Obsidian Fire
Ahk Morn!
- AKA
- The Engineer
What definetly changed how I saw the Remake was when Nomura admitted he had come up with the idea for Remake all the way back when he was working on Crisis Core... which was in turn in development when he was working on Dirge of Cerberus... which was in development at the same time as Advent Children and Before Crisis were. There's a very close relationship with all the Compilation games as they all kinda came out of the same linked dev cycles. "Remake" just didn't end up getting made when Nomura had the idea. It got... essentially delayed by ten years.People get very attached to the ideas they have about how something should be, so it makes sense to me that really long-time players wouldn't care for many of the things the remake does. I think the generation that had the compilation/KH right alongside the original might be a bit more likely to just roll with it than people who played it in 1997 are, and of course new players have no preconceived biases.
And that gave me the idea that as far as Nomura was concerned... Remake was probably less a "remake of the OG" and more "an extension/squeal of Crisis Core". Which... re-framed what Remake was trying to do with its story. I don't think it is trying to be the OG at all. I think it is trying to tie up the loose ends of the crisis that was introduced in Crisis Core while also giving Crisis Core the ending everyone was hoping Crisis Core could get against all odds.
That is... Remake belongs with the Compilation games/movies/novellas in terms of how the creators think about their own work. And I know... a number of people here... have never quite liked what Nomura, Kitase and Nomjima did with the FFVII story, world and characters in the Compilation.
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