Mass Effect LTD Thread

Zee

wangxian married
AKA
Zee
I'm actually, for once, thinking of starting a MaleShep file just to talk to Kaiden and see if I have a different view of him as a character, since I never really got to talk to him. I ingored him my first playthrough, and on the second I actually tried to talk to each crew member, but somehow he got the idea that one question about his backstory meant that Shep was interested in him. wat

It also sucked that there was no "this is a misunderstanding, let's be friends" option. Either you agree that you like him or you bitch him out. :|
 

Alessa Gillespie

a letter to my future self
AKA
Sansa Stark, Sweet Bro, Feferi, tentacleTherapist, Nin, Aki, Catwoman, Shinjiro Aragaki, Terezi, Princess Bubblegum
I'm actually, for once, thinking of starting a MaleShep file just to talk to Kaiden and see if I have a different view of him as a character, since I never really got to talk to him. I ingored him my first playthrough, and on the second I actually tried to talk to each crew member, but somehow he got the idea that one question about his backstory meant that Shep was interested in him. wat

It also sucked that there was no "this is a misunderstanding, let's be friends" option. Either you agree that you like him or you bitch him out. :|
ikr. Bioware tries waaaaaay too hard sometimes to push people onto characters, especially with mass effect. This was generally okay in the past cause I liked Carth and Sky from Jade Empire was voiced by Cam Clarke, so obviously i riked him as well. But it's pretty hard to push some people off of you in DA and Mass Effect and still be friends with them. :\
 
AKA
L, Castiel, Scotty Mc Dickerson
Final boss of the game on insanity, 1 shot left on my sniper rifle = godsend.

Seriously i ran out of ammo all the time lol
 

Hisako

消えないひさ&#
AKA
Satsu, BRIAN BLESSED, MIGHTY AND WISE Junpei Iori: Ace Detective, Maccaffrickstonson von Lichtenstafford Frabenschnaben, Polite Krogan, Robert Baratheon
Just finished the segment where we blew up Virmire

Kaiden is dead, :monster: fun times with Liara!
 

null

Mr. Thou
AKA
null
Damn, that was quick. (Or it seems quick.) Are you doing the side missions too? If so, bear in mind that ME2 fixes a lot of the tedious crap, i.e. no cookie cutter buildings, no Mako, no Pokemon quests for pointless collectables, etc.
 

Hisako

消えないひさ&#
AKA
Satsu, BRIAN BLESSED, MIGHTY AND WISE Junpei Iori: Ace Detective, Maccaffrickstonson von Lichtenstafford Frabenschnaben, Polite Krogan, Robert Baratheon
Damn, that was quick. (Or it seems quick.)

lol no I was not quick at all

Are you doing the side missions too? If so, bear in mind that ME2 fixes a lot of the tedious crap, i.e. no cookie cutter buildings, no Mako, no Pokemon quests for pointless collectables, etc.

I pretty much did all the side quests in existence before I went on to Vermire (including surveying planets, landing and doing miscellaneous shenanigans). That said, I did Feros as well, but by the time I got to Vermire I had logged about 45 hours and was about level 48, :monster:

I finished the game today, about 49 hours and 50 minutes which I think says something about how short the actual main plot is. :awesome:

Going to go and buy ME2 now.
 

Joker

We have come to terms
AKA
Godot
I finished my game at 49 hours and 50 minutes, or something like that. But a lot of that was paused game while doing other stuff. XD

I got to LV50, and did ~most~ of the side missions. I missed a few because I left Citadel too early ;.;
 

Hisako

消えないひさ&#
AKA
Satsu, BRIAN BLESSED, MIGHTY AND WISE Junpei Iori: Ace Detective, Maccaffrickstonson von Lichtenstafford Frabenschnaben, Polite Krogan, Robert Baratheon
I mean I think about it, and to be honest the three locations that were the real meat of the plot of ME1 - Feros, Virmire, and the return to Citadel - those three bits were only about 3-4 hours.

In comparison with the story duration in a game that's pretty peanuts, :monster:
 

null

Mr. Thou
AKA
null
I mean I think about it, and to be honest the three locations that were the real meat of the plot of ME1 - Feros, Virmire, and the return to Citadel - those three bits were only about 3-4 hours.

In comparison with the story duration in a game that's pretty peanuts, :monster:

They did manage to stuff a shit ton of a lot of dialogue in there, though, way more so than most games, and conveyed a massive amount of information about the characters and the game universe. Also, I think your estimate is way short. Between Eden Prime, the first trip to the Citadel, Feros, Noveria, Virmire, Liara's dig site and the accompanying background of the cipher, the second Citadel trip, Ilos, and the last Citadel mission, along with cutscenes, you have a lot more than 3-4 hours, unless you meant 3-4 hours a piece for completeness. I would say the story missions combined are at least 15 hours even if you're hauling serious ass. And several more hours if you're taking the time to speak with everyone and take care of journal entries. On top of that, there are a few sidequests with legitimate story, especially the ones pertaining to teammates. I didn't feel shortchanged at all on the story.

That said, you have a valid point about the time you waste on planets. The sidequests boiled down to grind for XP, credits and weapons... the scenery was neat but it was infuriating wasting all that time driving up sheer cliffs, exploring repetitive structures and decrypting dead bodies for pointless items. Although I did think many of the planets had interesting descriptions and it was worth it to at least stop by each one for their blurbs. In my opinion, taking the time to describe the cultural, historical and scientific significance of each world added a lot of immersive value.
 

Max Payne

Banned
AKA
Leon S. Kennedy,Terry Bogard, The Dark Knight, Dacon, John Marston, Teal'c
Fuck I wish I had a copy of the original still to play through.
 

null

Mr. Thou
AKA
null
Why hello, Mako. Remember all of those great times we had driving diagonally up mountains and falling off near the top? How about the time I drove slightly off the edge of the Prothean Skyway on Feros and got a Critical Mission Failure? And all those Geth we that took hours to kill because of your shitty controls that could have been done in 5 minutes by calling in the Normandy? Oooh, and what about the five or so odd times I got out at the wrong spot, got stuck and had to start the mission over, remember that? Ah, memories... if only I could piss on your wreckage in ME2...
 

Joker

We have come to terms
AKA
Godot
Why hello, Mako. Remember all of those great times we had driving diagonally up mountains and falling off near the top? How about the time I drove slightly off the edge of the Prothean Skyway on Feros and got a Critical Mission Failure? And all those Geth we that took hours to kill because of your shitty controls that could have been done in 5 minutes by calling in the Normandy? Oooh, and what about the five or so odd times I got out at the wrong spot, got stuck and had to start the mission over, remember that? Ah, memories... if only I could piss on your wreckage in ME2...
AMEN
 

Joker

We have come to terms
AKA
Godot
Liara told me that was why people hate humans.

I lol'd...then ran the rest over.
 

Hisako

消えないひさ&#
AKA
Satsu, BRIAN BLESSED, MIGHTY AND WISE Junpei Iori: Ace Detective, Maccaffrickstonson von Lichtenstafford Frabenschnaben, Polite Krogan, Robert Baratheon
I dunno. I mean, I actually enjoyed the Mako sections. Sure, I hated the Mako itself to the bone, but the actual concept of going around and doing all this stuff - the reason I did it in the first place was because there was a bit of immersion into this Mass Effect universe. It gave the game a major element of exploration into this unknown fantastic place in the galaxy.
So I've heard the major driving segments have been taken out for this second game. I'm not entirely thrilled with that. There were bits here and there that were tedious to drive around, but all in all I would have just preferred them to improve the Mako rather than just do without the driving completely. That just seems like a step backwards/laziness.

What would I mean by improving the Mako? Having it drive like a believable vehicle. I know people might call excuse it on being the future, but I'd like to believe that futuristic vehicles don't have instant traction the moment they start accelerating on the ground and zoom off in a different direction in case you landed funny after a jump, or are hypersensitive to the driver's turning movements. And a vehicle as bouncy as that on relatively gentle bumpy terrain can't be good for exploration, :monster: I keep thinking how hard the Mako bucks every time it rolls over some hillock on an otherwise flat surface.

I'm less than an hour into Mass Effect 2, and although it means I can't really judge at the moment, I'm not really enjoying the changes they've made to the interface and control schemes, especially the interface. I can't put my finger on it, but there are just too many rollover bits in the command screen for it to be simple to use.

I don't know their motivations behind the changes, but to be honest I'd really prefer the Command HUD from the first game. Having a widescreen for my PC, I really didn't have an issue having 3 separate panels for each party member, as opposed to squashing them all into one single lump at the bottom of my screen.
Sure, it looks uncluttered, but having to actually search for my weapons rather than having their icons listed out for me to instantly pick and choose makes all the difference to me.

I kinda get the feeling that the devs were trying to simplify everything, but in all honesty if this is what they came up with, right now I'd much rather have it more complex.

And the switch to ammo? I don't know if I like that either. Pistols sure fire a lot less at the moment. And that's never good for an Infiltrator. :monster:
 

Alessa Gillespie

a letter to my future self
AKA
Sansa Stark, Sweet Bro, Feferi, tentacleTherapist, Nin, Aki, Catwoman, Shinjiro Aragaki, Terezi, Princess Bubblegum
so bringing the ltd back into mass effect:

garrus/femshep is so canon
 

Splintered

unsavory tart
I mean, I actually enjoyed the Mako sections
owls.gif


garrus/femshep is so canon
It's the only way to actually squeeze a conversation out of him. You'll go to Garrus in the hopes of brofisting and high fiving because Garrus is awesome, and Shepard is awesome, and that's just what awesome people do together,

But then he only wants to do calibrations and you think, maybe it's me? What did I do wrong!??? Why aren't my high five's enough!?

I'd totally support a ME dlc that's exclusively more dialogue options.
 

Zee

wangxian married
AKA
Zee
It's the only way to actually squeeze a conversation out of him. You'll go to Garrus in the hopes of brofisting and high fiving because Garrus is awesome, and Shepard is awesome, and that's just what awesome people do together,

But then he only wants to do calibrations and you think, maybe it's me? What did I do wrong!??? Why aren't my high five's enough!?

I was actually just saying this last night! Bioware, we love your romances, but please PELASE don't ignore those of us who just like to be bros with our crew. I couldn't talk to Jacob because the game seems to assume if you're talking with him, you want to flirt with him. Garrus barely said anything to me, and he's one of only two people who bothered to follow Shep into this mess, there has to be more to talk about.


and

liara/femshep is canon
 
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