So you’re saying, if this were a remake, rather than a sequel, would I call it a sequel?
Are... you being deliberately obtuse? Are you really splitting hairs about the word “sequential”? I’m gonna let you puzzle out what I meant on your own there.
I’m saying that your metric for whether or not Remake is a sequel, based on the definition you gave, seems to have less to do with the content of the story itself and more to do with Remake being the next installment of the Compilation, in which case it wouldn’t matter if Remake made the changes that it made based on the broadest definition of “sequel”. Which goes back to my point, why not offer that flexibility to the word “remake”?
Being somebody who dislikes the changes the way you do, I would’ve expected you to prefer to call it a remake because at least that still maintains a level of separation from the original. If it actually were a sequel, wouldn’t those changes retroactively make the OG worse if you hate them so much?
Look, I’m just trying to understand why calling this a sequel and not a remake makes what’s going on here any easier to swallow, is all.
Like, do you literally not see the whispers interrupting scenes and characters reacting to the whispers and them flying around and carrying people from room to room? They’re f’in everywhere.
Take a scene with the Whispers, now imagine that scene without them or imagine the scene itself being skipped. There, boogeyman’s gone, narrative still works, story continues as desired, rinse and repeat. That’s pretty much how I treat the filler sections, my brain just tunes them out. Don’t like Chapter 18? Pretend the game ends at 17.
But what about Zack? Well, if he ends up joining the party or something and the story ends up going in such a different direction that there’s little to nothing recognizable from the OG that can be pulled from the scrap heap,
then I’ll be right there with you. At the moment though, I’m treating this all as one big, roundabout way to get to our destination. The scenic route, confusing as it may be.
An intimate knowledge of the OG and/or a full playthrough of Crisis Core is the difference between the climax of your story being a confusing, contextless mess, or an impactful new entry in a long-running series. It’s either bad storytelling or it’s a sequel. I’ll accept one or the other, but it has to be one.
I don’t know why it
has to be one or the other and not both or neither, but like I said, knowing Crisis Core doesn’t seem to be doing any of us any favors seeing as nobody here knows what the hell is happening anyways. As far as those who don’t have that knowledge, I mean the reactions I saw boiled down to “who’s that guy” and “that’s probably the guy Aerith was talking about”. Fighting Sephiroth was the main attraction of that chapter anyways, so the Zack thing also works as a teaser of what’s to come. A mystery for those who know him, and a mystery for those who don’t.