In response to this, I'm going to turn back to one of the core things I've been saying: I trust the developers. They could reveal that Sephiroith is secretly Kuja this entire time and I'm here for the story they're telling. So many people stated the Whispers can't be in the game, it'd ruin the story. Seph can't show up early, it'd ruin the story. Zack can't live, it'd ruin the story. And more. All of these things were called "bad storytelling" by some fan or another, all of these things were stated to have irrevocably besmirched the original.
And Remake devs
pulled it off. I don't really care what whacky theory fans put out, I doubt it'll be accurate to what we actually see. However, if some whacky element ends up in this trilogy, I'm expecting to be wowed, impressed, and enjoying the writing. And to be clear here, an
idea doesn't make for "bad writing." Palpatine's return? Genesis's return? The villain being the Hero's Dad? All that stuff doesn't make a story good or bad. Death fakeouts? Not good or bad. It's is
all about the execution of the story and that is it. I trust the devs to deliver.
So when Future Aerith can't manifest in her own body (as stated in OTWTAS) and she takes on Zack's and that's what's going on there? I'll be impressed!
That's literally the whole point of Cloud's arc, which you want to rob him of BTW; he runs away from reality because he fears the outcome.
By making Player Cloud any sort of.... Remnant/Clone/Whisper/Fake thing, I don't think this story is being ruined at all. OG Cloud could stay a vegitative, braindead state until Player Cloud's consciousness merges inside giving us the Lifestream scene. This could put us in position where the Clouds have to understand everything that they are and reconcile with it all. Maintains the player's connection to the character and "restores" Cloud in a similar manner while providing a new twist and change to the story.
If you go the clone route, then the player will have no attachment to the real Cloud, whom he doesn't know at all, who doesn't seem to have any other struggle than being mako poisoned etc
Yeah, it's the obvious issue here. Having a second Cloud around, which we seem to if we have Zack around, creates this problem regardless. Some Cloud is going to be in this story that we don't have attachment to or experience with. Even if the backstory to each Cloud is the same. To be fair, we don't actually have a connection to Zack here either. We all
feel one because of past and previous experiences with the FFVII Lore. But we don't know
this Zack at all. Whatever story they go, I have every reason to believe the devs will create a tangible and full connection with the characters we have in front of us.
There's literally no interest anymore into following this story, congrats, it's super uninteresting because the main character never interacted with the one who's dead
I think you're grossly jumping the gun to misconstrue the concept in the absolute worst way. If we get a story say where Zack has crossed timelines and saves Aerith, or dies in her stead? We have no connection that character, it's a deus ex machina, it's entirely out of context of Remake and it'll be meaningless. Terrible idea. No interest in it. I see this response you've taken here the
exact same to every fan who decried the Whispers.
(and developped feelings for your clone, how pathetic do you think the devs want to make her out, because I'm sure it's not the idea there),
Aerith
did develop feelings for a false persona in part patterend after her dead boyfriend. She never developed feelings for "real" Cloud. Are we talking about different things here really? Isn't that pathetic in a similar way?
I think you misunderstood the idea behind FFVIIR; it's very obvious that while FFVII did shock players
I don't interpret FFVIIRemake as only serving to "shock" players. I think it's a capstone to the entirety of the compilation. I think it's going to give players a
similar experience as we had back in 1997. The story is going to have new twists that'll wrench our hearts and put us on the edge of our seats. They've emphatically shown that to be the case.
Yes there will be twists, but what is known, well, is known, so they're playing other strings on that (will we be able to save Aerith? WTF is going on with Zack? Yo Sephiroth, you up to no good but what kind of no good?).
Again, what makes these
good ideas vs. a bad idea? If we have Future Sephiroth in this game and present Sephiroth, or some shenanigans therein, there's a major villain the player has no connection to that's playing a role here. Future Seph? Never met this Cloud. Present Seph? The player has been dealing with Future Seph! Right now we have the puzzle box. Often, if we're told what's coming out of that puzzle box when it opens can sound pretty janky. It's all in context.
"Ghosts will repeatedly force the player on the same path as the original for an unexplained reason."
o.O
It's also why Zack can't interact with Cloud up until after the Lifestream scene. Because he knows what happened and can explain. But would it help Cloud? Would it feel fulfilling for the players who has spent hours with Cloud Strife? No. What's fulfilling is that Cloud confronts his fears himself. That he is able to accept himself because of a long introspection with Tifa's cheerings for him (yes it's important for Cloud that she would be there).
Let's return to this once we get Rebirth and possibly Part III. Let's see where Zack interacts with Cloud and co. If we're following the original trajectory, we won't get the Lifestream Scene in Rebirth and so Zack won't ever cross paths with Cloud. The trailer hints that this isn't the case. We'll have to see. I'm not giving the devs these constrains.
This is why the idea of us playing a clone is, at least for FFVIIR, mind-boggling. It would be such a BAD writing and I don't believe that the devs are going to throw everyone under the bus for the sake of "shocking people".
I really don't think it's much worse than anything else fans have put forth in any front. There's good and bad in in a lot of ideas, it really comes down to the execution. I'm not going to sit here and swear what they're doing is bad, or swear that a direction would be bad. I expect them to do great things here. Period.