Hisako
消えないひさ&#
- AKA
- Satsu, BRIAN BLESSED, MIGHTY AND WISE Junpei Iori: Ace Detective, Maccaffrickstonson von Lichtenstafford Frabenschnaben, Polite Krogan, Robert Baratheon
No they didn't. In both games you spent almost just as much time running around and talking to people, exploring and buying shit from shops and upgrading your characters, as you did shooting things. You've just always done a bit more shooting. ME is a shooter at its core after all, and complaining about an increased focus on its core gameplay is silly.
What they've both been lacking is polish.
Except in the second game, they removed a huge chunk of exploration, shops had extremely limited inventories and never restocked, upgrading was more simple (not that I'm saying that is a bad thing) and combat, well, was combat. Dialogue and everything is the same good ol' wheel it was in both games, sure, I'm not going to dispute that.
My point is that ME is a shooter-RPG hybrid and that's what personally appeals to me. My issue is when the mechanics are starting to favor one over the other, although that's arguably difficult to quantify.