Personally, one thing has been on my mind since the announcement of Remake: "How will they handle the world map?" I have a nostalgic connection to this question. The sense of adventure between Midgar and the Forgotten Capital is my favorite feeling from the original game. I find the pacing brilliant and the diverse scenarios to be fun and engaging. Plus the Main Theme of Final Fantasy never fails to take me back.
As such, I'm incredibly excited to see how Rebirth tackles this. And so is the development team it seems! Here's director Naoki Hamaguchi's thoughts on it from Remake's Ultimania (translation by
@TurquoiseHammer):
And in recent times we have Nomura and Kitase commenting on Rebirth's vastness (translation by @aitaikimochi):
I originally thought the Remake Project would be pretty linear, but the responses above have ignited my imagination. I'm not a fan of open world games, nor do I think an open world would work with the planet's scale, but I'm a huge fan of "open areas". Bigger than the corridors of Remake, but smaller than the map of Final Fantasy XV. I wanna try and divide Rebirth into these open areas.
I imagine these areas to be big enough to hold two or three towns each. Additionally, between any two areas would be a dungeon. The dungeons would be linear and provide a challenge and a story beat before the party is allowed to move on to the next area. Here are the areas (orange circles) and dungeons I've imagined so far:
View attachment 12754
Note: After Rocket Town the party would acquire the Tiny Bronco. This would allow them to travel back to any previous area or continue the story at the Temple of the Ancients. Afterwards, the party would be moved to the northern continent for the final act.
I feel this is ideal. However, the recent interviews also imply that locations could be mixed up or temporarily omitted. As such, I need to make some cuts as Rebirth likely won't follow the original game perfectly.
I took the feedback from my last post in the other thread and started considering how the Gold Saucer could be streamlined. Perhaps instead of cutting North Corel, I cut everything afterwards instead. So we arrive at the Gold Saucer, Cait Sith joins the party, then Cloud is informed about the Key of the Ancients by Dio. After obtaining it, the party heads to the Temple of the Ancients and the story continues from there. It'd look like this:
View attachment 12755
And here's everything that would be moved to Part 3:
Gongaga
Cosmo Canyon / Cave of the Gi
Nibelheim / Shinra Manor (Vincent)
Mt Nibel
Rocket Town / Grassland (Cid)
I feel like the volume of content for Rebirth in this scenario is realistic. However, I would bemoan the loss of Vincent and Cid. It's not ideal for me personally, but it's a possibility I need to consider. Cosmo Canyon would be a loss as well. As a substitute I could see Aerith and Red XIII being used to fill in the party on the nature of the lifestream, but nothing would beat the real deal of seeing Bugenhagen's observatory ourselves.
It's hard for me to imagine where else they can make cuts if not the western continent. We know from Traces of Two Pasts that the party will board a cruise liner, presumably between Junon and Costa del Sol. I'm going to assume we travel across the eastern continent as usual seeing as Chocobo Bill makes a cameo in Intermission's ending, foreshadowing his involvement. And the poll above shows that most people think Rebirth will end somewhere in the northern continent. However, the northern continent is pretty small, there's really not too many ways to reorganize its content. That's why I feel like the western continent is the best candidate to be remixed, even if it does hurt to do so.