I think XIII's story was really good, it's just way too complex to take in on one playthrough. I remember reading that instead of NPC's giving you the background story, they introduced the Datalog instead. I wanted to read the Datalog, but my boyfriend kept saying "those things are just for the extra curious people, you shouldn't have to read that to know what's going on". In a way, he was wrong. I kept having "wait, what" moments through the game, and I felt certain points that needed emphasizing was barely mentioned, while others was repeated to boredom (okay Fal'Cie makes l'Cie, I've got that part now.)
But in a way, I found that rather refreshing - the complexity of it, I mean. Nowadays I find stories in movies and tv shows a little "undercomplexed". I loved the feeling of "wow I have to pay attention if I'm gonna follow".
However how much the story confused me (because it did, I had no idea why I was actually going in to kill Orphan) it was the characters that was the most interesting aspect of the story for me. Plot development is also part of the story, and I think they did this part really well. I absolutely fell in love with Lightning. My love for her even today is on the height of very few other things that I feel personally attached to.
I'm also in deep respect of the Fang character, because she's an extremely refreshing addition to characters in entertainment. I am in awe of how they wrote that character as a man, love story and all, and when they went a complete 180 and changed the character to female to create more dynamics in the battle party, they barely changed
anything in her storyline. (Did they even?) It was liberating because a lot of females, like myself, don't necessarily recognize ourselves in the "feminine values" often given to female characters. Since I was a kid I've felt misplaced regarding my sex because of certain things, so it's always awesome to see characters that aren't given qualities such as social skills, a caring nature, preference to pretty things over practical things, a light sense of humour (which always brightens everyones day), amongst others. Fang doesn't
talk about and
have feelings about stuff, she
ponders about stuff, and she
does them. She shows her attachment to other people through action and taking responsibility, not through telling or showing them. Which I guess is often seen as a very male-like quality. Anyway I could rant about Fang forever, it isn't a coincidence I took her nick.
But yes, *ahem* characters. XIII-2 couldn't take the luxury of allowing you to dislike one or two of them (how much hate hasn't Snow, Hope and Lightning taken?) because there's only two protagonists in the game so you have to be careful alienating your audience. (I don't remember who brought up this point first, I think it was Splintered in the XIII-2 thread? Excellent observation btw.) They had to streamline Serah in a way I disapprove of - she's much more interesting when she gets angry. Serah to me is kinda like Aerith. I believe she's into filthy talk
*ahem again* Anyway, I do adore Noel though, even though he was in serious risk of becoming "I'm tormented baww but I still do everything the appropriate way" but they steered clear of that somehow. People in #tls (the chat) knows how much I love Noel
And I am OVER THE MOON they are giving him a slight antagonist role in this game. It feels right for him believing so much in what he does it would lead to a conflict with our heroine.
The rest of XIII-2's story was fine, I guess. Easy to follow, well written for that type of game play (time traveling). As Splinty said, the key to the story anyway was always Noel - Caius - Yuel, a trio story I really like. Hopefully we'll get some conclusions to that stuff as well. (I still believe Caius was once a decent guy, he was corrupted by seeing someone he cared for dying over and over. (Also it would be neat if Noel's antagonist role is based on some of Caius' story, maybe not as a protector of Yuel but as a protector of Serah.) I can picture him finally getting his rest, or something.)
/rant