Hopes for Remake & Rebirth (story/content)

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Makoeyes987

Listen closely, there is meaning in my words.
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Smooth Criminal
Yeah I looked as close as you and didn't see this. It's surprising to me.

One thing I've noticed that botched their spawning and stuff is skipping cutscenes and moving as fast as possible to the next area. I'm gonna try to repeat that tomorrow and see if it generates something similar and look at their bodies again. I'm now intrigued by this. :monster:
 

Makoeyes987

Listen closely, there is meaning in my words.
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Smooth Criminal
So I found 2 breathers. :monster:

I searched out the ones in your video.

Not all downed NPCs are breathing but I found at least 2 before restarting and trying to replicate them standing up. Can't seem to do it but I'll try later. I just thought I'd do it. I took a video too but I'll upload later.

I think it's as you said, certain individuals don't have their breathing animation turned off. The one on the railing is especially weird.
 

Makoeyes987

Listen closely, there is meaning in my words.
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Smooth Criminal
I don't think they're meant to be alive. It's not acknowledged by the story, nor does it make sense.

Why would someone just drape themselves over an edge railing several stories off the ground that leads to death and just stay there? How would they survive that kind of gunfire and just breathe? If there were survivors, Cloud and the others would have said something to them or at least acknowledged them, just like they did with Biggs and Jessie.

Like, the system used to plant these "corpses" here are essentially to make them non-interactable NPCs who are silent and fixed in a position. They're not specifically made to be corpses. They just took a random person, spawned them on the field there, put them in a "dead pose" and then called it a day.
 

Odysseus

Ninja Potato
AKA
Ody
Why would someone just drape themselves over an edge railing several stories off the ground that leads to death and just stay there?
Not for nothing, but this is the exact state you find Biggs in when you see him in the original game. He's not dead when you talk to him.
 

Makoeyes987

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He was dying.

And those were lego people. We're looking at a more realistically inspired presentation here.

People lose muscular rigidity when they die until they enter rigor mortis and stiffen.
 

Makoeyes987

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Smooth Criminal
Biggs' death doesn't align with reality in the OG, that's my point. He would not have held that position if he were dying.

That's why I said the Remake is working with a more realistic depiction. That inconsistency works with lego people but not realistic looking people.
 

ForceStealer

Double Growth
Some people being dead and some people dying doesn't sound unrealistic to me, lol. You could be unconscious over a railing and not quite stopped breathing yet.

tenor.gif


And as Ody says, even the dying ones aren't long for the world anyway.
 

Makoeyes987

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Smooth Criminal
But they've all been shot with heavy arms fire. Would they really just be... Unconscious?

I mean, let's keep in mind that we should be seeing blood, but we aren't simply because of the game's rating. These people have been shot dead by Shinra MPs and attack helicopters. They shouldn't just be rendered unconscious. They should be dead from blood loss or trauma.
 

Makoeyes987

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Smooth Criminal
Well that's true. I always just assumed they suffered multiple shots and would bleed out faster. But that's a fair point.

Still, I feel like if the game wanted to portray these folks as dying, they'd have at least had someone acknowledge their "not quite dead" state lol
 

ultima786

Pro Adventurer
AKA
ultima
Jessie should have had her head blown off at least. She took it in the face from that helicopter from about three meters away.
Also, I have to laugh that every single time someone gets seriously wounded in a life-or-death struggle involving bombs, guns, and swords, their injuries are symbolised by a big bandaid on their cheek.
Blame media agency ratings for that one.
 
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