Highwind
Pro Adventurer
But only once.Not to mention Dyne also survives a steep drop down a cliff.
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But only once.Not to mention Dyne also survives a steep drop down a cliff.
Since he was still able to talk after that, I believe he stayed alive until the plate fell on their heads. The sector 7 plate man, that's about the deadliest object in FF history.Tell that to wedge
I dig that headcanon. I don't expect summons to have any major role in the plot but some sort of explanation as to what they are and where they come from would be nice. Perhaps, not an explanation per se but at least some dialogue from the party discussing and acknowledging thier existence. It'd be fine to have them described as some sort of mysterious and unknown force without necessarily adding big plot elements around them. Cloud and co. should at least mention the absolute destructive force that is KOTR!
Yup, just finished a replay last night! As for the play, I'm looking forward to the voice acting of the EDK. If they nail that role, I think the whole scene will be a lot funnier. I'm also curious if the cast is still gonna spin off the stage or...?Was thinking about the play at the Gold Saucer date since I just got their on my current replaythrough of the OG (anyone else started another playthrough of FF7 since last month's trailer came out?) and wondering how they'll implement that in the remake. It would be fun to get more interesting ways to play it out and mess it up and have the chance to give Aerith/Tifa an actual kiss when they're being held by the EDK instead of just a peck on the hand like in the OG.
You may find this dialogue buried in the game code interesting then --I dig that headcanon. I don't expect summons to have any major role in the plot but some sort of explanation as to what they are and where they come from would be nice. Perhaps, not an explanation per se but at least some dialogue from the party discussing and acknowledging thier existence. It'd be fine to have them described as some sort of mysterious and unknown force without necessarily adding big plot elements around them. Cloud and co. should at least mention the absolute destructive force that is KOTR!
You may find this dialogue buried in the game code interesting then --
Sephiroth:
During the time when the Ancients prospered, there existed beings that were brought up bathed in the light of abundant Mako.
They were pure creatures of natural shape. Several types remain even now.
Some of these beings sealed their life energy within materia, altering their lives forever.
Aerith:
The summon materia...
Sephiroth:
Correct. Such a clever girl.
The creatures who protect this temple have lived long, relics from the age of the Ancients.
They belong to this planet even more than you do.
Heh heh heh...
Keep that in mind.
This is precisely why I am always hesitant to bring up that unused text in discussions. Sure, it specifies that the summons had some form of existence before they sealed their life energy inside materia which is more confirmation than we had previously. But the whole "pure creature of natural shape" is frustratingly vague and after consulting multiple translators the conclusion seems to be that the Japanese passage simply IS vague.What the hell is a 'pure creature of natural shape'? A baby otter? A raindrop? A hydrogen atom?
In what way exactly are summons either pure or natural? KOTR is a 'natural shape'?
I'm not arguing with Sephiroth, it's just... I feel something got lost in translation there.