Maidenofwar
They/Them
I might be tripping but I think we might indeed see Aerith's prayer and departure in the game only in the third game she'll still be playable and in Zack's party somehow ![Pink Monster :pinkmonster: :pinkmonster:](/forums/images/smilies/pinkmonster.gif)
![Pink Monster :pinkmonster: :pinkmonster:](/forums/images/smilies/pinkmonster.gif)
FFVII Rebirth's key visual represents the 3 worlds that form the crux of the game's story. At center is Sephiroth, the origin of a past incident, flanked by Cloud and Zack whose fates he tore asunder. The red sky covering the world calls to mind Sephiroth's blood and fire
I think the “world” that ??? Sephiroth and Aerith’s future memories/knowledge come from is more meant to represent the far future (i.e. when The Planet is at the end of its lifespan) than being an entirely separate timeline like in the diagram. Thus I wouldn’t really separate the OG/non-stamp stuff from the Beagle stamp stuff, conceptually.Nomura's description of the cover art, as translated by Shinra Archeology:
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The "3 worlds" part sticks out to me especially. I've often theorized there are at least 3 universes at play. One being the original game and is the source of Sephiroth and Aerith's "future" memories, one that we play through as Cloud and is largely the same but begins to deviate, and one with Zack that is off the rails entirely. As always here is my updated diagram.
I know it's a lot to take in at first. I think it makes the most sense if you read it from top to bottom, left to right.
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I think the “world” that ??? Sephiroth and Aerith’s future memories/knowledge come from is more meant to represent the far future (i.e. when The Planet is at the end of its lifespan) than being an entirely separate timeline like in the diagram. Thus I wouldn’t really separate the OG/non-stamp stuff from the Beagle stamp stuff, conceptually.
Oh very good eye!
I think treating the OG as its own thing in a Doylistic sense is perfectly reasonable, but I doubt the in-game narrative is going to treat the OG as an actual tangible separate existing phenomena/universe within the Remake story (at least not beyond meta signaling to players who played the OG). Like I am confident by the time the Remake project ends, it will still be meant to be understood as subsequently flowing into the events of Advent Children and Dirge of Cerebus. Like I doubt the ???Sephiroth is specifically going to be treated as a Sephiroth from a different universe/timeline from the normal Sephiroth the party is fighting and tracking, but rather a manifestation of the normal Remake/Rebirth Sephiroth's powers originating from the future and manifesting across the timeline (eventually concluding in a closed time-loop ending where ???Sephiroth's action/presence inadvertently ensures that Cloud and co. beat him in the main FFVII story being told in the Remake project).I'll explain my reasoning. If Aerith and Seph's newfound knowledge comes from the far future, and Zack is alive in another world, then together that'd make this a time travel and multiverse story. That's two mechanisms the storytellers will need to elaborate on.
My whole thing is reducing the mysteries to just one mechanism. I actually think separating the OG into it's own world makes the story simpler. That way, once we get official word on how these alt worlds work, the story will really pull itself together.
In my diagram, the red line representing the OG fades away. That's supposed to represent how that world has reached the end of its lifespan. Yes, I've spent many hours on this haha.
Over the years I've pushed for alt worlds at different eras of time, and it's always raised some eyebrows. The closet point of comparison is the Spider-Verse. In that story, Miles Morales lives in modern day New York while Spider-Man Noir takes place in the 1930s, but they're separate continuities. And no one questions that. So I don't see an issue with something similar here.
Anyone see the Beagle stamp in Junon yet?
I think treating the OG as its own thing in a Doylistic sense is perfectly reasonable, but I doubt the in-game narrative is going to treat the OG as an actual tangible separate existing phenomena/universe within the Remake story (at least not beyond meta signaling to players who played the OG)
Heh, I remember saying if it's three games it'd end at Forgotten Capital but have since come around on the crater since it is a much better ending point honestly...well it looks like my initial instinct was right though!
I had the same thought process. The potential to have a manipulated Cloud/Sephiroth as the final boss for Rebirth was just too sweet to not want.
I love how genuinely enthusiastic she is about FF7. Also, did she just confirm Rebirth's pronunciation of Cait Sith?
I'm also someone who thought ending Rebirth at the Northern Crater was the best ending point thematically (Rebirth being essentially bookended by two versions of the Nibelheim Flashback, the party being at its lowest point, and setting up the Junon execution sequence as the opener for Pt 3). I'm wondering if they moved the physical location of the Forgotten Capital to now be in the Northern Crater. Nomura said in that same quote about locations extending up to the Forgotten Capital that the order of locations has changed, which I'm guessing may involve relocating a place on the world map if needed.
Trying not to cope too hard haha. I'm going to engage with whatever is in the actual game and I'll probably be stoked about it no matter what.
How would the Forgotten City be in the Northern Crater..?
Aerith summons the magic spheres that the mooglesaurus eats, producing a massive laser beam.
Genuinely excited to see and play as Cait Sith. For a character that is often ridiculed or forgotten, SE is absolutely putting haters in their place. I really like what we've seen so far.
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Yeah, you can really tell how a lot of the technological and implementation work that they focused on for Remake really paid off in helping them to streamline development into Rebirth, with INTERmission also being a decent snapshot of this. It also feels crazy that this is only a little over 5 months away now.With how long AAA game development generally takes and how it's usually at least 4-5 years, I really appreciate how this one comes in at juuuuust a little under 4 years since Remake. This is actually a pretty damn good turnaround time. Hope they didn't crunch like crazy for this though.
I-I want this SO badly now. xD They should have a section where they're going into a headwind, so that Roche's hair gets over-dramatically blown backwards as they go up a slight incline. Even better if he's in a track suit as his Costa Del Sol beachwear.I just want Roche to show up in Costa del Sol, wearing some kind of fuccboi outfit and riding a Segway. Slowly circling around Cloud at 2km/h going "FRIEND, LET'S PUSH IT PAST THE RED LINE WOOOOOOOO"