF.
Blademaster Bahamut in Comrades has nothing on FFVII Bahamut. Imagine that fight except you're locked out of items, healing is fucking limited, being in Bahamut's very presence injures you, and Mega Flare will 100% wipe you unless you're max leveled, Manawarded, and near full life.
And when it gets tough, Bahamut goes,
"Ohhhhh Ifrit~" and begins Mega Flare'ing you again.
Like, seriously. It's kinda hilarious how supped up they made Bahamut in FFVII. He's no joke.