Did anyone else cringe at the moment where cloud and sephiroth look into each others eyes before swinging their big swords XD
I personally found this HILARIOUSLY perfect, given that
this entire series of events literally never occurred. We're just looking at the Cloud-fanfiction version of the Nibelheim flashback anyway, and Sephiroth was his childhood hero, so this is sort of beyond exactly what you'd expect.
...how stupid is Hojo? In what universe would a
teleportation spell not have value
This is certainly possible, but it could also easily be another exposition scene in Bugenhagen's holodeck.
I assume it's because it is useless without an ability to control where/when it creates a linked point to. It's definitely a novelty, but insofar as a practical purpose that can be specifically executed in order to perform a particular task (which is Hojo's biggest obsession) I think he'd be EXACTLY the type of person to be immediately dismissive of it as a failure the exact same way he dismisses Cloud as a failed experiment. He is classically portrayed as being a hack scientist compared to Professor Gast, who only leverages things that he can manipulate that also elevate his own ego.
That being in the Holodeck is an EXCELLENT point, though it does still point to them moving reveals around a bit in how and where they occur, which I think is just gonna be overall beneficial to the story – especially given that there are just a TON of minigames and exploration that will allow you to approach at least SOME of the game's content in a roundabout way.
On a different note – Hamagushi stated,
"In fact, the lineup of summons has actually been fleshed out over and above the previous game, with new, extended side content based on a summon who did not feature in the original Final Fantasy VII and even more besides." I'm VERY curious which one that'd be, as there are a bunch of potential candidates but I'm not sure which one would justify that sort of focus.
Phoenix, Hades, Typhon, and Bahamut ZERO are almost certainly "the next game" type summons given that they're related to post-Meteor world-centric changes of the Condor dying, the Gelnika sinking, Ultimate Weapon crashing, and the Rocket being launched at Meteor. Additionally, Knights of the Round very much seems like a summon you reserve for the final game. I'm expecting that we'll end up getting Neo Bahamut in this game, I'm curious what other entites from the original game will end up being in this part and which entities fit into the mix of existing summons to expand the roster from the OG.
Additionally, since the saves don't transfer directly, and a
Remake save will get you Leviathan, and an
INTERmission save will get you Ramuh, as well as the preorder bonuses being the new Moogle Trio and the Magic Pot, I'm properly curious just how many more summons there are, and if we'll end up getting to a point where we're encountering summons outside of Chadley's digital combat simulator environments since Alexander at least appears to be acquired that way just like the summons in
Remake &
INTERmission were. I'd expect that Neo Bahamut makes it to
Rebirth around the time of the Temple of the Ancients if not earlier, and that Titan is our reward for a Heavy Tank(ceratops) in Gongaga's melted down reactor. That'd give us:
Ramuh – Lightning
Leviathan – Water(?)
Titan – Earth
Kujata – Fire/Ice/Lightning
NeoBahamut – Non-Elemental
Odin – KO
Mog Trio – (?)
Magic Pot – (?)
While Fire x Ice and Lightning x Wind are the elemental pairings that
Remake &
INTERmission utilized,
Ever Crisis heavily utilizes Earth & Water elements, and alters that dynamic to be Fire x Ice, Earth x Wind, Water x Lightning. What makes this significant is that Yuffie's character utilizes Elemental Ninjutsu, which has 4 elements and a neutral element, thus matching the 5 elements in Shinto – Earth, Water, Fire, Wind, & Void. That's a REALLY important design historical element to how her character plays, as they have patterns that derive from the 5 phases in Chinese Wuxing: Wood, Fire, Earth, Metal, & Water – which along with Yin & Yang as Light & Dark are really key themes in how the designs of a lot of
Final Fantasy VII's elements in Wutai are meant to echo recognizable things to a Japanese audience. Given that Wutai is being held off until the next game, there might be some wiggle room here, but I don't think that they'd go TOO far on something that they'd have to scale back on in the next game.
Those are some of the design elements that I find really interesting as they largely shape the ways in which the gameplay is meant to reflect those things, and I expect that's one of the reasons why Leviathan was a non-elemental damage in
Remake, but there's a decent possibility that it might end up being a Water element in
Rebirth. At any rate, what's quickly apparent is that there isn't a Wind summon and that's been an element that's present in everything thus far. Garuda got an
FFXIV crossover event in
FFXV, but this feels like it's something that's meant to be fleshed out more in a way where they'd be fairly iconic, but given how well-known she is, and this game not necessarily having Shiva, it seems like she's almost a certainty for inclusion. What else that might include though is quite a mystery to me, as even something like Gilgamesh seems more suited to the next game more than this one.
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